Player Matchup

Ares
Ares
BlakestrJr
Ares
Level 44
God Stats
1W - 4L
1,361 SR
Queue Stats
49W - 77L
1,461 Elo+
Party 2
Ne Zha
Ne Zha
LoifPudloF
Ne Zha
Level 83
God Stats
12W - 7L
1,743 SR
Queue Stats
381W - 390L
1,551 Elo+
Party 2
Chaac
Chaac
SlackSlowbro
Chaac
Level 140
God Stats
52W - 33L
1,598 SR
Queue Stats
724W - 660L
1,521 Elo+
Party 2
Merlin
Merlin
ltIsHighNoon
Merlin
Level 157
God Stats
3W - 8L
1,404 SR
Queue Stats
795W - 751L
1,546 Elo+
Party 2
Rama
Rama
qcbulldog
Rama
Level 104
God Stats
1W - 3L
1,594 SR
Queue Stats
93W - 84L
1,472 Elo+
Solo
Team Averages
Level 106
1,540 SR
1,510 Elo+

VS

Team Averages
Level 103
1,522 SR
1,535 Elo+
Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
K1ngA3tgy
Bacchus
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 56L
1,434 Elo+
Solo
Izanami
Izanami
fadedbussy
Izanami
Level 16
God Stats
3W - 1L
1,609 SR
Queue Stats
37W - 25L
1,653 Elo+
Party 1
Vamana
Vamana
lionunicorn
Vamana
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,644 Elo+
Party 1
Cu Chulainn
Cu Chulainn
tiggurai
Cu Chulainn
Level 149
God Stats
388W - 317L
1,503 SR
Queue Stats
439W - 417L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
4,856
486
3,694
9,550
5,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
LoifPudloF
Ne Zha
10
1 / 3 / 1
5,097
510
2,916
8,001
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

8
0 / 0 / 0
4,644
464
1,137
4,830
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
11
1 / 1 / 0
5,606
561
3,534
3,656
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rama
8
1 / 2 / 0
4,896
490
1,953
3,583
887
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 0 / 4
5,547
555
2,821
6,303
4,926
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
K1ngA3tgy
Bacchus
9
0 / 2 / 2
4,909
491
2,797
5,953
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
fadedbussy
Izanami
10
1 / 1 / 1
5,415
542
2,939
4,810
1,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
12
6 / 1 / 0
6,348
635
5,963
9,687
3,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cu Chulainn
tiggurai
Cu Chulainn
11
0 / 0 / 1
5,923
592
2,983
5,377
2,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
8
8
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
4
3
L
0
2
2
0.5
W
Bacchus
K1ngA3tgy
Bacchus
0
2
2
0.5
L
Ne Zha
LoifPudloF
Ne Zha
1
3
1
0.5
L
0
0
0
0
W
Izanami
fadedbussy
Izanami
1
1
1
1.5
W
Vamana
6
1
0
6
L
Merlin
1
1
0
1
L
Rama
1
2
0
0.5
W
Cu Chulainn
tiggurai
Cu Chulainn
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,234
Damage
17,503
29,620
Taken
32,130
13,118
Mitigated
16,615
7,574
Healing
10,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,821
727
0
2,405
6,303
4,926
0
1,878
4,276
0
17,961
L
3,694
613
0
1,585
9,550
5,471
0
393
9,157
12,769
0
W
Bacchus
K1ngA3tgy
Bacchus
2,797
314
0
1,084
5,953
3,987
0
1,395
4,233
20,189
0
L
Ne Zha
LoifPudloF
Ne Zha
2,916
707
0
3,146
8,001
2,724
0
805
7,196
0
30,177
L
1,137
0
0
2,297
4,830
2,916
0
488
4,342
0
22,802
W
Izanami
fadedbussy
Izanami
2,939
1,976
0
586
4,810
1,400
0
1,727
3,083
0
39,107
W
Vamana
5,963
3,158
0
5,078
9,687
3,527
16
1,498
7,981
0
51,262
L
Merlin
3,534
583
0
255
3,656
1,120
0
1,206
2,450
34,293
724
L
Rama
1,953
1,281
0
291
3,583
887
0
0
3,583
0
26,759
W
Cu Chulainn
tiggurai
Cu Chulainn
2,983
245
0
988
5,377
2,775
0
0
5,377
112
36,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,099
Gold Earned
28,142
248
Minions Killed
268
0
Camps Cleared
0
868,178
Distance Traveled
1,019,627
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,547
555
23
2
0
212,148
4
L
Ares
4,856
486
12
1
0
204,813
0
W
Bacchus
4,909
491
24
2
0
222,945
5
L
Ne Zha
5,097
510
60
6
0
211,303
0
L
Chaac
4,644
464
48
5
0
120,744
0
W
Izanami
5,415
542
71
7
0
191,967
0
W
Vamana
6,348
635
86
9
0
209,934
0
L
Merlin
5,606
561
80
8
0
183,147
0
L
Rama
4,896
490
48
5
0
148,171
1
W
Cu Chulainn
5,923
592
64
6
0
182,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role