Player Matchup

Kukulkan
Kukulkan
DylanCarney26
Kukulkan
Level 104
God Stats
0W - 3L
1,199 SR
Queue Stats
177W - 166L
1,500 Elo+
Solo
Nox
Nox
jnbvnvb54644
Nox
Level 140
God Stats
1W - 3L
1,412 SR
Queue Stats
320W - 335L
1,482 Elo+
Solo
Xbalanque
Xbalanque
schoker91
Xbalanque
Level 125
God Stats
1W - 3L
1,511 SR
Queue Stats
78W - 88L
1,506 Elo+
Solo
Horus
Horus
taosh121999
Horus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,496 Elo+
Solo
Charon
Charon
xCarlypso
Charon
Level 68
God Stats
2W - 1L
1,710 SR
Queue Stats
317W - 335L
1,510 Elo+
Solo
Team Averages
Level 103
1,466 SR
1,499 Elo+

VS

Team Averages
Level 137
1,520 SR
1,469 Elo+
Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Cash_Player911
Zeus
Level 195
God Stats
2W - 0L
1,537 SR
Queue Stats
21W - 23L
1,468 Elo+
Party 1
Sylvanus
Sylvanus
Maradohmen
Sylvanus
Level 160
God Stats
2W - 1L
1,543 SR
Queue Stats
46W - 40L
1,533 Elo+
Party 1
Surtr
Surtr
XSouLR3aper420Xx
Surtr
Level 101
God Stats
1W - 1L
1,510 SR
Queue Stats
61W - 72L
1,433 Elo+
Party 1
Hera
Hera
temp-1259744
Hera
Level 83
God Stats
2W - 0L
1,510 SR
Queue Stats
29W - 41L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DylanCarney26
Kukulkan
1
0 / 0 / 0
2,534
253
0
0
0
15
3 / 3 / 5
8,115
812
9,626
6,854
2,656
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
schoker91
Xbalanque
16
4 / 3 / 3
8,224
822
5,894
7,337
3,134
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 3 / 4
7,644
764
4,165
12,512
11,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charon
xCarlypso
Charon
13
0 / 4 / 7
7,026
703
7,844
7,959
6,424
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
1 / 1 / 9
8,641
864
3,983
5,171
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
4 / 1 / 7
9,444
944
10,596
6,626
2,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Maradohmen
Sylvanus
14
2 / 1 / 7
8,866
887
2,323
6,902
6,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
4 / 3 / 6
8,926
893
6,484
11,469
9,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 2 / 8
8,842
884
7,187
7,420
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
8
Kills
13
13
Deaths
8
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
9
5.5
W
4
1
7
7.5
L
Kukulkan
DylanCarney26
Kukulkan
0
0
0
0
W
Sylvanus
Maradohmen
Sylvanus
2
1
7
5.5
W
4
3
6
2.33
L
3
3
5
1.83
L
Xbalanque
schoker91
Xbalanque
4
3
3
1.83
L
1
3
4
1
W
2
2
8
3
L
Charon
xCarlypso
Charon
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,529
Damage
30,573
34,662
Taken
37,588
23,729
Mitigated
24,353
10,753
Healing
17,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,983
383
774
1,112
5,171
2,675
424
2,795
2,376
10,518
531
W
10,596
382
636
791
6,626
2,423
1,134
3,723
2,903
27,881
992
L
Kukulkan
DylanCarney26
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
Maradohmen
Sylvanus
2,323
397
7,052
3,312
6,902
6,793
684
2,199
4,703
6,276
1,322
W
6,484
1,568
443
2,240
11,469
9,830
781
5,506
5,963
135
11,145
L
9,626
242
737
1,370
6,854
2,656
0
4,752
2,102
22,051
0
L
Xbalanque
schoker91
Xbalanque
5,894
3,011
355
788
7,337
3,134
0
5,235
2,102
0
27,185
L
4,165
1,520
1,985
4,221
12,512
11,515
0
7,957
4,555
660
7,357
W
7,187
1,749
0
1,210
7,420
2,632
2,233
3,551
3,869
20,382
661
L
Charon
xCarlypso
Charon
7,844
613
723
574
7,959
6,424
0
4,973
2,986
21,736
169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,543
Gold Earned
44,719
115
Minions Killed
123
0
Camps Cleared
0
706,539
Distance Traveled
886,858
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,641
864
18
2
0
189,512
0
W
Zeus
9,444
944
48
5
0
166,711
0
L
Kukulkan
2,534
253
0
0
0
0
0
W
Sylvanus
8,866
887
25
3
0
160,773
0
W
Surtr
8,926
893
9
1
0
188,327
0
L
Nox
8,115
812
29
3
0
186,948
1
L
Xbalanque
8,224
822
57
6
0
171,302
0
L
Horus
7,644
764
8
1
0
184,532
0
W
Hera
8,842
884
23
2
0
181,535
0
L
Charon
7,026
703
21
2
0
163,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role