Player Matchup

Hachiman
Hachiman
DjDonDon420
Hachiman
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 65L
1,607 Elo+
Party 1
Hel
Hel
JustAJosh
Hel
Level 95
God Stats
7W - 7L
1,564 SR
Queue Stats
843W - 863L
1,557 Elo+
Party 1
Rama
Rama
Tagggy
Rama
Level 221
God Stats
8W - 13L
1,395 SR
Queue Stats
555W - 569L
1,471 Elo+
Party 1
Hun Batz
Hun Batz
TheShotoBeni
Hun Batz
Level 160
God Stats
1W - 0L
1,121 SR
Queue Stats
23W - 19L
1,545 Elo+
Party 1
Zhong Kui
Zhong Kui
Themaddrag
Zhong Kui
Level 65
God Stats
2W - 2L
1,390 SR
Queue Stats
247W - 239L
1,430 Elo+
Party 1
Team Averages
Level 118
1,394 SR
1,522 Elo+

VS

Team Averages
Level 140
1,568 SR
1,525 Elo+
Aphrodite
Aphrodite
Don rapids
Aphrodite
Level 108
God Stats
3W - 5L
1,592 SR
Queue Stats
344W - 337L
1,536 Elo+
Solo
Cabrakan
Cabrakan
ElvisParsley409
Cabrakan
Level 141
God Stats
2W - 3L
1,678 SR
Queue Stats
369W - 380L
1,527 Elo+
Solo
Erlang Shen
Erlang Shen
Nihilrism
Erlang Shen
Level 153
God Stats
7W - 1L
1,704 SR
Queue Stats
188W - 163L
1,538 Elo+
Solo
Bellona
Bellona
iSauxyy420
Bellona
Level 157
God Stats
4W - 4L
1,540 SR
Queue Stats
334W - 340L
1,488 Elo+
Solo
Izanami
Izanami
tayalat
Izanami
Level 143
God Stats
0W - 3L
1,328 SR
Queue Stats
207W - 205L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DjDonDon420
Hachiman
13
3 / 3 / 16
8,563
951
13,767
10,126
4,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 2 / 16
8,882
987
8,189
9,053
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Rama
Tagggy
Rama
17
15 / 1 / 8
10,065
1,118
11,727
8,917
4,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hun Batz
TheShotoBeni
Hun Batz
14
2 / 3 / 16
8,773
975
8,299
15,148
15,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Themaddrag
Zhong Kui
12
1 / 4 / 18
8,162
907
11,149
12,389
9,936
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Don rapids
Aphrodite
15
2 / 3 / 7
8,141
905
7,488
11,007
6,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cabrakan
13
3 / 5 / 6
8,178
909
4,899
13,611
18,427
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Nihilrism
Erlang Shen
15
4 / 4 / 7
7,963
885
8,624
12,550
13,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
iSauxyy420
Bellona
10
2 / 7 / 5
6,682
742
7,248
11,812
11,383
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
tayalat
Izanami
13
1 / 6 / 9
7,275
808
9,783
9,451
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
46
25
Kills
12
13
Deaths
25
74
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DjDonDon420
Hachiman
3
3
16
3.67
L
Aphrodite
Don rapids
Aphrodite
2
3
7
1.83
L
Cabrakan
3
5
6
1.2
W
4
2
16
6
L
Erlang Shen
Nihilrism
Erlang Shen
4
4
7
1.88
W
Rama
Tagggy
Rama
15
1
8
19
W
Hun Batz
TheShotoBeni
Hun Batz
2
3
16
3.33
W
Zhong Kui
Themaddrag
Zhong Kui
1
4
18
2.5
L
Bellona
iSauxyy420
Bellona
2
7
5
0.64
L
Izanami
tayalat
Izanami
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,131
Damage
38,042
55,633
Taken
58,431
37,405
Mitigated
52,684
29,929
Healing
19,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DjDonDon420
Hachiman
13,767
6,116
157
1,411
10,126
4,057
1,295
3,879
6,208
0
24,843
L
Aphrodite
Don rapids
Aphrodite
7,488
554
4,403
6,455
11,007
6,412
0
2,879
8,128
21,833
0
L
Cabrakan
4,899
582
1,038
1,487
13,611
18,427
0
4,486
9,125
9,273
0
W
8,189
1,291
12,540
5,385
9,053
4,071
890
1,852
7,201
15,188
0
L
Erlang Shen
Nihilrism
Erlang Shen
8,624
3,099
525
2,716
12,550
13,081
0
4,674
7,876
0
16,903
W
Rama
Tagggy
Rama
11,727
7,545
0
910
8,917
4,018
1,569
1,407
7,441
0
23,699
W
Hun Batz
TheShotoBeni
Hun Batz
8,299
1,148
3,423
3,170
15,148
15,323
236
3,896
11,145
0
22,359
W
Zhong Kui
Themaddrag
Zhong Kui
11,149
2,654
457
2,476
12,389
9,936
1,340
2,445
9,764
15,925
0
L
Bellona
iSauxyy420
Bellona
7,248
799
661
604
11,812
11,383
0
5,303
6,509
1,730
8,373
L
Izanami
tayalat
Izanami
9,783
4,271
970
1,085
9,451
3,381
153
1,996
7,455
0
25,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,445
Gold Earned
38,239
119
Minions Killed
92
0
Camps Cleared
0
836,915
Distance Traveled
729,619
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,563
951
24
3
0
169,749
0
L
Aphrodite
8,141
905
38
4
0
170,254
0
L
Cabrakan
8,178
909
9
1
0
144,842
0
W
Hel
8,882
987
25
3
0
170,570
0
L
Erlang Shen
7,963
885
13
1
0
166,374
0
W
Rama
10,065
1,118
36
4
0
152,197
2
W
Hun Batz
8,773
975
19
2
0
175,309
0
W
Zhong Kui
8,162
907
15
2
0
169,090
0
L
Bellona
6,682
742
2
0
0
109,895
0
L
Izanami
7,275
808
30
3
0
138,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role