Player Matchup

Tiamat
Tiamat
BokChewy
Tiamat
Level 155
God Stats
1W - 1L
1,821 SR
Queue Stats
74W - 82L
1,509 Elo+
Party 2
Horus
Horus
JudgementNutt
Horus
Level 158
God Stats
6W - 10L
1,635 SR
Queue Stats
23W - 42L
1,422 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NoNegotiate-
Morgan Le Fay
Level 158
God Stats
8W - 11L
1,553 SR
Queue Stats
184W - 175L
1,576 Elo+
Solo
Rama
Rama
Nèbula
Rama
Level 188
God Stats
9W - 10L
1,583 SR
Queue Stats
105W - 110L
1,608 Elo+
Party 4
Camazotz
Camazotz
Starpedo
Camazotz
Level 128
God Stats
0W - 1L
1,743 SR
Queue Stats
51W - 46L
1,589 Elo+
Party 4
Team Averages
Level 157
1,667 SR
1,541 Elo+

VS

Team Averages
Level 141
1,703 SR
1,580 Elo+
Erlang Shen
Erlang Shen
AJones18
Erlang Shen
Level 158
God Stats
6W - 0L
2,020 SR
Queue Stats
229W - 202L
1,601 Elo+
Party 3
Cupid
Cupid
FatherSplash
Cupid
Level 159
God Stats
6W - 1L
1,625 SR
Queue Stats
116W - 90L
1,580 Elo+
Solo
Anubis
Anubis
FelipeGaymer1
Anubis
Level 143
God Stats
2W - 0L
1,615 SR
Queue Stats
27W - 41L
1,505 Elo+
Party 1
Charon
Charon
GrássTastesBad
Charon
Level 156
God Stats
4W - 2L
1,535 SR
Queue Stats
39W - 17L
1,685 Elo+
Party 3
Ao Kuang
Ao Kuang
QbittoTres
Ao Kuang
Level 87
God Stats
1W - 0L
1,720 SR
Queue Stats
14W - 18L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BokChewy
Tiamat
14
1 / 5 / 5
8,758
876
7,179
8,341
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 3 / 5
9,150
915
8,244
14,951
9,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
NoNegotiate-
Morgan Le Fay
15
3 / 4 / 3
8,956
896
12,401
8,272
3,231
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Nèbula
Rama
14
5 / 8 / 6
9,147
915
15,922
17,492
5,026
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
Starpedo
Camazotz
12
1 / 5 / 4
7,945
795
5,082
6,693
1,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AJones18
Erlang Shen
15
3 / 5 / 12
9,212
921
10,486
13,707
7,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 2 / 11
10,354
1,035
7,819
11,718
3,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 2 / 8
10,119
1,012
13,275
11,481
4,572
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 1 / 14
10,875
1,088
9,222
9,770
8,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
QbittoTres
Ao Kuang
16
5 / 4 / 5
10,151
1,015
7,996
11,041
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
75
14
Kills
25
25
Deaths
14
23
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AJones18
Erlang Shen
3
5
12
1.8
L
Tiamat
BokChewy
Tiamat
1
5
5
0.7
W
4
2
11
4.75
W
8
2
8
6
W
5
1
14
12
L
4
3
5
2.17
L
Morgan Le Fay
NoNegotiate-
Morgan Le Fay
3
4
3
1.13
L
Rama
Nèbula
Rama
5
8
6
1
W
Ao Kuang
QbittoTres
Ao Kuang
5
4
5
1.88
L
Camazotz
Starpedo
Camazotz
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,828
Damage
48,798
55,749
Taken
57,717
22,625
Mitigated
27,675
12,536
Healing
20,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AJones18
Erlang Shen
10,486
5,745
0
2,354
13,707
7,896
131
3,664
9,846
0
14,296
L
Tiamat
BokChewy
Tiamat
7,179
326
0
668
8,341
3,847
49
3,504
4,703
19,256
0
W
7,819
4,534
242
6,515
11,718
3,218
1,441
6,610
5,062
0
37,897
W
13,275
237
0
3,244
11,481
4,572
220
4,889
6,436
32,219
775
W
9,222
2,182
2,029
2,357
9,770
8,378
73
1,695
8,035
27,105
1,313
L
8,244
2,788
949
4,225
14,951
9,186
0
10,039
4,796
696
12,165
L
Morgan Le Fay
NoNegotiate-
Morgan Le Fay
12,401
1,178
0
921
8,272
3,231
0
3,316
4,824
32,687
0
L
Rama
Nèbula
Rama
15,922
13,294
0
4,307
17,492
5,026
38
10,316
6,917
0
25,872
W
Ao Kuang
QbittoTres
Ao Kuang
7,996
1,631
0
3,690
11,041
3,611
394
3,418
7,499
25,651
673
L
Camazotz
Starpedo
Camazotz
5,082
1,973
0
1,466
6,693
1,335
0
2,470
4,122
0
9,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,956
Gold Earned
50,711
132
Minions Killed
210
0
Camps Cleared
0
860,716
Distance Traveled
1,025,891
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,212
921
15
2
0
212,354
0
L
Tiamat
8,758
876
34
3
0
189,139
0
W
Cupid
10,354
1,035
83
8
0
208,927
0
W
Anubis
10,119
1,012
39
4
0
198,048
2
W
Charon
10,875
1,088
27
3
0
216,199
0
L
Horus
9,150
915
20
2
0
214,224
0
L
Morgan Le Fay
8,956
896
51
5
0
197,308
0
L
Rama
9,147
915
16
2
0
168,247
0
W
Ao Kuang
10,151
1,015
46
5
0
190,363
0
L
Camazotz
7,945
795
11
1
0
91,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role