Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
BOBBYDIAPERS
Sylvanus
Level 100
God Stats
16W - 12L
1,590 SR
Queue Stats
59W - 53L
1,556 Elo+
Party 1
Janus
Janus
HίrеzFailedCmpny
Janus
Level 147
God Stats
19W - 22L
1,552 SR
Queue Stats
19W - 23L
1,522 Elo+
Solo
Camazotz
Camazotz
Yaxael
Camazotz
Level 148
God Stats
2W - 4L
1,428 SR
Queue Stats
68W - 61L
1,572 Elo+
Party 2
Izanami
Izanami
uberfromhell666
Izanami
Level 108
God Stats
54W - 45L
1,559 SR
Queue Stats
116W - 105L
1,544 Elo+
Party 1
Team Averages
Level 126
1,526 SR
1,539 Elo+

VS

Team Averages
Level 168
1,557 SR
1,548 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
GioLegendz_
Maui
Level 149
God Stats
2W - 3L
1,486 SR
Queue Stats
38W - 30L
1,572 Elo+
Party 3
Eset
Eset
Risedroid
Eset
Level 253
God Stats
0W - 1L
1,657 SR
Queue Stats
108W - 102L
1,570 Elo+
Solo
Kali
Kali
SGT_PEPPERMINT45
Kali
Level 159
God Stats
5W - 8L
1,415 SR
Queue Stats
216W - 198L
1,540 Elo+
Party 3
Ishtar
Ishtar
Simpful_Hero
Ishtar
Level 157
God Stats
6W - 1L
1,730 SR
Queue Stats
165W - 148L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 4 / 5
6,604
600
7,211
7,247
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
BOBBYDIAPERS
Sylvanus
11
4 / 3 / 5
6,642
604
5,280
14,439
9,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 0 / 2
7,231
657
3,674
6,551
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
Yaxael
Camazotz
12
6 / 0 / 3
7,651
696
11,109
13,213
6,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
0 / 1 / 3
6,731
612
2,928
5,322
1,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 3 / 1
5,731
521
7,971
11,344
3,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

7
2 / 1 / 1
5,324
484
2,192
4,109
2,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eset
10
1 / 3 / 2
5,842
531
6,217
8,211
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 6 / 2
5,610
510
5,566
9,400
3,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ishtar
10
2 / 3 / 3
5,852
532
8,911
8,569
2,656
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
16
Kills
8
8
Deaths
16
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
4
5
1.38
L
Gilgamesh
 
Gilgamesh
1
3
1
0.5
W
Sylvanus
BOBBYDIAPERS
Sylvanus
4
3
5
2.17
L
2
1
1
2.5
W
3
0
2
4
L
Eset
1
3
2
0.67
L
2
6
2
0.5
L
Ishtar
2
3
3
1.17
W
Camazotz
Yaxael
Camazotz
6
0
3
7.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,202
Damage
30,857
46,772
Taken
41,633
22,130
Mitigated
14,150
19,490
Healing
9,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,211
1,284
0
811
7,247
2,167
269
1,913
5,334
42,430
0
L
Gilgamesh
 
Gilgamesh
7,971
3,006
0
1,119
11,344
3,921
0
2,787
8,447
0
35,651
W
Sylvanus
BOBBYDIAPERS
Sylvanus
5,280
1,217
2,600
4,486
14,439
9,800
127
2,823
11,616
16,612
0
L
2,192
824
0
1,436
4,109
2,228
0
1,551
2,452
9,522
753
W
3,674
181
0
3,227
6,551
1,919
41
1,167
5,384
59,085
0
L
Eset
6,217
617
332
1,071
8,211
2,294
0
4,365
3,541
42,578
1,000
L
5,566
2,681
0
2,363
9,400
3,051
0
3,194
6,090
0
31,299
L
Ishtar
8,911
4,761
0
3,119
8,569
2,656
0
3,487
4,938
0
50,793
W
Camazotz
Yaxael
Camazotz
11,109
2,943
0
6,719
13,213
6,451
252
1,565
11,648
0
48,487
W
2,928
2,367
0
1,647
5,322
1,793
701
794
4,528
0
52,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,859
Gold Earned
28,359
363
Minions Killed
276
0
Camps Cleared
0
1,170,858
Distance Traveled
1,017,598
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,604
600
63
6
0
217,970
0
L
Gilgamesh
5,731
521
64
6
0
219,706
2
W
Sylvanus
6,642
604
25
2
0
218,475
0
L
Maui
5,324
484
14
1
0
136,089
0
W
Janus
7,231
657
113
10
0
273,733
2
L
Eset
5,842
531
79
7
0
211,431
0
L
Kali
5,610
510
49
4
0
242,212
8
L
Ishtar
5,852
532
70
6
0
208,160
2
W
Camazotz
7,651
696
68
6
0
247,983
0
W
Izanami
6,731
612
94
9
0
212,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role