Player Matchup

Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GebMyBalls
Artemis
Level 198
God Stats
1W - 4L
1,154 SR
Queue Stats
238W - 269L
1,451 Elo+
Solo
Kumbhakarna
Kumbhakarna
GhyWaden
Kumbhakarna
Level 86
God Stats
3W - 2L
1,527 SR
Queue Stats
108W - 100L
1,484 Elo+
Solo
Loki
Loki
OrtizJXXIII
Loki
Level 118
God Stats
3W - 2L
1,439 SR
Queue Stats
91W - 67L
1,540 Elo+
Solo
Team Averages
Level 134
1,424 SR
1,495 Elo+

VS

Team Averages
Level 96
1,546 SR
1,462 Elo+
Hera
Hera
 
Hera
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cristocomekk
Neith
Level 131
God Stats
69W - 62L
1,534 SR
Queue Stats
244W - 255L
1,452 Elo+
Solo
Ne Zha
Ne Zha
GoldSniper BR
Ne Zha
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 103L
1,473 Elo+
Party 1
Chernobog
Chernobog
jason xd1234vc5
Chernobog
Level 104
God Stats
3W - 1L
1,698 SR
Queue Stats
62W - 75L
1,407 Elo+
Solo
Cthulhu
Cthulhu
willb0as
Cthulhu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 113L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
3 / 3 / 3
6,457
646
5,683
6,616
1,782
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
 
Baron Samedi
11
1 / 1 / 1
5,246
525
3,096
5,071
2,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Artemis
GebMyBalls
Artemis
10
5 / 0 / 2
6,303
630
5,360
4,326
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
GhyWaden
Kumbhakarna
9
1 / 1 / 8
5,950
595
3,168
9,281
6,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 2 / 5
5,935
594
1,700
8,196
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
6 / 2 / 0
6,858
686
7,768
6,169
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 1 / 0
6,656
666
3,884
5,455
1,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 2 / 2
5,719
572
1,346
9,413
3,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Chernobog
jason xd1234vc5
Chernobog
2
0 / 1 / 0
3,712
371
432
1,088
196
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
willb0as
Cthulhu
9
0 / 5 / 1
5,022
502
4,108
8,860
4,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
7
7
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
3
3
1.5
W
Baron Samedi
 
Baron Samedi
1
1
1
1.5
L
Hera
 
Hera
6
2
0
3
L
1
1
0
1
W
Artemis
GebMyBalls
Artemis
5
0
2
6
W
Kumbhakarna
GhyWaden
Kumbhakarna
1
1
8
5
L
0
2
2
0.5
W
1
2
5
1.75
L
Chernobog
jason xd1234vc5
Chernobog
0
1
0
0
L
Cthulhu
willb0as
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,007
Damage
17,538
33,490
Taken
30,985
14,294
Mitigated
12,400
11,543
Healing
9,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,683
780
0
3,143
6,616
1,782
0
3,484
2,936
37,022
1,111
W
Baron Samedi
 
Baron Samedi
3,096
98
70
1,725
5,071
2,822
0
0
5,071
30,163
0
L
Hera
 
Hera
7,768
1,216
0
1,266
6,169
2,247
0
2,713
3,456
38,161
514
L
3,884
1,474
0
2,459
5,455
1,491
818
2,477
2,648
0
47,160
W
Artemis
GebMyBalls
Artemis
5,360
2,603
0
2,193
4,326
1,075
942
2,481
1,759
0
33,558
W
Kumbhakarna
GhyWaden
Kumbhakarna
3,168
738
0
2,844
9,281
6,039
0
3,562
5,542
17,727
0
L
1,346
125
0
3,021
9,413
3,826
0
1,823
7,590
0
40,823
W
1,700
286
0
1,568
8,196
2,576
0
1,822
6,316
0
41,198
L
Chernobog
jason xd1234vc5
Chernobog
432
416
0
221
1,088
196
0
281
807
0
3,434
L
Cthulhu
willb0as
Cthulhu
4,108
169
825
1,274
8,860
4,640
0
4,025
4,756
20,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,891
Gold Earned
27,967
265
Minions Killed
274
0
Camps Cleared
0
989,899
Distance Traveled
867,560
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,457
646
66
7
0
204,940
1
W
Baron Samedi
5,246
525
44
4
0
178,988
3
L
Hera
6,858
686
91
9
0
227,279
0
L
Neith
6,656
666
83
8
0
174,406
0
W
Artemis
6,303
630
57
6
0
180,991
2
W
Kumbhakarna
5,950
595
27
3
0
185,798
4
L
Ne Zha
5,719
572
69
7
0
228,047
0
W
Loki
5,935
594
71
7
0
239,182
0
L
Chernobog
3,712
371
6
1
0
23,066
0
L
Cthulhu
5,022
502
25
3
0
214,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role