Player Matchup

Skadi
Skadi
 
Skadi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
RagingBigRed
Susano
Level 66
God Stats
1W - 1L
1,604 SR
Queue Stats
11W - 14L
1,496 Elo+
Party 1
Ares
Ares
TomTab601
Ares
Level 81
God Stats
0W - 2L
1,562 SR
Queue Stats
4W - 6L
1,366 Elo+
Party 1
Achilles
Achilles
alecceo
Achilles
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,430 Elo+
Party 1
Team Averages
Level 88
1,533 SR
1,458 Elo+

VS

Team Averages
Level 134
1,566 SR
1,489 Elo+
Apollo
Apollo
CulturaNazca
Apollo
Level 196
God Stats
2W - 1L
1,484 SR
Queue Stats
161W - 164L
1,473 Elo+
Solo
Agni
Agni
PokerJack
Agni
Level 99
God Stats
27W - 15L
1,588 SR
Queue Stats
451W - 484L
1,459 Elo+
Solo
Mercury
Mercury
Tilino777
Mercury
Level 58
God Stats
2W - 0L
1,732 SR
Queue Stats
15W - 14L
1,510 Elo+
Solo
Bacchus
Bacchus
XxDaDDyCoLTxX
Bacchus
Level 105
God Stats
18W - 9L
1,604 SR
Queue Stats
99W - 84L
1,521 Elo+
Solo
Da Ji
Da Ji
XxMoonSpellxX
Da Ji
Level 212
God Stats
6W - 8L
1,421 SR
Queue Stats
569W - 574L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 3 / 3
5,578
1,116
3,502
5,232
1,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
 
Chang'e
9
0 / 1 / 0
5,061
1,012
1,839
1,446
353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
10
3 / 4 / 2
6,447
1,289
4,232
6,172
2,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
10
1 / 4 / 3
6,023
1,205
3,483
9,748
6,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
alecceo
Achilles
10
1 / 2 / 3
5,803
1,161
1,889
7,044
4,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

331

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
5 / 2 / 3
6,678
1,336
6,075
5,473
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Agni
11
5 / 0 / 7
7,088
1,418
6,886
1,938
557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Tilino777
Mercury
11
1 / 1 / 5
5,992
1,198
1,067
2,280
634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
11
0 / 1 / 10
5,944
1,189
4,973
4,131
3,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
3 / 1 / 9
6,927
1,385
7,545
4,484
1,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
5
Kills
14
14
Deaths
5
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
3
0.5
L
Chang'e
 
Chang'e
0
1
0
0
W
Apollo
5
2
3
3.25
W
Agni
5
0
7
8.5
L
Susano
3
4
2
1
W
Mercury
Tilino777
Mercury
1
1
5
3.5
L
Ares
1
4
3
0.63
W
Bacchus
0
1
10
5
W
3
1
9
7.5
L
Achilles
alecceo
Achilles
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,945
Damage
26,546
29,642
Taken
18,306
15,846
Mitigated
8,584
1,718
Healing
1,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,502
857
0
0
5,232
1,559
0
1,518
3,714
0
14,013
L
Chang'e
 
Chang'e
1,839
39
56
232
1,446
353
0
496
950
5,576
172
W
Apollo
6,075
4,343
0
982
5,473
2,125
0
1,496
3,901
0
12,569
W
Agni
6,886
629
0
542
1,938
557
0
546
1,261
12,537
0
L
Susano
4,232
370
0
234
6,172
2,383
0
1,888
4,284
0
8,849
W
Mercury
Tilino777
Mercury
1,067
62
0
0
2,280
634
0
428
1,762
0
12,048
L
Ares
3,483
45
607
372
9,748
6,553
0
4,537
5,211
4,594
0
W
Bacchus
4,973
200
0
441
4,131
3,349
0
1,402
2,554
7,676
0
W
7,545
1,978
0
0
4,484
1,919
0
1,031
3,283
0
15,012
L
Achilles
alecceo
Achilles
1,889
648
0
217
7,044
4,998
0
3,420
3,624
0
10,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,912
Gold Earned
32,629
71
Minions Killed
69
3
Camps Cleared
7
409,714
Distance Traveled
495,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,578
1,116
26
5
0
85,220
0
L
Chang'e
5,061
1,012
16
3
0
37,325
0
W
Apollo
6,678
1,336
20
4
3
90,281
0
W
Agni
7,088
1,418
8
2
1
102,068
0
L
Susano
6,447
1,289
6
1
0
88,528
0
W
Mercury
5,992
1,198
28
6
0
94,629
0
L
Ares
6,023
1,205
3
1
3
93,422
0
W
Bacchus
5,944
1,189
3
1
0
107,945
0
W
Da Ji
6,927
1,385
10
2
3
100,762
0
L
Achilles
5,803
1,161
20
4
0
105,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role