Player Matchup

Izanami
Izanami
Albathaslayer
Izanami
Level 86
God Stats
5W - 4L
1,659 SR
Queue Stats
88W - 92L
1,526 Elo+
Solo
Athena
Athena
aphwabetboy
Athena
Level 56
God Stats
2W - 5L
1,420 SR
Queue Stats
176W - 176L
1,417 Elo+
Party 2
Sol
Sol
c6ffee
Sol
Level 121
God Stats
3W - 2L
1,460 SR
Queue Stats
124W - 131L
1,419 Elo+
Party 2
Team Averages
Level 88
1,513 SR
1,454 Elo+

VS

Team Averages
Level 61
1,524 SR
1,361 Elo+
Jing Wei
Jing Wei
DoctorGumball
Jing Wei
Level 67
God Stats
9W - 18L
1,399 SR
Queue Stats
211W - 204L
1,495 Elo+
Solo
Merlin
Merlin
JlayE02
Merlin
Level 108
God Stats
0W - 2L
1,674 SR
Queue Stats
7W - 17L
1,380 Elo+
Party 1
Erlang Shen
Erlang Shen
Z30BISHOP30
Erlang Shen
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
5 / 0 / 4
11,520
1,047
10,949
6,739
2,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
15
2 / 0 / 8
9,353
850
3,582
9,981
7,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sol
c6ffee
Sol
14
4 / 2 / 5
9,603
873
7,420
8,129
2,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DoctorGumball
Jing Wei
12
1 / 5 / 1
7,877
716
4,826
9,251
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
JlayE02
Merlin
15
1 / 3 / 0
8,471
770
6,254
7,342
2,429
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Z30BISHOP30
Erlang Shen
14
0 / 3 / 0
7,706
701
2,134
8,813
6,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
11
Kills
2
2
Deaths
11
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
5
0
4
7
L
Jing Wei
DoctorGumball
Jing Wei
1
5
1
0.3
L
Merlin
JlayE02
Merlin
1
3
0
0.33
L
Erlang Shen
Z30BISHOP30
Erlang Shen
0
3
0
0
W
Athena
2
0
8
6
W
Sol
c6ffee
Sol
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,951
Damage
13,214
24,849
Taken
25,406
11,700
Mitigated
11,108
9,310
Healing
2,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
10,949
5,943
0
1,693
6,739
2,316
2,284
2,279
4,460
0
71,772
L
Jing Wei
DoctorGumball
Jing Wei
4,826
4,529
0
909
9,251
2,676
0
3,370
5,848
0
18,716
L
Merlin
JlayE02
Merlin
6,254
485
0
872
7,342
2,429
138
2,929
4,364
37,204
0
L
Erlang Shen
Z30BISHOP30
Erlang Shen
2,134
1,336
0
704
8,813
6,003
0
4,065
4,703
0
7,093
W
Athena
3,582
1,147
0
3,620
9,981
7,006
32
2,775
7,206
14,913
0
W
Sol
c6ffee
Sol
7,420
2,911
0
3,997
8,129
2,378
1,124
1,272
6,857
37,214
5,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,476
Gold Earned
24,054
176
Minions Killed
113
0
Camps Cleared
0
633,706
Distance Traveled
556,948
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,520
1,047
111
10
0
208,080
0
L
Jing Wei
7,877
716
39
4
0
164,159
0
L
Merlin
8,471
770
60
5
0
182,191
3
L
Erlang Shen
7,706
701
14
1
0
210,598
0
W
Athena
9,353
850
23
2
0
228,618
0
W
Sol
9,603
873
42
4
0
197,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role