Player Matchup

Baron Samedi
Baron Samedi
Diamond III
poh1x
Baron Samedi
Diamond III
Level 120
God Stats
257W - 239L
1,699 SR
Queue Stats
912W - 945L
2,336 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 120
1,699 SR
2,336 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
2,125 SR
2,100 MMR
Pele
Pele
Diamond IV
komanderxtw2
Pele
Diamond IV
Level 124
God Stats
4W - 0L
2,125 SR
Queue Stats
336W - 347L
2,100 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
poh1x
Baron Samedi
11
1 / 3 / 0
6,987
998
3,824
6,394
3,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
MedusaAh Muzen CabHou YiBakasuraAnhur

VS

Bans
He BoAgniSkadiHeraPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
7,399
1,057
4,780
6,477
4,298
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Baron Samedi
poh1x
Baron Samedi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,824
Damage
4,780
6,394
Taken
6,477
3,949
Mitigated
4,298
1,015
Healing
2,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,780
1,406
0
2,183
6,477
4,298
0
3,824
2,653
0
33,112
L
Baron Samedi
poh1x
Baron Samedi
3,824
1,207
0
1,015
6,394
3,949
33
569
5,825
31,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,987
Gold Earned
7,399
72
Minions Killed
78
2
Camps Cleared
4
117,772
Distance Traveled
138,170
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,399
1,057
78
11
4
138,170
0
L
Baron Samedi
6,987
998
72
10
2
117,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role