Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
EldritchEshi
Discordia
Level 107
God Stats
9W - 5L
1,642 SR
Queue Stats
546W - 542L
1,492 Elo+
Solo
Ymir
Ymir
JESUISUNBEAR
Ymir
Level 96
God Stats
6W - 7L
1,490 SR
Queue Stats
590W - 570L
1,516 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SculptorOvFlesh
Ah Muzen Cab
Level 149
God Stats
7W - 6L
1,523 SR
Queue Stats
415W - 422L
1,464 Elo+
Solo
Da Ji
Da Ji
lichbane1
Da Ji
Level 123
God Stats
1W - 1L
1,212 SR
Queue Stats
257W - 253L
1,549 Elo+
Solo
Team Averages
Level 130
1,473 SR
1,504 Elo+

VS

Team Averages
Level 134
1,395 SR
1,539 Elo+
He Bo
He Bo
BloodMistHunter
He Bo
Level 145
God Stats
0W - 1L
1,298 SR
Queue Stats
103W - 100L
1,499 Elo+
Party 1
Nu Wa
Nu Wa
Nobody Specia1
Nu Wa
Level 128
God Stats
0W - 3L
1,127 SR
Queue Stats
150W - 143L
1,518 Elo+
Solo
Baba Yaga
Baba Yaga
Nomobets
Baba Yaga
Level 143
God Stats
1W - 4L
1,643 SR
Queue Stats
191W - 194L
1,593 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheCrabOverLard
Morgan Le Fay
Level 140
God Stats
2W - 4L
1,407 SR
Queue Stats
94W - 83L
1,547 Elo+
Party 1
Bakasura
Bakasura
Wolvering11
Bakasura
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
5 / 0 / 7
9,858
986
13,899
5,988
2,947
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Discordia
EldritchEshi
Discordia
16
4 / 1 / 11
9,401
940
9,644
6,701
2,230
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 9
8,370
837
2,261
11,768
12,320
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
SculptorOvFlesh
Ah Muzen Cab
13
2 / 3 / 6
8,075
808
4,942
6,388
1,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Da Ji
lichbane1
Da Ji
14
4 / 4 / 5
8,358
836
6,069
9,000
4,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
7,663
766
3,578
6,849
2,034
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 3 / 6
8,046
805
7,919
7,537
2,349
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
Nomobets
Baba Yaga
15
2 / 2 / 6
7,982
798
7,516
8,247
2,458
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
TheCrabOverLard
Morgan Le Fay
14
2 / 5 / 6
8,015
802
9,001
8,339
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Wolvering11
Bakasura
13
3 / 3 / 3
7,521
752
1,613
7,756
5,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
38
16
Kills
11
11
Deaths
16
38
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
0
7
8.5
L
2
3
6
1.67
W
Discordia
EldritchEshi
Discordia
4
1
11
9.5
W
1
3
9
1.83
L
2
3
6
1.67
L
Baba Yaga
Nomobets
Baba Yaga
2
2
6
2.5
W
Ah Muzen Cab
SculptorOvFlesh
Ah Muzen Cab
2
3
6
1.67
L
Morgan Le Fay
TheCrabOverLard
Morgan Le Fay
2
5
6
1
L
Bakasura
Wolvering11
Bakasura
3
3
3
1.5
W
Da Ji
lichbane1
Da Ji
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,815
Damage
29,627
39,845
Taken
38,728
24,046
Mitigated
15,346
9,644
Healing
8,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,899
70
1,770
1,101
5,988
2,947
814
4,645
1,037
35,116
482
L
3,578
117
1,570
1,302
6,849
2,034
0
4,712
2,137
10,935
0
W
Discordia
EldritchEshi
Discordia
9,644
0
331
873
6,701
2,230
1,019
5,372
1,231
34,252
0
W
2,261
205
234
3,124
11,768
12,320
28
7,513
3,758
6,732
165
L
7,919
3,269
198
756
7,537
2,349
0
4,731
2,806
18,388
838
L
Baba Yaga
Nomobets
Baba Yaga
7,516
722
1,313
1,998
8,247
2,458
0
5,923
2,324
22,801
0
W
Ah Muzen Cab
SculptorOvFlesh
Ah Muzen Cab
4,942
768
295
508
6,388
1,722
727
3,993
2,020
0
21,544
L
Morgan Le Fay
TheCrabOverLard
Morgan Le Fay
9,001
92
0
938
8,339
2,629
0
5,139
3,200
24,508
886
L
Bakasura
Wolvering11
Bakasura
1,613
701
0
486
7,756
5,876
0
5,224
2,532
0
1,198
W
Da Ji
lichbane1
Da Ji
6,069
458
329
1,079
9,000
4,827
0
4,929
3,877
0
12,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,062
Gold Earned
39,227
165
Minions Killed
132
0
Camps Cleared
0
1,087,807
Distance Traveled
953,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,858
986
40
4
0
243,644
0
L
He Bo
7,663
766
24
2
0
201,692
0
W
Discordia
9,401
940
62
6
0
231,940
0
W
Ymir
8,370
837
15
2
0
199,239
0
L
Nu Wa
8,046
805
32
3
0
180,270
0
L
Baba Yaga
7,982
798
34
3
0
213,893
0
W
Ah Muzen Cab
8,075
808
28
3
0
189,475
0
L
Morgan Le Fay
8,015
802
37
4
0
187,721
0
L
Bakasura
7,521
752
5
1
0
169,928
0
W
Da Ji
8,358
836
20
2
0
223,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role