Player Matchup

Khepri
Khepri
Alpha-Xel
Khepri
Level 129
God Stats
5W - 6L
1,398 SR
Queue Stats
499W - 515L
1,466 Elo+
Solo
Kuzenbo
Kuzenbo
DemonicSins456
Kuzenbo
Level 145
God Stats
4W - 2L
1,585 SR
Queue Stats
137W - 139L
1,425 Elo+
Party 3
Da Ji
Da Ji
Dual8Flamez
Da Ji
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 84L
1,536 Elo+
Party 4
Amaterasu
Amaterasu
Got Ya Bum
Amaterasu
Level 26
God Stats
2W - 1L
1,463 SR
Queue Stats
73W - 59L
1,541 Elo+
Party 4
Charybdis
Charybdis
Suriah45
Charybdis
Level 128
God Stats
4W - 2L
1,618 SR
Queue Stats
123W - 132L
1,405 Elo+
Party 3
Team Averages
Level 111
1,513 SR
1,475 Elo+

VS

Team Averages
Level 135
1,478 SR
1,461 Elo+
Ah Puch
Ah Puch
BeFriEndenU
Ah Puch
Level 158
God Stats
4W - 7L
1,469 SR
Queue Stats
474W - 502L
1,470 Elo+
Party 2
Sobek
Sobek
Greenflame17104
Sobek
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,391 Elo+
Party 1
Nut
Nut
KozieKai
Nut
Level 92
God Stats
0W - 2L
1,223 SR
Queue Stats
96W - 111L
1,431 Elo+
Party 1
Khepri
Khepri
STLxJAWJOKERx
Khepri
Level 150
God Stats
10W - 9L
1,521 SR
Queue Stats
767W - 771L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
YIIIPE
Zhong Kui
Level 167
God Stats
11W - 8L
1,678 SR
Queue Stats
1,061W - 1,091L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alpha-Xel
Khepri
15
1 / 2 / 7
9,503
792
5,439
8,066
8,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 1 / 15
10,743
895
11,559
16,037
18,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

16
9 / 4 / 6
10,808
901
17,395
10,330
5,028
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Amaterasu
Got Ya Bum
Amaterasu
17
5 / 2 / 12
10,364
864
11,289
19,372
15,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
Suriah45
Charybdis
15
2 / 3 / 10
9,550
796
8,838
7,938
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BeFriEndenU
Ah Puch
15
3 / 4 / 2
9,201
767
9,447
7,260
3,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 6 / 8
8,858
738
7,917
20,044
26,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 5 / 2
9,550
796
11,233
12,802
5,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 3 / 7
7,907
659
4,247
11,303
9,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Zhong Kui
YIIIPE
Zhong Kui
14
2 / 3 / 5
8,165
680
9,146
8,749
7,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
36
21
Kills
12
12
Deaths
21
50
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Khepri
Alpha-Xel
Khepri
1
2
7
2.25
L
Ah Puch
BeFriEndenU
Ah Puch
3
4
2
1
W
4
1
15
11.5
W
9
4
6
3
W
Amaterasu
Got Ya Bum
Amaterasu
5
2
12
5.5
L
2
6
8
1
L
5
5
2
1.2
L
0
3
7
1.17
W
Charybdis
Suriah45
Charybdis
2
3
10
2.33
L
Zhong Kui
YIIIPE
Zhong Kui
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,520
Damage
41,990
61,743
Taken
60,158
51,401
Mitigated
52,146
30,427
Healing
11,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Alpha-Xel
Khepri
5,439
427
4,085
1,392
8,066
8,891
252
4,467
3,513
15,347
482
L
Ah Puch
BeFriEndenU
Ah Puch
9,447
441
0
626
7,260
3,146
0
1,349
5,732
27,330
0
W
11,559
4,425
1,888
5,885
16,037
18,676
356
6,670
9,178
19,517
2,968
W
17,395
2,723
736
1,253
10,330
5,028
0
4,603
5,519
0
23,755
W
Amaterasu
Got Ya Bum
Amaterasu
11,289
4,961
902
11,931
19,372
15,169
0
9,093
9,921
0
21,195
L
7,917
517
416
3,350
20,044
26,236
0
7,110
12,606
13,507
0
L
11,233
5,753
0
3,462
12,802
5,550
0
2,084
10,527
0
27,452
L
4,247
341
754
838
11,303
9,448
0
3,595
7,465
10,179
0
W
Charybdis
Suriah45
Charybdis
8,838
4,754
267
2,088
7,938
3,637
4,331
4,908
2,855
0
24,546
L
Zhong Kui
YIIIPE
Zhong Kui
9,146
1,712
342
1,597
8,749
7,766
0
1,699
6,818
20,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,968
Gold Earned
43,681
125
Minions Killed
124
0
Camps Cleared
0
1,175,361
Distance Traveled
903,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,503
792
16
1
0
240,724
0
L
Ah Puch
9,201
767
46
4
0
174,208
0
W
Kuzenbo
10,743
895
15
1
0
252,392
0
W
Da Ji
10,808
901
16
1
0
221,601
0
W
Amaterasu
10,364
864
20
2
0
284,958
0
L
Sobek
8,858
738
7
1
0
212,299
0
L
Nut
9,550
796
35
3
0
198,696
0
L
Khepri
7,907
659
13
1
0
172,339
0
W
Charybdis
9,550
796
58
5
0
175,686
0
L
Zhong Kui
8,165
680
23
2
0
145,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role