Player Matchup

Bellona
Bellona
Divine_dez
Bellona
Level 122
God Stats
5W - 5L
1,475 SR
Queue Stats
310W - 281L
1,556 Elo+
Solo
Cliodhna
Cliodhna
GodOfChaosEris
Cliodhna
Level 148
God Stats
3W - 1L
1,832 SR
Queue Stats
229W - 212L
1,481 Elo+
Solo
Cthulhu
Cthulhu
Pokeycat Gaming
Cthulhu
Level 86
God Stats
242W - 206L
1,602 SR
Queue Stats
413W - 380L
1,552 Elo+
Party 1
Ra
Ra
jimmy23330
Ra
Level 147
God Stats
63W - 57L
1,580 SR
Queue Stats
482W - 436L
1,481 Elo+
Solo
Danzaburou
Danzaburou
n0tkilla
Danzaburou
Level 103
God Stats
8W - 14L
1,422 SR
Queue Stats
418W - 394L
1,530 Elo+
Party 1
Team Averages
Level 121
1,582 SR
1,520 Elo+

VS

Team Averages
Level 143
1,427 SR
1,517 Elo+
Ah Muzen Cab
Ah Muzen Cab
BlueKnight129
Ah Muzen Cab
Level 225
God Stats
9W - 11L
1,494 SR
Queue Stats
1,093W - 1,079L
1,433 Elo+
Solo
Loki
Loki
KNIF3T0AST3R
Loki
Level 120
God Stats
2W - 3L
1,469 SR
Queue Stats
198W - 168L
1,521 Elo+
Party 2
Persephone
Persephone
StickyRic
Persephone
Level 109
God Stats
1W - 3L
1,326 SR
Queue Stats
271W - 232L
1,529 Elo+
Party 2
Hercules
Hercules
Tromthiccy
Hercules
Level 103
God Stats
2W - 4L
1,516 SR
Queue Stats
567W - 541L
1,496 Elo+
Solo
Fafnir
Fafnir
ValkyrieCrisis
Fafnir
Level 158
God Stats
0W - 2L
1,332 SR
Queue Stats
105W - 74L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Divine_dez
Bellona
13
0 / 2 / 1
7,997
571
8,970
16,175
15,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cliodhna
13
5 / 2 / 2
7,927
566
7,342
11,322
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 0 / 3
7,138
510
7,986
7,621
5,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 1 / 2
8,948
639
8,640
7,151
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
n0tkilla
Danzaburou
15
2 / 0 / 1
9,235
660
5,597
6,583
2,531
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlueKnight129
Ah Muzen Cab
14
0 / 1 / 1
7,792
557
3,827
9,942
3,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 6 / 2
6,774
484
6,366
11,630
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
StickyRic
Persephone
12
0 / 2 / 1
6,829
488
3,383
5,207
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Tromthiccy
Hercules
13
2 / 1 / 0
7,577
541
10,150
15,494
12,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 2 / 1
6,821
487
5,357
13,102
12,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
12
Kills
4
5
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BlueKnight129
Ah Muzen Cab
0
1
1
0.5
W
Bellona
Divine_dez
Bellona
0
2
1
0.25
W
Cliodhna
5
2
2
3
L
1
6
2
0.33
W
0
0
3
1.5
L
Persephone
StickyRic
Persephone
0
2
1
0.25
L
Hercules
Tromthiccy
Hercules
2
1
0
2
L
1
2
1
0.75
W
5
1
2
6
W
Danzaburou
n0tkilla
Danzaburou
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,535
Damage
29,083
48,852
Taken
55,375
29,726
Mitigated
32,891
22,612
Healing
20,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BlueKnight129
Ah Muzen Cab
3,827
1,235
0
2,176
9,942
3,055
0
1,086
8,856
0
72,429
W
Bellona
Divine_dez
Bellona
8,970
3,095
0
5,993
16,175
15,208
11
2,220
13,875
0
56,322
W
Cliodhna
7,342
716
0
5,336
11,322
3,484
0
1,959
9,193
0
53,410
L
6,366
1,883
0
4,033
11,630
3,067
0
1,974
9,409
0
47,986
W
7,986
443
60
2,648
7,621
5,481
0
2,118
5,386
29,386
0
L
Persephone
StickyRic
Persephone
3,383
84
0
904
5,207
1,480
0
2,981
1,963
33,328
624
L
Hercules
Tromthiccy
Hercules
10,150
4,139
0
8,362
15,494
12,369
0
3,807
11,441
0
53,892
L
5,357
1,812
0
4,809
13,102
12,920
4
5,283
7,525
17,258
0
W
8,640
485
874
3,107
7,151
3,022
0
1,660
5,451
70,074
2,115
W
Danzaburou
n0tkilla
Danzaburou
5,597
2,946
0
4,594
6,583
2,531
679
307
6,276
0
71,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,245
Gold Earned
35,793
515
Minions Killed
445
0
Camps Cleared
0
1,489,106
Distance Traveled
1,452,110
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,792
557
155
11
0
281,969
0
W
Bellona
7,997
571
114
8
0
264,770
0
W
Cliodhna
7,927
566
82
6
0
328,039
0
L
Loki
6,774
484
87
6
0
298,881
0
W
Cthulhu
7,138
510
42
3
0
294,232
2
L
Persephone
6,829
488
78
6
0
287,485
3
L
Hercules
7,577
541
112
8
0
293,772
0
L
Fafnir
6,821
487
13
1
0
290,003
0
W
Ra
8,948
639
136
10
0
323,292
2
W
Danzaburou
9,235
660
141
10
0
278,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role