Player Matchup

Thanatos
Thanatos
CleveR aMd
Thanatos
Level 97
God Stats
0W - 1L
1,464 SR
Queue Stats
54W - 46L
1,472 Elo+
Solo
Tiamat
Tiamat
GlitterGunn3r7
Tiamat
Level 119
God Stats
1W - 3L
1,384 SR
Queue Stats
66W - 60L
1,455 Elo+
Party 2
Ao Kuang
Ao Kuang
Lord Entomar
Ao Kuang
Level 79
God Stats
0W - 5L
1,065 SR
Queue Stats
78W - 71L
1,540 Elo+
Solo
Medusa
Medusa
SloootsFiend
Medusa
Level 104
God Stats
1W - 2L
1,469 SR
Queue Stats
77W - 80L
1,468 Elo+
Solo
Cernunnos
Cernunnos
daddyxjones
Cernunnos
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,392 Elo+
Party 2
Team Averages
Level 107
1,377 SR
1,465 Elo+

VS

Team Averages
Level 112
1,655 SR
1,419 Elo+
Xbalanque
Xbalanque
Dagda55
Xbalanque
Level 108
God Stats
2W - 1L
1,473 SR
Queue Stats
73W - 71L
1,435 Elo+
Party 1
Hercules
Hercules
MimikMimic
Hercules
Level 154
God Stats
7W - 0L
1,924 SR
Queue Stats
296W - 318L
1,431 Elo+
Solo
Chaac
Chaac
UrMomInKitchen
Chaac
Level 80
God Stats
5W - 1L
1,819 SR
Queue Stats
284W - 288L
1,426 Elo+
Solo
Kumbhakarna
Kumbhakarna
eldensting
Kumbhakarna
Level 107
God Stats
9W - 7L
1,573 SR
Queue Stats
272W - 312L
1,359 Elo+
Solo
Kukulkan
Kukulkan
lokicreed
Kukulkan
Level 109
God Stats
23W - 17L
1,486 SR
Queue Stats
337W - 335L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CleveR aMd
Thanatos
14
5 / 7 / 7
9,400
723
13,830
11,505
4,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 2 / 8
9,331
718
6,456
6,093
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Lord Entomar
Ao Kuang
15
4 / 9 / 6
9,755
750
5,210
15,769
14,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
16
3 / 5 / 6
9,431
725
15,416
10,750
4,901
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
daddyxjones
Cernunnos
15
1 / 8 / 9
8,709
670
12,707
13,606
5,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dagda55
Xbalanque
18
13 / 4 / 11
11,809
908
13,797
11,444
4,568
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hercules
MimikMimic
Hercules
18
4 / 2 / 20
10,597
815
8,285
15,873
15,407
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 2 / 23
11,268
867
11,322
15,949
18,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kumbhakarna
eldensting
Kumbhakarna
15
2 / 2 / 20
9,577
737
8,720
16,804
19,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Kukulkan
lokicreed
Kukulkan
17
8 / 4 / 14
11,373
875
11,061
9,000
3,992
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
119
14
Kills
31
31
Deaths
14
36
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CleveR aMd
Thanatos
5
7
7
1.21
W
Xbalanque
Dagda55
Xbalanque
13
4
11
4.63
L
1
2
8
2.5
L
Ao Kuang
Lord Entomar
Ao Kuang
4
9
6
0.78
W
Hercules
MimikMimic
Hercules
4
2
20
7
L
Medusa
3
5
6
1.2
W
4
2
23
7.75
L
Cernunnos
daddyxjones
Cernunnos
1
8
9
0.69
W
Kumbhakarna
eldensting
Kumbhakarna
2
2
20
6
W
Kukulkan
lokicreed
Kukulkan
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,619
Damage
53,185
57,723
Taken
69,070
34,738
Mitigated
62,353
10,450
Healing
26,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CleveR aMd
Thanatos
13,830
3,129
0
3,638
11,505
4,792
0
4,989
6,516
0
16,162
W
Xbalanque
Dagda55
Xbalanque
13,797
11,272
1,849
2,927
11,444
4,568
3,358
2,602
8,685
0
33,776
L
6,456
716
243
1,379
6,093
4,479
0
1,341
4,752
16,656
0
L
Ao Kuang
Lord Entomar
Ao Kuang
5,210
1,721
164
1,846
15,769
14,646
0
4,364
11,405
4,904
0
W
Hercules
MimikMimic
Hercules
8,285
1,555
1,461
5,144
15,873
15,407
967
2,757
13,003
0
15,009
L
Medusa
15,416
4,761
138
1,047
10,750
4,901
0
5,151
5,599
0
39,615
W
11,322
586
2,153
4,836
15,949
18,913
494
2,272
13,558
0
27,537
L
Cernunnos
daddyxjones
Cernunnos
12,707
5,809
535
1,460
13,606
5,920
0
3,850
9,756
0
25,724
W
Kumbhakarna
eldensting
Kumbhakarna
8,720
550
668
4,230
16,804
19,473
904
2,561
14,124
18,470
354
W
Kukulkan
lokicreed
Kukulkan
11,061
747
2,361
372
9,000
3,992
1,248
966
8,034
31,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,626
Gold Earned
54,624
114
Minions Killed
155
0
Camps Cleared
0
1,085,343
Distance Traveled
1,209,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,400
723
5
0
0
220,854
0
W
Xbalanque
11,809
908
39
3
0
208,886
0
L
Tiamat
9,331
718
23
2
0
233,828
0
L
Ao Kuang
9,755
750
2
0
0
201,378
0
W
Hercules
10,597
815
15
1
0
259,111
0
L
Medusa
9,431
725
62
5
0
236,962
0
W
Chaac
11,268
867
34
3
0
271,509
0
L
Cernunnos
8,709
670
22
2
0
192,321
0
W
Kumbhakarna
9,577
737
13
1
0
227,485
0
W
Kukulkan
11,373
875
54
4
0
242,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role