Player Matchup

Ix Chel
Ix Chel
NIGHTHAWK39
Ix Chel
Level 66
God Stats
4W - 3L
1,457 SR
Queue Stats
18W - 10L
1,477 Elo+
Party 2
Thor
Thor
PlasmaSettings
Thor
Level 23
God Stats
8W - 7L
1,483 SR
Queue Stats
10W - 10L
1,438 Elo+
Party 2
Ymir
Ymir
SBmiraclez
Ymir
Level 122
God Stats
3W - 1L
1,692 SR
Queue Stats
18W - 24L
1,424 Elo+
Party 2
Team Averages
Level 70
1,544 SR
1,446 Elo+

VS

Team Averages
Level 58
1,476 SR
1,429 Elo+
Heimdallr
Heimdallr
Jointslayer94
Heimdallr
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 29L
1,396 Elo+
Party 1
Scylla
Scylla
MzCxttoz17
Scylla
Level 103
God Stats
2W - 13L
1,429 SR
Queue Stats
247W - 260L
1,411 Elo+
Solo
Hercules
Hercules
TKrop
Hercules
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
24W - 17L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
NIGHTHAWK39
Ix Chel
17
9 / 0 / 6
11,073
1,107
8,524
5,537
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

14
6 / 2 / 10
9,450
945
5,167
6,585
2,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 0 / 14
8,718
872
4,935
8,190
8,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jointslayer94
Heimdallr
12
0 / 6 / 2
7,461
746
2,150
7,140
1,873
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
MzCxttoz17
Scylla
13
0 / 4 / 1
8,058
806
4,855
5,875
1,256
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
TKrop
Hercules
11
2 / 6 / 0
7,504
750
5,378
8,269
4,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
16
Kills
2
2
Deaths
16
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Jointslayer94
Heimdallr
0
6
2
0.17
L
Scylla
MzCxttoz17
Scylla
0
4
1
0.13
W
Ix Chel
NIGHTHAWK39
Ix Chel
9
0
6
12
W
6
2
10
5.5
W
1
0
14
8
L
Hercules
TKrop
Hercules
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,626
Damage
12,383
20,312
Taken
21,284
12,222
Mitigated
7,609
8,385
Healing
2,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Jointslayer94
Heimdallr
2,150
927
114
444
7,140
1,873
0
4,709
2,392
0
11,841
L
Scylla
MzCxttoz17
Scylla
4,855
166
0
1,181
5,875
1,256
105
3,381
2,446
34,080
909
W
Ix Chel
NIGHTHAWK39
Ix Chel
8,524
1,361
2,131
2,985
5,537
1,960
1,800
1,735
3,762
48,225
433
W
5,167
553
0
680
6,585
2,181
965
1,477
5,032
0
17,842
W
4,935
953
0
2,589
8,190
8,081
802
1,726
6,223
19,385
824
L
Hercules
TKrop
Hercules
5,378
871
0
826
8,269
4,480
0
5,233
3,006
0
10,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,241
Gold Earned
23,023
129
Minions Killed
100
0
Camps Cleared
0
598,259
Distance Traveled
410,198
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,461
746
22
2
0
132,672
0
L
Scylla
8,058
806
65
7
0
152,668
0
W
Ix Chel
11,073
1,107
91
9
0
191,005
0
W
Thor
9,450
945
20
2
0
216,488
0
W
Ymir
8,718
872
18
2
0
190,766
1
L
Hercules
7,504
750
13
1
0
124,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role