Player Matchup

Anubis
Anubis
 
Anubis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BoredMillenial
Nu Wa
Level 109
God Stats
4W - 6L
1,345 SR
Queue Stats
95W - 82L
1,526 Elo+
Solo
Cerberus
Cerberus
IICRAKII1
Cerberus
Level 149
God Stats
13W - 4L
1,773 SR
Queue Stats
457W - 465L
1,540 Elo+
Solo
Artemis
Artemis
Lilpeep1120
Artemis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Solo
Anhur
Anhur
Marrito13
Anhur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,312 Elo+
Solo
Team Averages
Level 101
1,524 SR
1,431 Elo+

VS

Team Averages
Level 123
1,533 SR
1,481 Elo+
Artemis
Artemis
 
Artemis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Dogman247
Hun Batz
Level 124
God Stats
4W - 1L
1,670 SR
Queue Stats
73W - 85L
1,443 Elo+
Solo
Cthulhu
Cthulhu
Kickerzzz
Cthulhu
Level 62
God Stats
7W - 11L
1,502 SR
Queue Stats
111W - 114L
1,505 Elo+
Solo
Jormungandr
Jormungandr
Siervo de El
Jormungandr
Level 148
God Stats
245W - 216L
1,496 SR
Queue Stats
299W - 285L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
1 / 2 / 0
4,699
587
2,719
4,694
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 1
4,891
611
2,828
1,236
257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
IICRAKII1
Cerberus
7
1 / 3 / 1
4,521
565
2,149
8,081
3,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Lilpeep1120
Artemis
4
0 / 4 / 0
3,524
441
899
3,255
747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anhur
Marrito13
Anhur
8
1 / 3 / 0
4,419
552
2,612
6,324
1,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
3 / 1 / 3
5,693
712
3,628
4,747
1,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
 
Nu Wa
10
0 / 0 / 0
5,422
678
301
1,602
357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hun Batz
Dogman247
Hun Batz
8
1 / 0 / 2
4,719
590
2,651
6,103
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Cthulhu
Kickerzzz
Cthulhu
9
3 / 1 / 0
5,331
666
2,061
5,957
3,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Jormungandr
Siervo de El
Jormungandr
8
3 / 2 / 3
5,144
643
4,878
7,715
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
10
12
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
0
0.5
W
Artemis
 
Artemis
3
1
3
4.5
W
Nu Wa
 
Nu Wa
0
0
0
0
L
0
0
1
0.5
W
Hun Batz
Dogman247
Hun Batz
1
0
2
2
L
Cerberus
IICRAKII1
Cerberus
1
3
1
0.5
W
Cthulhu
Kickerzzz
Cthulhu
3
1
0
3
L
Artemis
Lilpeep1120
Artemis
0
4
0
0
L
Anhur
Marrito13
Anhur
1
3
0
0.33
W
Jormungandr
Siervo de El
Jormungandr
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,207
Damage
13,519
23,590
Taken
26,124
8,163
Mitigated
8,437
6,173
Healing
8,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,719
90
0
2,268
4,694
1,936
0
1,447
3,120
25,946
0
W
Artemis
 
Artemis
3,628
1,819
0
1,267
4,747
1,189
618
879
3,788
0
28,255
W
Nu Wa
 
Nu Wa
301
173
0
904
1,602
357
0
907
504
36,231
322
L
2,828
250
0
415
1,236
257
0
301
935
33,284
0
W
Hun Batz
Dogman247
Hun Batz
2,651
834
0
3,336
6,103
1,401
0
2,009
3,941
0
23,455
L
Cerberus
IICRAKII1
Cerberus
2,149
60
0
2,181
8,081
3,502
0
2,872
5,209
15,410
803
W
Cthulhu
Kickerzzz
Cthulhu
2,061
87
0
860
5,957
3,499
0
1,226
4,651
23,760
1,201
L
Artemis
Lilpeep1120
Artemis
899
353
0
69
3,255
747
0
622
2,573
0
6,737
L
Anhur
Marrito13
Anhur
2,612
1,334
0
1,240
6,324
1,721
0
1,680
4,644
0
20,378
W
Jormungandr
Siervo de El
Jormungandr
4,878
1,656
0
1,982
7,715
1,991
72
2,226
5,409
23,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,054
Gold Earned
26,309
205
Minions Killed
261
0
Camps Cleared
0
743,085
Distance Traveled
844,919
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,699
587
55
7
0
162,116
3
W
Artemis
5,693
712
50
6
0
150,300
0
W
Nu Wa
5,422
678
82
10
0
167,306
0
L
Nu Wa
4,891
611
65
8
0
178,973
1
W
Hun Batz
4,719
590
49
6
0
192,833
2
L
Cerberus
4,521
565
35
4
0
166,549
0
W
Cthulhu
5,331
666
47
6
0
163,972
0
L
Artemis
3,524
441
8
1
0
88,183
0
L
Anhur
4,419
552
42
5
0
147,264
0
W
Jormungandr
5,144
643
33
4
0
170,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role