Player Matchup

Serqet
Serqet
Platinum III
DameHameHuh
Serqet
Platinum III
Level 66
God Stats
12W - 6L
1,682 SR
Queue Stats
48W - 33L
1,638 MMR
Party 1
Discordia
Discordia
Diamond IV
OpulentCaso
Discordia
Diamond IV
Level 156
God Stats
19W - 11L
1,745 SR
Queue Stats
74W - 56L
2,027 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond IV
iMordeki
Erlang Shen
Diamond IV
Level 153
God Stats
14W - 6L
1,740 SR
Queue Stats
79W - 59L
1,900 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,722 SR
1,855 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 155
1,537 SR
1,716 MMR
Guan Yu
Guan Yu
Diamond IV
 
Guan Yu
Diamond IV
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum V
Samuel Arreaga
Poseidon
Platinum V
Level 106
God Stats
15W - 23L
1,471 SR
Queue Stats
200W - 249L
1,755 MMR
Solo
Xing Tian
Xing Tian
Platinum V
hotsauce215
Xing Tian
Platinum V
Level 155
God Stats
78W - 61L
1,641 SR
Queue Stats
381W - 360L
1,894 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
7 / 1 / 5
9,132
913
8,876
8,886
4,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Discordia
OpulentCaso
Discordia
14
4 / 2 / 6
8,607
861
10,286
6,817
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
iMordeki
Erlang Shen
15
2 / 1 / 10
8,731
873
7,579
7,422
4,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
Ne ZhaCthulhuAchillesCharonAgni

VS

Bans
KuzenboMedusaBacchusAnhurBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
3 / 3 / 1
8,001
800
8,024
10,608
7,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
12
0 / 7 / 2
7,293
729
3,368
7,465
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
hotsauce215
Xing Tian
12
1 / 3 / 1
7,495
750
5,191
12,133
12,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
4
4
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
3
1
1.17
W
Serqet
7
1
5
9.5
W
Discordia
OpulentCaso
Discordia
4
2
6
3.5
L
Poseidon
0
7
2
0.14
L
Xing Tian
hotsauce215
Xing Tian
1
3
1
0.5
W
Erlang Shen
iMordeki
Erlang Shen
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,741
Damage
16,583
23,125
Taken
30,206
11,701
Mitigated
21,333
6,397
Healing
6,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
8,024
1,345
1,726
2,461
10,608
7,268
0
4,100
5,604
0
15,363
W
Serqet
8,876
1,707
0
2,365
8,886
4,976
0
2,698
5,614
74
24,923
W
Discordia
OpulentCaso
Discordia
10,286
221
0
1,915
6,817
2,386
0
2,205
4,439
35,569
0
L
Poseidon
3,368
679
0
508
7,465
1,780
145
1,991
4,988
22,895
0
L
Xing Tian
hotsauce215
Xing Tian
5,191
540
0
1,593
12,133
12,285
0
3,738
6,820
16,617
0
W
Erlang Shen
iMordeki
Erlang Shen
7,579
2,138
0
2,117
7,422
4,339
0
3,212
3,676
566
20,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,470
Gold Earned
22,789
133
Minions Killed
105
0
Camps Cleared
0
601,032
Distance Traveled
543,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,001
800
13
1
0
214,098
0
W
Serqet
9,132
913
31
3
0
215,183
0
W
Discordia
8,607
861
71
7
0
194,852
0
L
Poseidon
7,293
729
64
6
0
146,162
0
L
Xing Tian
7,495
750
28
3
0
183,576
0
W
Erlang Shen
8,731
873
31
3
0
190,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role