Player Matchup

Serqet
Serqet
Gold IV
BarretoDAme
Serqet
Gold IV
Level 165
God Stats
5W - 2L
1,915 SR
Queue Stats
231W - 243L
1,472 MMR
Solo
Apollo
Apollo
Gold V
Grim_The_Evil
Apollo
Gold V
Level 88
God Stats
1W - 0L
1,299 SR
Queue Stats
11W - 7L
1,415 MMR
Party 1
Ra
Ra
Silver III
HyperDimesionX20
Ra
Silver III
Level 89
God Stats
2W - 1L
1,549 SR
Queue Stats
29W - 30L
1,373 MMR
Party 1
Mulan
Mulan
Gold IV
LordTenebrae1666
Mulan
Gold IV
Level 149
God Stats
26W - 22L
1,671 SR
Queue Stats
287W - 313L
1,446 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Monkeypaw911
Kumbhakarna
Gold V
Level 154
God Stats
1W - 1L
1,303 SR
Queue Stats
56W - 66L
1,405 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,548 SR
1,422 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,546 SR
1,424 MMR
Fenrir
Fenrir
Gold IV
Bulljinja390
Fenrir
Gold IV
Level 69
God Stats
66W - 52L
1,587 SR
Queue Stats
185W - 184L
1,349 MMR
Solo
Skadi
Skadi
Gold IV
CleveR aMd
Skadi
Gold IV
Level 97
God Stats
9W - 11L
1,519 SR
Queue Stats
92W - 94L
1,402 MMR
Solo
Ratatoskr
Ratatoskr
Gold II
K1ingJ
Ratatoskr
Gold II
Level 142
God Stats
6W - 7L
1,613 SR
Queue Stats
59W - 64L
1,472 MMR
Solo
Eset
Eset
Gold I
KS DN0VAW0LF
Eset
Gold I
Level 254
God Stats
13W - 16L
1,513 SR
Queue Stats
701W - 675L
1,471 MMR
Solo
Osiris
Osiris
Gold V
Shonnon
Osiris
Gold V
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
90W - 92L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
8 / 1 / 6
9,965
586
11,318
16,208
7,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 0 / 7
9,979
587
9,430
12,757
5,421
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

18
9 / 1 / 1
11,753
691
7,583
8,866
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 4
10,079
593
16,742
17,126
17,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
Monkeypaw911
Kumbhakarna
15
2 / 0 / 11
10,032
590
5,447
14,263
13,682
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
ArachneSurtrBacchusAthena

VS

Bans
ThorAo KuangThanatosBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
4 / 3 / 1
9,886
582
7,499
14,470
6,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
14
0 / 9 / 0
8,657
509
11,741
14,888
5,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ratatoskr
K1ingJ
Ratatoskr
15
1 / 2 / 1
8,676
510
7,410
15,212
9,661
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
0 / 7 / 3
8,777
516
8,035
9,955
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Shonnon
Osiris
13
0 / 3 / 2
8,324
490
7,551
13,713
10,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
24
Kills
5
5
Deaths
24
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
8
1
6
11
L
Fenrir
4
3
1
1.5
L
Skadi
0
9
0
0
W
5
0
7
8.5
W
9
1
1
9.5
L
Ratatoskr
K1ingJ
Ratatoskr
1
2
1
0.75
L
0
7
3
0.21
W
0
3
4
0.67
W
Kumbhakarna
Monkeypaw911
Kumbhakarna
2
0
11
7.5
L
Osiris
Shonnon
Osiris
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,520
Damage
42,236
69,220
Taken
68,238
48,166
Mitigated
34,634
19,265
Healing
9,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
11,318
3,000
0
2,626
16,208
7,711
0
4,023
12,185
0
69,888
L
Fenrir
7,499
3,254
0
3,812
14,470
6,609
720
1,733
11,809
0
72,138
L
Skadi
11,741
3,623
0
430
14,888
5,128
564
2,079
12,809
0
71,616
W
9,430
3,926
0
4,475
12,757
5,421
793
1,256
11,501
0
90,807
W
7,583
1,165
2,927
2,459
8,866
3,895
0
4,538
4,328
98,164
926
L
Ratatoskr
K1ingJ
Ratatoskr
7,410
1,871
0
3,191
15,212
9,661
231
1,448
13,754
0
55,800
L
8,035
622
114
1,114
9,955
2,903
301
4,092
5,424
70,668
316
W
16,742
3,663
0
4,624
17,126
17,457
231
142
16,984
1,151
78,251
W
Kumbhakarna
Monkeypaw911
Kumbhakarna
5,447
284
0
2,154
14,263
13,682
47
1,218
13,045
19,948
3,830
L
Osiris
Shonnon
Osiris
7,551
3,118
0
1,249
13,713
10,333
0
3,344
10,084
0
43,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,808
Gold Earned
44,320
566
Minions Killed
517
0
Camps Cleared
0
1,831,929
Distance Traveled
1,667,833
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,965
586
92
5
0
416,894
0
L
Fenrir
9,886
582
117
7
0
367,907
0
L
Skadi
8,657
509
109
6
0
284,711
0
W
Apollo
9,979
587
135
8
0
341,290
5
W
Ra
11,753
691
174
10
0
390,628
0
L
Ratatoskr
8,676
510
89
5
0
392,346
3
L
Eset
8,777
516
139
8
0
274,608
6
W
Mulan
10,079
593
132
8
0
318,444
2
W
Kumbhakarna
10,032
590
33
2
0
364,673
4
L
Osiris
8,324
490
63
4
0
348,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role