Player Matchup

Horus
Horus
FST_migasdaniel
Horus
Level 63
God Stats
0W - 1L
1,797 SR
Queue Stats
80W - 103L
1,429 Elo+
Party 1
Ullr
Ullr
NaveSilva
Ullr
Level 156
God Stats
9W - 13L
1,462 SR
Queue Stats
363W - 396L
1,459 Elo+
Party 1
Thanatos
Thanatos
Ttiimmy
Thanatos
Level 129
God Stats
1W - 3L
1,478 SR
Queue Stats
69W - 72L
1,501 Elo+
Solo
Ix Chel
Ix Chel
fernanduki3001
Ix Chel
Level 40
God Stats
2W - 1L
1,827 SR
Queue Stats
83W - 78L
1,443 Elo+
Solo
Bacchus
Bacchus
finnrd
Bacchus
Level 121
God Stats
18W - 12L
1,558 SR
Queue Stats
220W - 252L
1,432 Elo+
Party 1
Team Averages
Level 102
1,624 SR
1,453 Elo+

VS

Team Averages
Level 98
1,438 SR
1,470 Elo+
Ymir
Ymir
 
Ymir
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DATCOOKIE8326
Achilles
Level 103
God Stats
14W - 12L
1,475 SR
Queue Stats
597W - 588L
1,448 Elo+
Party 2
Ravana
Ravana
DAVINICX
Ravana
Level 100
God Stats
7W - 5L
1,439 SR
Queue Stats
501W - 494L
1,481 Elo+
Solo
Tiamat
Tiamat
Fawakaa
Tiamat
Level 164
God Stats
87W - 80L
1,577 SR
Queue Stats
821W - 780L
1,463 Elo+
Solo
Medusa
Medusa
Xvmb1705
Medusa
Level 89
God Stats
1W - 2L
1,197 SR
Queue Stats
343W - 328L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
6,115
408
2,116
11,138
4,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
13
2 / 8 / 5
7,484
499
8,275
12,545
3,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Ttiimmy
Thanatos
15
5 / 0 / 0
7,899
527
6,729
9,766
3,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
0 / 3 / 0
7,243
483
5,559
11,399
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
finnrd
Bacchus
10
1 / 2 / 5
7,153
477
6,351
12,593
11,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
4 / 2 / 4
7,593
506
7,458
11,185
3,337
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
DATCOOKIE8326
Achilles
14
7 / 1 / 4
9,085
606
9,307
9,563
7,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
DAVINICX
Ravana
13
4 / 3 / 5
7,543
503
7,861
10,778
7,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Fawakaa
Tiamat
16
1 / 0 / 2
8,942
596
5,010
6,394
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
Xvmb1705
Medusa
13
4 / 2 / 7
7,981
532
12,389
8,184
2,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
20
20
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
2
4
3
W
Achilles
DATCOOKIE8326
Achilles
7
1
4
9
W
Ravana
DAVINICX
Ravana
4
3
5
2.17
L
0
7
0
0
W
Tiamat
Fawakaa
Tiamat
1
0
2
2
L
Ullr
2
8
5
0.56
L
Thanatos
Ttiimmy
Thanatos
5
0
0
5
W
Medusa
Xvmb1705
Medusa
4
2
7
3.75
L
0
3
0
0
L
Bacchus
finnrd
Bacchus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,030
Damage
42,025
57,441
Taken
46,104
26,870
Mitigated
23,910
20,238
Healing
8,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,458
1,007
0
1,267
11,185
3,337
0
4,077
6,873
48,237
0
W
Achilles
DATCOOKIE8326
Achilles
9,307
1,396
0
2,147
9,563
7,192
440
657
8,716
1,476
59,045
W
Ravana
DAVINICX
Ravana
7,861
1,655
0
1,192
10,778
7,566
0
2,870
7,870
0
39,423
L
2,116
1,167
120
1,804
11,138
4,656
0
2,668
8,462
0
24,788
W
Tiamat
Fawakaa
Tiamat
5,010
696
0
1,790
6,394
3,288
0
2,146
4,002
62,328
1,743
L
Ullr
8,275
2,915
0
558
12,545
3,883
0
371
12,174
0
54,581
L
Thanatos
Ttiimmy
Thanatos
6,729
1,472
0
9,320
9,766
3,395
0
1,325
8,335
0
55,340
W
Medusa
Xvmb1705
Medusa
12,389
4,427
0
2,472
8,184
2,527
563
1,695
6,489
0
56,642
L
5,559
567
388
4,657
11,399
3,397
0
6,336
4,348
60,401
0
L
Bacchus
finnrd
Bacchus
6,351
863
640
2,751
12,593
11,539
0
1,557
11,036
21,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,894
Gold Earned
41,144
379
Minions Killed
448
0
Camps Cleared
0
1,413,554
Distance Traveled
1,592,581
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,593
506
72
5
0
315,722
0
W
Achilles
9,085
606
90
6
0
343,481
0
W
Ravana
7,543
503
56
4
0
301,336
0
L
Horus
6,115
408
41
3
0
282,522
0
W
Tiamat
8,942
596
150
10
0
326,493
4
L
Ullr
7,484
499
96
6
0
278,046
0
L
Thanatos
7,899
527
95
6
0
314,760
0
W
Medusa
7,981
532
80
5
0
305,549
0
L
Ix Chel
7,243
483
123
8
0
278,458
0
L
Bacchus
7,153
477
24
2
0
259,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role