Player Matchup

Horus
Horus
Gold IV
DarwinIF
Horus
Gold IV
Level 148
God Stats
1W - 0L
1,474 SR
Queue Stats
13W - 7L
1,667 MMR
Party 1
Loki
Loki
Gold V
Flammey
Loki
Gold V
Level 126
God Stats
1W - 0L
1,594 SR
Queue Stats
10W - 6L
1,620 MMR
Party 1
Cerberus
Cerberus
Gold II
KeenMountain
Cerberus
Gold II
Level 123
God Stats
2W - 1L
1,700 SR
Queue Stats
23W - 18L
1,524 MMR
Party 2
Ullr
Ullr
Platinum IV
shaddoww1985
Ullr
Platinum IV
Level 49
God Stats
33W - 10L
1,826 SR
Queue Stats
60W - 21L
1,870 MMR
Party 2
Janus
Janus
Gold I
xxBEANS
Janus
Gold I
Level 198
God Stats
87W - 105L
1,543 SR
Queue Stats
527W - 517L
1,709 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,627 SR
1,678 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 156
1,635 SR
1,676 MMR
Yu Huang
Yu Huang
Gold I
DEEJHUDG22
Yu Huang
Gold I
Level 181
God Stats
37W - 36L
1,587 SR
Queue Stats
419W - 407L
1,647 MMR
Solo
Cernunnos
Cernunnos
Gold V
Gethxndled
Cernunnos
Gold V
Level 109
God Stats
10W - 6L
1,997 SR
Queue Stats
32W - 25L
1,720 MMR
Solo
Atlas
Atlas
Platinum III
candyman44
Atlas
Platinum III
Level 203
God Stats
1W - 3L
1,414 SR
Queue Stats
300W - 306L
1,641 MMR
Solo
Ratatoskr
Ratatoskr
Gold II
sfenton1389
Ratatoskr
Gold II
Level 129
God Stats
15W - 7L
1,682 SR
Queue Stats
36W - 31L
1,714 MMR
Solo
Arachne
Arachne
Gold II
xboxrules772
Arachne
Gold II
Level 159
God Stats
3W - 4L
1,498 SR
Queue Stats
77W - 81L
1,657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DarwinIF
Horus
17
7 / 2 / 4
10,834
570
18,241
21,677
27,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Loki
Flammey
Loki
17
3 / 4 / 4
9,733
512
7,449
14,467
4,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
KeenMountain
Cerberus
15
2 / 3 / 9
9,789
515
10,533
21,081
22,804
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 4 / 2
11,411
601
15,108
15,286
6,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
xxBEANS
Janus
19
4 / 3 / 5
11,148
587
9,287
13,507
4,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
SusanoThorMaman BrigitteAwilix

VS

Bans
BastetDanzaburouLancelotKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DEEJHUDG22
Yu Huang
15
5 / 5 / 4
10,051
529
12,771
11,012
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Gethxndled
Cernunnos
16
3 / 3 / 3
10,025
528
14,732
15,978
5,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
14
0 / 6 / 8
8,667
456
7,339
18,219
18,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
sfenton1389
Ratatoskr
18
7 / 3 / 4
10,592
557
17,688
16,456
5,314
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Arachne
xboxrules772
Arachne
11
1 / 5 / 1
7,707
406
6,653
20,474
13,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
22
Kills
16
16
Deaths
22
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
DEEJHUDG22
Yu Huang
5
5
4
1.4
W
Horus
DarwinIF
Horus
7
2
4
4.5
W
Loki
Flammey
Loki
3
4
4
1.25
L
Cernunnos
Gethxndled
Cernunnos
3
3
3
1.5
W
Cerberus
KeenMountain
Cerberus
2
3
9
2.17
L
Atlas
0
6
8
0.67
L
Ratatoskr
sfenton1389
Ratatoskr
7
3
4
3
W
6
4
2
1.75
L
Arachne
xboxrules772
Arachne
1
5
1
0.3
W
Janus
xxBEANS
Janus
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,618
Damage
59,183
86,018
Taken
82,139
66,630
Mitigated
46,686
22,792
Healing
21,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
DEEJHUDG22
Yu Huang
12,771
555
0
589
11,012
3,570
220
6,479
4,328
65,469
2,727
W
Horus
DarwinIF
Horus
18,241
6,140
926
8,404
21,677
27,677
79
2,716
18,961
1,510
57,661
W
Loki
Flammey
Loki
7,449
1,974
0
5,678
14,467
4,851
0
2,267
12,200
0
86,677
L
Cernunnos
Gethxndled
Cernunnos
14,732
8,970
0
5,869
15,978
5,693
0
2,082
13,807
0
82,946
W
Cerberus
KeenMountain
Cerberus
10,533
608
0
4,365
21,081
22,804
114
7,341
13,740
18,319
1,998
L
Atlas
7,339
2,551
0
1,833
18,219
18,194
0
4,729
13,007
35,109
0
L
Ratatoskr
sfenton1389
Ratatoskr
17,688
4,345
0
6,247
16,456
5,314
0
5,289
10,794
0
81,493
W
15,108
7,722
0
1,585
15,286
6,722
213
2,864
12,422
0
107,795
L
Arachne
xboxrules772
Arachne
6,653
5,058
0
6,949
20,474
13,915
0
801
18,693
0
37,863
W
Janus
xxBEANS
Janus
9,287
267
0
1,834
13,507
4,576
0
4,607
8,900
106,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,915
Gold Earned
47,042
646
Minions Killed
475
0
Camps Cleared
0
2,049,111
Distance Traveled
1,852,728
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,051
529
136
7
0
379,778
6
W
Horus
10,834
570
103
5
0
365,736
0
W
Loki
9,733
512
112
6
0
469,800
0
L
Cernunnos
10,025
528
121
6
0
365,355
10
W
Cerberus
9,789
515
54
3
0
399,165
2
L
Atlas
8,667
456
38
2
0
322,877
1
L
Ratatoskr
10,592
557
114
6
0
513,267
3
W
Ullr
11,411
601
172
9
0
358,708
10
L
Arachne
7,707
406
66
3
0
271,451
5
W
Janus
11,148
587
205
11
0
455,702
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role