Player Matchup

Janus
Janus
 
Janus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Chasedneek7
Heimdallr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 67L
1,489 Elo+
Solo
Ares
Ares
Dorachadas
Ares
Level 125
God Stats
2W - 2L
1,519 SR
Queue Stats
90W - 80L
1,545 Elo+
Solo
Ne Zha
Ne Zha
Johnori21
Ne Zha
Level 120
God Stats
13W - 16L
1,571 SR
Queue Stats
653W - 659L
1,422 Elo+
Solo
Bastet
Bastet
SuR x LuNaTiK x
Bastet
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
339W - 338L
1,484 Elo+
Party 2
Team Averages
Level 114
1,518 SR
1,488 Elo+

VS

Team Averages
Level 104
1,397 SR
1,483 Elo+
Set
Set
Ant Jambon
Set
Level 119
God Stats
16W - 15L
1,228 SR
Queue Stats
654W - 597L
1,461 Elo+
Solo
Anhur
Anhur
DaceeCZ
Anhur
Level 106
God Stats
2W - 6L
1,142 SR
Queue Stats
40W - 43L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
LightShooter
Nu Wa
Level 124
God Stats
3W - 2L
1,457 SR
Queue Stats
158W - 171L
1,424 Elo+
Party 1
Bacchus
Bacchus
SIKK700
Bacchus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,488 Elo+
Party 1
Sol
Sol
Smipalo
Sol
Level 158
God Stats
32W - 21L
1,661 SR
Queue Stats
77W - 73L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 1 / 1
5,034
559
2,660
4,799
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Chasedneek7
Heimdallr
10
1 / 2 / 0
4,831
537
5,178
6,589
1,939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 2 / 0
4,808
534
2,160
8,002
4,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
Johnori21
Ne Zha
6
0 / 0 / 0
3,890
432
178
4,224
911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 4 / 0
5,344
594
4,322
8,322
2,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 1
5,824
647
3,833
6,870
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anhur
DaceeCZ
Anhur
10
1 / 1 / 3
5,423
603
4,649
5,997
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 0 / 1
5,854
650
1,416
2,553
608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
SIKK700
Bacchus
8
2 / 1 / 2
5,292
588
3,120
5,694
4,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
11
2 / 1 / 3
6,757
751
6,285
7,104
1,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
5
Kills
9
9
Deaths
5
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
1
1.5
W
4
2
1
2.25
L
Heimdallr
Chasedneek7
Heimdallr
1
2
0
0.5
W
Anhur
DaceeCZ
Anhur
1
1
3
2.5
L
1
2
0
0.5
L
Ne Zha
Johnori21
Ne Zha
0
0
0
0
W
0
0
1
0.5
W
Bacchus
SIKK700
Bacchus
2
1
2
3
W
Sol
2
1
3
3.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,498
Damage
19,303
31,936
Taken
28,218
10,830
Mitigated
10,865
9,086
Healing
12,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,660
126
0
1,671
4,799
1,343
0
2,063
2,736
33,463
0
W
3,833
1,590
0
2,601
6,870
2,667
49
1,100
5,648
0
34,206
L
Heimdallr
Chasedneek7
Heimdallr
5,178
3,428
0
1,944
6,589
1,939
0
1,578
5,011
0
31,462
W
Anhur
DaceeCZ
Anhur
4,649
2,602
0
2,787
5,997
1,559
0
883
5,114
0
35,064
L
2,160
0
0
1,459
8,002
4,381
0
2,190
5,812
16,060
1,267
L
Ne Zha
Johnori21
Ne Zha
178
0
0
2,479
4,224
911
0
778
3,446
0
10,603
W
1,416
210
0
650
2,553
608
431
739
1,730
32,048
790
W
Bacchus
SIKK700
Bacchus
3,120
629
0
1,610
5,694
4,210
0
970
4,686
11,548
0
W
Sol
6,285
3,727
0
4,440
7,104
1,821
632
734
6,304
41,562
5,144
L
4,322
689
0
1,533
8,322
2,256
0
3,637
4,685
0
25,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,907
Gold Earned
29,150
212
Minions Killed
291
0
Camps Cleared
0
894,073
Distance Traveled
924,915
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,034
559
61
7
0
192,637
0
W
Set
5,824
647
66
7
0
207,857
0
L
Heimdallr
4,831
537
55
6
0
169,470
1
W
Anhur
5,423
603
58
6
0
153,237
0
L
Ares
4,808
534
26
3
0
180,284
0
L
Ne Zha
3,890
432
25
3
0
158,534
0
W
Nu Wa
5,854
650
70
8
0
170,461
4
W
Bacchus
5,292
588
16
2
0
208,025
1
W
Sol
6,757
751
81
9
0
185,335
2
L
Bastet
5,344
594
45
5
0
193,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role