Player Matchup

Charon
Charon
 
Charon
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
Dionixio9
Shiva
Level 147
God Stats
19W - 5L
1,985 SR
Queue Stats
272W - 244L
1,590 Elo+
Party 2
Merlin
Merlin
ElCulebra24
Merlin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 265L
1,563 Elo+
Party 2
Thor
Thor
YOU_SOLED_BY_RN
Thor
Level 66
God Stats
0W - 4L
1,179 SR
Queue Stats
187W - 172L
1,523 Elo+
Solo
Izanami
Izanami
xGunsX
Izanami
Level 27
God Stats
0W - 1L
1,739 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 87
1,581 SR
1,535 Elo+

VS

Team Averages
Level 151
1,531 SR
1,498 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
CHElRAC0LA
Nu Wa
Level 117
God Stats
38W - 30L
1,578 SR
Queue Stats
418W - 407L
1,487 Elo+
Solo
Medusa
Medusa
Fa3z8eX6
Medusa
Level 122
God Stats
49W - 41L
1,577 SR
Queue Stats
300W - 295L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
6
0 / 1 / 0
4,159
520
1,741
6,592
2,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
Dionixio9
Shiva
10
3 / 4 / 0
5,966
746
7,055
8,397
3,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
10
1 / 3 / 1
4,763
595
2,705
5,533
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

7
1 / 3 / 0
4,325
541
2,012
5,354
1,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
xGunsX
Izanami
6
0 / 4 / 0
3,760
470
2,293
5,867
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 1 / 2
5,442
680
2,873
6,379
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
 
Chang'e
10
3 / 3 / 1
5,188
649
3,078
9,009
1,870
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Atlas
 
Atlas
8
2 / 1 / 3
5,039
630
3,409
6,491
3,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
10
2 / 0 / 6
5,652
707
4,645
3,765
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
Fa3z8eX6
Medusa
10
5 / 0 / 1
5,503
688
6,412
4,495
1,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
5
Kills
15
15
Deaths
5
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
0
0
W
Ne Zha
 
Ne Zha
3
1
2
4
W
Chang'e
 
Chang'e
3
3
1
1.17
W
Atlas
 
Atlas
2
1
3
3.5
W
Nu Wa
2
0
6
5
L
Shiva
Dionixio9
Shiva
3
4
0
0.75
L
Merlin
1
3
1
0.5
W
Medusa
Fa3z8eX6
Medusa
5
0
1
5.5
L
1
3
0
0.33
L
Izanami
xGunsX
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,806
Damage
20,417
31,743
Taken
30,139
9,941
Mitigated
9,591
7,998
Healing
13,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
1,741
691
826
1,334
6,592
2,376
0
1,033
5,559
7,139
0
W
Ne Zha
 
Ne Zha
2,873
851
0
4,262
6,379
1,968
0
731
5,648
0
38,178
W
Chang'e
 
Chang'e
3,078
108
83
5,110
9,009
1,870
0
0
9,009
29,075
0
W
Atlas
 
Atlas
3,409
1,314
0
1,682
6,491
3,482
0
917
5,543
13,967
3,096
W
Nu Wa
4,645
1,837
0
1,419
3,765
993
736
1,590
2,142
32,392
741
L
Shiva
Dionixio9
Shiva
7,055
1,382
0
1,148
8,397
3,341
0
3,336
5,061
0
40,509
L
Merlin
2,705
0
0
1,820
5,533
1,392
0
3,331
2,202
28,085
1,730
W
Medusa
Fa3z8eX6
Medusa
6,412
2,421
0
1,246
4,495
1,278
48
1,030
3,465
0
34,192
L
2,012
730
0
2,022
5,354
1,358
0
1,853
3,501
0
18,653
L
Izanami
xGunsX
Izanami
2,293
1,515
0
848
5,867
1,474
0
1,247
4,620
0
21,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,973
Gold Earned
26,824
195
Minions Killed
254
0
Camps Cleared
0
795,132
Distance Traveled
847,619
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,159
520
8
1
0
176,255
2
W
Ne Zha
5,442
680
78
10
0
186,231
0
W
Chang'e
5,188
649
51
6
0
177,043
4
W
Atlas
5,039
630
12
2
0
157,637
2
W
Nu Wa
5,652
707
52
7
0
161,113
0
L
Shiva
5,966
746
60
8
0
149,098
2
L
Merlin
4,763
595
52
7
0
162,814
0
W
Medusa
5,503
688
61
8
0
165,595
0
L
Thor
4,325
541
43
5
0
145,012
0
L
Izanami
3,760
470
32
4
0
161,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role