Player Matchup

Ares
Ares
 
Ares
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
TelMeWen2Go2
Nemesis
Level 129
God Stats
1W - 1L
1,332 SR
Queue Stats
53W - 63L
1,514 Elo+
Party 1
Nu Wa
Nu Wa
lVlonsterrrrrrr
Nu Wa
Level 147
God Stats
2W - 3L
1,307 SR
Queue Stats
195W - 175L
1,567 Elo+
Party 1
Jing Wei
Jing Wei
poetadark1
Jing Wei
Level 152
God Stats
1W - 1L
1,236 SR
Queue Stats
319W - 282L
1,629 Elo+
Solo
Team Averages
Level 138
1,375 SR
1,542 Elo+

VS

Team Averages
Level 126
1,424 SR
1,533 Elo+
Olorun
Olorun
 
Olorun
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
LuhKheIITTV
Odin
Level 115
God Stats
8W - 18L
1,348 SR
Queue Stats
527W - 514L
1,514 Elo+
Solo
Mercury
Mercury
NTG ZEF 2 DEF
Mercury
Level 145
God Stats
1W - 2L
1,456 SR
Queue Stats
565W - 564L
1,565 Elo+
Solo
Hun Batz
Hun Batz
RatingTomato374
Hun Batz
Level 128
God Stats
0W - 2L
1,265 SR
Queue Stats
61W - 60L
1,552 Elo+
Solo
Sun Wukong
Sun Wukong
VDM348
Sun Wukong
Level 128
God Stats
1W - 3L
1,550 SR
Queue Stats
145W - 129L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
7 / 3 / 5
8,527
1,066
7,906
8,747
7,965
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
 
Eset
11
0 / 2 / 9
7,128
891
4,834
5,323
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
TelMeWen2Go2
Nemesis
13
3 / 1 / 10
7,813
977
6,501
8,584
9,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
5 / 1 / 7
8,805
1,101
11,273
6,169
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
poetadark1
Jing Wei
15
0 / 1 / 9
8,128
1,016
5,189
5,431
2,585
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 3 / 4
5,937
742
6,406
5,636
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

13
0 / 2 / 3
6,294
787
3,102
8,508
6,454
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
12
2 / 3 / 2
6,943
868
2,500
5,363
1,429
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
13
3 / 5 / 5
7,546
943
7,858
11,473
4,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
VDM348
Sun Wukong
14
3 / 2 / 2
7,215
902
6,895
9,420
10,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
15
Kills
8
8
Deaths
15
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
7
3
5
3.17
W
Eset
 
Eset
0
2
9
2.25
L
Olorun
 
Olorun
0
3
4
0.67
L
0
2
3
0.75
L
Mercury
2
3
2
1
L
Hun Batz
3
5
5
1.1
W
Nemesis
TelMeWen2Go2
Nemesis
3
1
10
8
L
Sun Wukong
VDM348
Sun Wukong
3
2
2
2
W
5
1
7
8.5
W
Jing Wei
poetadark1
Jing Wei
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,703
Damage
26,761
34,254
Taken
40,400
24,584
Mitigated
24,797
10,784
Healing
12,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,906
63
665
513
8,747
7,965
323
2,638
6,109
11,337
708
W
Eset
 
Eset
4,834
106
2,879
1,298
5,323
2,233
400
916
4,407
7,981
567
L
Olorun
 
Olorun
6,406
3,302
2,053
1,510
5,636
2,190
0
3,298
2,166
11,994
0
L
3,102
0
806
2,051
8,508
6,454
0
4,824
3,223
0
8,328
L
Mercury
2,500
805
420
1,014
5,363
1,429
0
2,501
2,692
0
5,849
L
Hun Batz
7,858
1,473
614
974
11,473
4,701
0
7,369
3,726
0
21,712
W
Nemesis
TelMeWen2Go2
Nemesis
6,501
1,267
453
1,382
8,584
9,321
253
1,323
7,261
0
9,065
L
Sun Wukong
VDM348
Sun Wukong
6,895
242
464
2,335
9,420
10,023
0
4,178
4,888
0
20,459
W
11,273
2,560
824
1,455
6,169
2,480
1,929
551
5,618
23,440
614
W
Jing Wei
poetadark1
Jing Wei
5,189
3,849
951
364
5,431
2,585
3,559
978
4,453
0
22,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,401
Gold Earned
33,935
92
Minions Killed
78
0
Camps Cleared
0
883,133
Distance Traveled
671,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,527
1,066
6
1
0
166,369
0
W
Eset
7,128
891
13
2
0
178,326
0
L
Olorun
5,937
742
17
2
0
106,544
0
L
Odin
6,294
787
9
1
0
153,758
0
L
Mercury
6,943
868
7
1
0
82,250
0
L
Hun Batz
7,546
943
20
3
0
157,266
0
W
Nemesis
7,813
977
10
1
0
188,177
0
L
Sun Wukong
7,215
902
25
3
0
171,628
0
W
Nu Wa
8,805
1,101
19
2
0
175,544
0
W
Jing Wei
8,128
1,016
44
6
0
174,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role