Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Ant Jambon
Chronos
Level 119
God Stats
85W - 68L
1,556 SR
Queue Stats
688W - 642L
1,472 Elo+
Solo
Geb
Geb
ChocSwifter
Geb
Level 86
God Stats
7W - 1L
1,672 SR
Queue Stats
72W - 70L
1,416 Elo+
Party 1
Sol
Sol
SKull_Race-666
Sol
Level 29
God Stats
3W - 0L
1,418 SR
Queue Stats
62W - 66L
1,399 Elo+
Party 1
Erlang Shen
Erlang Shen
SuR x LuNaTiK x
Erlang Shen
Level 139
God Stats
1W - 1L
1,345 SR
Queue Stats
341W - 341L
1,473 Elo+
Party 2
Team Averages
Level 87
1,498 SR
1,452 Elo+

VS

Team Averages
Level 128
1,589 SR
1,487 Elo+
Khepri
Khepri
Because_Im_WolF2
Khepri
Level 152
God Stats
7W - 8L
1,501 SR
Queue Stats
86W - 100L
1,404 Elo+
Solo
Skadi
Skadi
Ninouschka
Skadi
Level 182
God Stats
46W - 25L
1,771 SR
Queue Stats
672W - 676L
1,538 Elo+
Solo
Ao Kuang
Ao Kuang
Norbyxyz
Ao Kuang
Level 99
God Stats
6W - 1L
1,856 SR
Queue Stats
67W - 47L
1,524 Elo+
Solo
Zeus
Zeus
NovaCatalyst
Zeus
Level 145
God Stats
4W - 5L
1,503 SR
Queue Stats
89W - 96L
1,529 Elo+
Solo
Set
Set
lizbeth_0302
Set
Level 60
God Stats
3W - 7L
1,315 SR
Queue Stats
196W - 182L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
2 / 2 / 3
5,646
565
3,806
6,501
2,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Ant Jambon
Chronos
13
1 / 2 / 1
6,411
641
2,730
6,859
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 2
5,062
506
2,070
6,431
3,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 1 / 0
5,163
516
2,275
4,217
1,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
SuR x LuNaTiK x
Erlang Shen
10
0 / 0 / 0
5,995
600
590
3,895
1,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,501
550
2,860
5,223
3,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Skadi
10
0 / 1 / 2
5,305
531
5,086
3,812
1,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
Norbyxyz
Ao Kuang
1
0 / 0 / 0
3,357
336
0
0
0
11
2 / 1 / 0
5,710
571
3,946
3,873
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 0
4,608
461
1,440
5,595
1,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
5
Kills
5
5
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
2
3
1.75
W
Chronos
Ant Jambon
Chronos
1
2
1
0.75
L
2
1
0
2
W
0
0
2
1
L
Skadi
0
1
2
1
L
Ao Kuang
Norbyxyz
Ao Kuang
0
0
0
0
L
2
1
0
2
W
2
1
0
2
W
Erlang Shen
SuR x LuNaTiK x
Erlang Shen
0
0
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,471
Damage
13,332
27,903
Taken
18,503
11,644
Mitigated
8,477
9,885
Healing
3,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,806
1,377
0
2,238
6,501
2,417
0
1,388
5,033
25,666
7,167
W
Chronos
Ant Jambon
Chronos
2,730
421
0
3,178
6,859
2,190
0
2,207
4,498
55,492
3,247
L
2,860
32
0
1,372
5,223
3,918
0
3,370
1,853
12,008
0
W
2,070
229
0
1,191
6,431
3,996
0
1,539
4,892
12,776
0
L
Skadi
5,086
1,425
0
210
3,812
1,442
0
2,150
1,662
0
47,905
L
Ao Kuang
Norbyxyz
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
3,946
1,228
0
441
3,873
1,118
0
2,294
1,500
35,625
0
W
2,275
1,119
0
893
4,217
1,107
0
985
3,232
26,408
718
W
Erlang Shen
SuR x LuNaTiK x
Erlang Shen
590
148
0
2,385
3,895
1,934
29
542
3,325
0
33,880
L
1,440
538
0
1,207
5,595
1,999
0
2,816
2,779
0
18,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,277
Gold Earned
24,481
314
Minions Killed
220
0
Camps Cleared
0
1,033,167
Distance Traveled
768,080
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,646
565
55
6
0
221,836
0
W
Chronos
6,411
641
106
11
0
214,330
0
L
Khepri
5,501
550
25
3
0
203,132
0
W
Geb
5,062
506
13
1
0
217,103
0
L
Skadi
5,305
531
71
7
0
189,067
2
L
Ao Kuang
3,357
336
0
0
0
0
0
L
Zeus
5,710
571
87
9
0
190,820
1
W
Sol
5,163
516
68
7
0
175,535
0
W
Erlang Shen
5,995
600
72
7
0
204,363
0
L
Set
4,608
461
37
4
0
185,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role