Player Matchup

Surtr
Surtr
BigPapaBjorn
Surtr
Level 7
God Stats
3W - 4L
1,492 SR
Queue Stats
17W - 22L
1,441 Elo+
Party 1
Anubis
Anubis
Ranman31002
Anubis
Level 5
God Stats
10W - 10L
1,512 SR
Queue Stats
15W - 18L
1,473 Elo+
Party 1
Athena
Athena
Rronald Raygunn
Athena
Level 69
God Stats
5W - 3L
1,702 SR
Queue Stats
75W - 83L
1,420 Elo+
Party 1
Medusa
Medusa
dukers12
Medusa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,370 Elo+
Party 1
Thor
Thor
rodrigoaguilar
Thor
Level 154
God Stats
4W - 6L
1,245 SR
Queue Stats
41W - 35L
1,408 Elo+
Solo
Team Averages
Level 52
1,490 SR
1,422 Elo+

VS

Team Averages
Level 100
1,524 SR
1,497 Elo+
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Foxbody9000
Skadi
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 344L
1,453 Elo+
Solo
Bellona
Bellona
Wizardboy210
Bellona
Level 64
God Stats
168W - 144L
1,584 SR
Queue Stats
288W - 290L
1,513 Elo+
Solo
Rama
Rama
rRiaza28
Rama
Level 68
God Stats
1W - 2L
1,536 SR
Queue Stats
18W - 23L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 9
6,208
1,242
3,107
3,283
1,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
11
2 / 2 / 6
6,129
1,226
3,711
2,763
1,339
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

11
0 / 0 / 13
6,475
1,295
2,711
5,054
4,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
dukers12
Medusa
11
2 / 0 / 10
6,242
1,248
8,244
1,597
528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
7 / 0 / 5
7,307
1,461
4,672
3,212
1,124
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Team 1 Tickets

394

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 4 / 2
5,678
1,136
2,028
6,502
3,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
 
Artemis
8
0 / 0 / 0
3,322
664
0
0
0
9
0 / 4 / 1
5,232
1,046
5,031
7,460
1,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
Wizardboy210
Bellona
10
2 / 3 / 0
5,921
1,184
4,648
7,780
7,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
10
0 / 2 / 1
5,453
1,091
2,127
4,335
1,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
13
Kills
2
2
Deaths
13
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
4
2
0.25
L
Artemis
 
Artemis
0
0
0
0
W
2
0
9
6.5
L
0
4
1
0.13
W
Anubis
2
2
6
2.5
W
0
0
13
6.5
L
Bellona
Wizardboy210
Bellona
2
3
0
0.67
W
Medusa
dukers12
Medusa
2
0
10
7
L
Rama
0
2
1
0.25
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,445
Damage
13,834
15,909
Taken
26,077
9,306
Mitigated
13,810
3,944
Healing
1,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,028
120
0
225
6,502
3,237
0
1,638
4,864
1,024
13,739
L
Artemis
 
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
3,107
745
0
263
3,283
1,937
0
0
3,173
282
10,602
L
5,031
2,574
0
180
7,460
1,868
0
1,867
5,593
0
12,033
W
Anubis
3,711
507
0
669
2,763
1,339
0
0
2,763
19,929
609
W
2,711
637
0
1,779
5,054
4,378
0
0
4,874
4,428
27
L
Bellona
Wizardboy210
Bellona
4,648
1,156
0
926
7,780
7,671
0
1,868
5,912
0
12,377
W
Medusa
dukers12
Medusa
8,244
4,478
0
423
1,597
528
0
0
1,597
0
13,827
L
Rama
2,127
1,594
50
166
4,335
1,034
0
1,165
3,170
0
15,337
W
4,672
812
0
810
3,212
1,124
0
0
3,137
0
10,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,361
Gold Earned
25,606
98
Minions Killed
87
3
Camps Cleared
3
490,881
Distance Traveled
342,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,678
1,136
24
5
0
95,909
0
L
Artemis
3,322
664
0
0
0
0
0
W
Surtr
6,208
1,242
16
3
1
109,930
0
L
Skadi
5,232
1,046
13
3
1
72,942
0
W
Anubis
6,129
1,226
41
8
1
90,241
0
W
Athena
6,475
1,295
5
1
1
105,771
0
L
Bellona
5,921
1,184
17
3
0
96,001
0
W
Medusa
6,242
1,248
18
4
0
99,927
0
L
Rama
5,453
1,091
33
7
2
77,674
0
W
Thor
7,307
1,461
18
4
0
85,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role