Player Matchup

Kali
Kali
OblivionNerd
Kali
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 86L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
RockyCactus9
Ao Kuang
Level 81
God Stats
4W - 6L
1,439 SR
Queue Stats
112W - 97L
1,426 Elo+
Solo
Artemis
Artemis
TheIINSANEGodess
Artemis
Level 93
God Stats
22W - 17L
1,539 SR
Queue Stats
235W - 229L
1,407 Elo+
Solo
Nut
Nut
irexana
Nut
Level 35
God Stats
1W - 1L
1,206 SR
Queue Stats
2W - 5L
1,218 Elo+
Solo
Cabrakan
Cabrakan
xILLUMINATORx5
Cabrakan
Level 68
God Stats
2W - 0L
1,715 SR
Queue Stats
104W - 112L
1,382 Elo+
Solo
Team Averages
Level 77
1,480 SR
1,383 Elo+

VS

Team Averages
Level 53
1,462 SR
1,346 Elo+
Mercury
Mercury
CRANEO0O
Mercury
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,466 Elo+
Solo
Nu Wa
Nu Wa
Lordonionn
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,207 Elo+
Party 1
Chaac
Chaac
REYVOX
Chaac
Level 105
God Stats
6W - 1L
1,710 SR
Queue Stats
8W - 7L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Tony95320
Cthulhu
Level 46
God Stats
46W - 89L
1,384 SR
Queue Stats
46W - 89L
1,351 Elo+
Solo
Cupid
Cupid
mikmay
Cupid
Level 32
God Stats
1W - 7L
1,216 SR
Queue Stats
3W - 13L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 0
7,102
546
3,713
10,253
4,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
RockyCactus9
Ao Kuang
13
4 / 3 / 0
7,903
608
11,597
11,614
3,865
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 2 / 2
6,641
511
5,413
8,437
2,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nut
12
2 / 2 / 2
7,492
576
5,230
6,881
2,152
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
10
2 / 1 / 4
6,803
523
2,744
8,976
8,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CRANEO0O
Mercury
10
3 / 5 / 2
6,262
482
5,661
8,827
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
11
1 / 2 / 4
6,200
477
6,048
6,250
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
REYVOX
Chaac
12
2 / 3 / 2
6,907
531
7,556
15,991
7,886
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Tony95320
Cthulhu
10
0 / 0 / 0
5,957
458
2,562
3,010
1,050
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
mikmay
Cupid
9
3 / 6 / 0
6,299
485
3,207
8,631
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
14
Kills
9
9
Deaths
16
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
CRANEO0O
Mercury
3
5
2
0.8
L
Nu Wa
1
2
4
1.5
W
4
1
0
4
L
Chaac
REYVOX
Chaac
2
3
2
1
W
Ao Kuang
RockyCactus9
Ao Kuang
4
3
0
1.33
W
2
2
2
1.5
L
Cthulhu
Tony95320
Cthulhu
0
0
0
0
W
Nut
2
2
2
1.5
L
Cupid
mikmay
Cupid
3
6
0
0.5
W
Cabrakan
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,697
Damage
25,034
46,161
Taken
42,709
21,830
Mitigated
15,339
20,574
Healing
11,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CRANEO0O
Mercury
5,661
3,153
0
1,460
8,827
2,543
0
1,236
7,591
0
27,649
L
Nu Wa
6,048
1,196
0
1,900
6,250
1,611
0
840
5,410
34,455
0
W
3,713
1,837
0
4,354
10,253
4,179
0
993
9,260
0
50,477
L
Chaac
REYVOX
Chaac
7,556
2,859
0
6,064
15,991
7,886
0
10,620
5,371
0
40,742
W
Ao Kuang
RockyCactus9
Ao Kuang
11,597
3,448
0
7,973
11,614
3,865
0
553
11,061
47,197
0
W
5,413
1,703
0
3,796
8,437
2,833
792
2,402
6,035
0
40,999
L
Cthulhu
Tony95320
Cthulhu
2,562
0
0
0
3,010
1,050
249
0
3,010
33,686
0
W
Nut
5,230
2,868
0
2,857
6,881
2,152
1,071
2,425
4,456
0
50,965
L
Cupid
mikmay
Cupid
3,207
1,771
24
2,370
8,631
2,249
615
1,209
7,422
0
29,463
W
Cabrakan
2,744
571
0
1,594
8,976
8,801
130
2,237
6,739
15,354
2,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,941
Gold Earned
31,625
340
Minions Killed
229
0
Camps Cleared
0
1,229,027
Distance Traveled
1,232,785
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,262
482
46
4
0
259,164
0
L
Nu Wa
6,200
477
50
4
0
219,916
0
W
Kali
7,102
546
87
7
0
272,319
0
L
Chaac
6,907
531
52
4
0
252,454
0
W
Ao Kuang
7,903
608
73
6
0
227,651
4
W
Artemis
6,641
511
56
4
0
234,637
2
L
Cthulhu
5,957
458
38
3
0
290,166
0
W
Nut
7,492
576
91
7
0
249,782
0
L
Cupid
6,299
485
43
3
0
211,085
0
W
Cabrakan
6,803
523
33
3
0
244,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role