Player Matchup

Nut
Nut
Azuaxi
Nut
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 109L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
Heskil
Baron Samedi
Level 129
God Stats
6W - 3L
1,537 SR
Queue Stats
418W - 414L
1,483 Elo+
Party 1
Jing Wei
Jing Wei
Prymack
Jing Wei
Level 166
God Stats
3W - 1L
1,624 SR
Queue Stats
158W - 141L
1,473 Elo+
Solo
Arachne
Arachne
naked-lunch
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 100L
1,440 Elo+
Solo
Ishtar
Ishtar
timbo70
Ishtar
Level 86
God Stats
3W - 5L
1,308 SR
Queue Stats
302W - 288L
1,461 Elo+
Party 1
Team Averages
Level 95
1,494 SR
1,469 Elo+

VS

Team Averages
Level 85
1,424 SR
1,393 Elo+
Fenrir
Fenrir
 
Fenrir
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
EscobarX15
Bacchus
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 17L
1,285 Elo+
Solo
Zeus
Zeus
PenguinSquad16
Zeus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 125L
1,397 Elo+
Party 2
Nut
Nut
PigSooie64
Nut
Level 128
God Stats
1W - 4L
1,305 SR
Queue Stats
387W - 348L
1,448 Elo+
Party 2
Olorun
Olorun
triangle4
Olorun
Level 48
God Stats
2W - 4L
1,317 SR
Queue Stats
109W - 126L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Azuaxi
Nut
15
4 / 4 / 5
10,036
836
3,978
10,066
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
Heskil
Baron Samedi
20
6 / 2 / 7
11,963
997
11,505
10,915
5,659
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Prymack
Jing Wei
16
3 / 5 / 9
10,161
847
3,638
11,324
3,839
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
naked-lunch
Arachne
15
4 / 3 / 6
9,472
789
6,755
10,527
8,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
timbo70
Ishtar
16
1 / 4 / 9
10,026
836
7,311
9,527
2,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
1
0 / 1 / 0
3,096
258
0
560
118
Bacchus
EscobarX15
Bacchus
17
7 / 5 / 7
9,067
756
9,970
14,917
10,201
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 6 / 5
10,307
859
9,746
9,919
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
5 / 5 / 10
10,597
883
12,748
11,813
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
triangle4
Olorun
1
0 / 1 / 0
3,096
258
0
548
123

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
40
18
Kills
18
18
Deaths
18
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
0
0
W
Nut
Azuaxi
Nut
4
4
5
1.63
L
Bacchus
EscobarX15
Bacchus
7
5
7
2.1
W
Baron Samedi
Heskil
Baron Samedi
6
2
7
4.75
L
6
6
5
1.42
L
5
5
10
2
W
Jing Wei
Prymack
Jing Wei
3
5
9
1.5
W
Arachne
naked-lunch
Arachne
4
3
6
2.33
W
Ishtar
timbo70
Ishtar
1
4
9
1.38
L
Olorun
triangle4
Olorun
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,187
Damage
32,464
52,359
Taken
37,757
24,848
Mitigated
18,932
14,080
Healing
8,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
0
0
0
0
560
118
0
0
560
0
0
W
Nut
Azuaxi
Nut
3,978
1,385
657
1,139
10,066
3,708
1,480
3,401
6,665
0
14,150
L
Bacchus
EscobarX15
Bacchus
9,970
1,456
370
4,849
14,917
10,201
0
4,041
10,673
20,778
0
W
Baron Samedi
Heskil
Baron Samedi
11,505
209
2,096
3,182
10,915
5,659
1,688
4,858
6,057
31,963
1,312
L
9,746
702
252
397
9,919
3,729
0
3,262
6,522
22,829
0
L
12,748
4,536
449
2,605
11,813
4,761
0
4,134
7,447
0
38,697
W
Jing Wei
Prymack
Jing Wei
3,638
2,342
488
1,736
11,324
3,839
3,378
3,558
7,766
0
19,258
W
Arachne
naked-lunch
Arachne
6,755
3,631
1,123
1,560
10,527
8,911
515
3,193
6,950
0
12,797
W
Ishtar
timbo70
Ishtar
7,311
3,455
817
1,282
9,527
2,731
950
4,706
4,821
0
22,328
L
Olorun
triangle4
Olorun
0
0
0
0
548
123
0
0
548
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,658
Gold Earned
36,163
129
Minions Killed
109
0
Camps Cleared
0
1,064,071
Distance Traveled
545,729
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,096
258
0
0
0
0
0
W
Nut
10,036
836
21
2
0
207,708
0
L
Bacchus
9,067
756
17
1
0
176,279
2
W
Baron Samedi
11,963
997
43
4
0
191,961
0
L
Zeus
10,307
859
37
3
0
182,508
0
L
Nut
10,597
883
55
5
0
186,942
0
W
Jing Wei
10,161
847
24
2
0
215,624
0
W
Arachne
9,472
789
8
1
0
230,842
0
W
Ishtar
10,026
836
33
3
0
217,936
0
L
Olorun
3,096
258
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role