Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Kneptomb
Cernunnos
Level 135
God Stats
4W - 2L
1,631 SR
Queue Stats
223W - 179L
1,574 Elo+
Solo
Awilix
Awilix
RD100
Awilix
Level 157
God Stats
3W - 9L
1,288 SR
Queue Stats
119W - 105L
1,528 Elo+
Party 2
Odin
Odin
SomeDumbDuck
Odin
Level 156
God Stats
3W - 5L
1,401 SR
Queue Stats
329W - 322L
1,472 Elo+
Solo
Artio
Artio
albertojsalas92
Artio
Level 153
God Stats
8W - 15L
1,388 SR
Queue Stats
349W - 348L
1,442 Elo+
Solo
Team Averages
Level 152
1,441 SR
1,503 Elo+

VS

Team Averages
Level 137
1,420 SR
1,457 Elo+
Nemesis
Nemesis
 
Nemesis
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
MrRexceptional
Kukulkan
Level 154
God Stats
0W - 1L
1,269 SR
Queue Stats
45W - 43L
1,483 Elo+
Party 3
Kuzenbo
Kuzenbo
Nikofuscan
Kuzenbo
Level 168
God Stats
52W - 59L
1,440 SR
Queue Stats
316W - 303L
1,482 Elo+
Party 1
Hercules
Hercules
Shapeable
Hercules
Level 34
God Stats
1W - 2L
1,258 SR
Queue Stats
7W - 20L
1,373 Elo+
Solo
Cupid
Cupid
axe3386
Cupid
Level 156
God Stats
4W - 2L
1,634 SR
Queue Stats
63W - 70L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 0 / 4
8,179
629
5,277
5,072
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Kneptomb
Cernunnos
14
4 / 2 / 1
8,374
644
7,466
8,973
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
RD100
Awilix
12
2 / 2 / 5
6,830
525
6,564
8,064
3,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 0 / 1
8,172
629
2,492
4,731
3,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 2
6,594
507
2,790
8,750
6,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 2 / 1
5,951
458
1,936
9,429
3,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
13
1 / 2 / 1
7,105
547
3,058
5,672
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Nikofuscan
Kuzenbo
12
1 / 1 / 3
6,541
503
6,111
8,494
8,617
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Shapeable
Hercules
13
0 / 1 / 0
6,187
476
2,685
7,412
4,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
axe3386
Cupid
12
2 / 4 / 1
7,144
550
5,300
10,106
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
10
Kills
4
4
Deaths
10
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
4
4
L
Nemesis
 
Nemesis
0
2
1
0.25
W
Cernunnos
Kneptomb
Cernunnos
4
2
1
2.25
L
Kukulkan
1
2
1
0.75
L
Kuzenbo
Nikofuscan
Kuzenbo
1
1
3
2.5
W
Awilix
RD100
Awilix
2
2
5
2.25
L
Hercules
Shapeable
Hercules
0
1
0
0
W
0
0
1
0.5
W
2
0
2
3
L
Cupid
axe3386
Cupid
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,589
Damage
19,090
35,590
Taken
41,113
18,345
Mitigated
21,182
11,242
Healing
10,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,277
351
0
735
5,072
1,764
413
1,984
3,088
69,807
1,988
L
Nemesis
 
Nemesis
1,936
637
0
1,303
9,429
3,348
0
1,568
7,711
0
46,479
W
Cernunnos
Kneptomb
Cernunnos
7,466
3,139
0
4,225
8,973
3,342
0
2,041
6,932
0
67,686
L
Kukulkan
3,058
130
0
763
5,672
1,915
0
2,223
3,345
53,352
1,023
L
Kuzenbo
Nikofuscan
Kuzenbo
6,111
2,019
0
1,183
8,494
8,617
0
2,438
5,881
26,805
827
W
Awilix
RD100
Awilix
6,564
2,039
0
492
8,064
3,125
0
2,223
5,841
0
45,202
L
Hercules
Shapeable
Hercules
2,685
417
0
2,912
7,412
4,486
0
0
7,074
0
39,357
W
2,492
165
0
1,549
4,731
3,632
0
338
4,112
0
57,612
W
2,790
248
240
4,001
8,750
6,482
91
2,241
6,509
31,267
0
L
Cupid
axe3386
Cupid
5,300
3,392
174
4,194
10,106
2,816
0
1,221
8,845
0
44,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,149
Gold Earned
32,928
499
Minions Killed
395
0
Camps Cleared
0
1,423,334
Distance Traveled
1,305,729
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,179
629
151
12
0
294,999
2
L
Nemesis
5,951
458
87
7
0
274,637
0
W
Cernunnos
8,374
644
130
10
0
244,422
2
L
Kukulkan
7,105
547
102
8
0
263,863
2
L
Kuzenbo
6,541
503
42
3
0
297,070
6
W
Awilix
6,830
525
61
5
0
331,782
0
L
Hercules
6,187
476
75
6
0
240,529
0
W
Odin
8,172
629
107
8
0
286,413
6
W
Artio
6,594
507
50
4
0
265,718
6
L
Cupid
7,144
550
89
7
0
229,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role