Player Matchup

Achilles
Achilles
Silver V
A9 CubanB 7
Achilles
Silver V
Level 66
God Stats
5W - 14L
1,332 SR
Queue Stats
92W - 131L
614 MMR
Solo
Sylvanus
Sylvanus
Silver IV
BSsnowball
Sylvanus
Silver IV
Level 137
God Stats
6W - 8L
1,329 SR
Queue Stats
61W - 79L
756 MMR
Party 1
Medusa
Medusa
Silver V
MrZcavenger
Medusa
Silver V
Level 62
God Stats
14W - 17L
1,348 SR
Queue Stats
211W - 239L
605 MMR
Solo
Hades
Hades
Gold IV
Necroxscythe
Hades
Gold IV
Level 142
God Stats
5W - 3L
1,624 SR
Queue Stats
55W - 58L
1,277 MMR
Solo
Bakasura
Bakasura
Silver V
deadprezz169
Bakasura
Silver V
Level 125
God Stats
4W - 1L
1,521 SR
Queue Stats
92W - 113L
642 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,431 SR
779 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 164
1,446 SR
988 MMR
Kuzenbo
Kuzenbo
Silver IV
 
Kuzenbo
Silver IV
Level 280
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver III
 
Hachiman
Silver III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
Nicolas1505
Scylla
Gold V
Level 159
God Stats
23W - 26L
1,529 SR
Queue Stats
349W - 348L
1,381 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
insidiousgrin
Gilgamesh
Silver V
Level 155
God Stats
2W - 7L
1,335 SR
Queue Stats
393W - 434L
580 MMR
Solo
Loki
Loki
Bronze III
toro-arisco701
Loki
Bronze III
Level 82
God Stats
14W - 24L
1,364 SR
Queue Stats
92W - 163L
-21 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A9 CubanB 7
Achilles
5
0 / 0 / 0
3,242
648
612
3,354
1,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
BSsnowball
Sylvanus
6
2 / 0 / 2
3,818
764
846
2,653
1,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
6
2 / 0 / 2
3,940
788
3,040
1,871
509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 1 / 0
3,893
779
963
2,354
622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bakasura
deadprezz169
Bakasura
6
0 / 1 / 1
3,227
645
396
4,554
1,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
BellonaMulanIzanamiOdin

VS

Bans
Ao KuangBacchusNu WaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
5
0 / 2 / 0
3,294
659
1,052
4,045
2,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Hachiman
 
Hachiman
6
0 / 1 / 0
3,029
606
1,039
2,513
515
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
7
2 / 1 / 0
3,909
782
1,716
1,919
475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
insidiousgrin
Gilgamesh
7
0 / 0 / 0
3,737
747
1,356
2,739
1,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

2
0 / 1 / 0
2,675
535
741
912
172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
2
2
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
0
0
L
Hachiman
 
Hachiman
0
1
0
0
W
Achilles
A9 CubanB 7
Achilles
0
0
0
0
W
Sylvanus
BSsnowball
Sylvanus
2
0
2
3
W
Medusa
2
0
2
3
W
1
1
0
1
L
Scylla
2
1
0
2
W
Bakasura
deadprezz169
Bakasura
0
1
1
0.5
L
Gilgamesh
insidiousgrin
Gilgamesh
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,857
Damage
5,904
14,786
Taken
12,128
5,328
Mitigated
5,362
7,458
Healing
3,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
1,052
612
0
692
4,045
2,919
0
359
3,686
7,737
1,538
L
Hachiman
 
Hachiman
1,039
858
0
836
2,513
515
0
236
2,277
0
11,107
W
Achilles
A9 CubanB 7
Achilles
612
62
0
1,596
3,354
1,500
0
0
3,178
0
12,285
W
Sylvanus
BSsnowball
Sylvanus
846
315
491
1,748
2,653
1,153
300
404
2,249
9,391
4,516
W
Medusa
3,040
2,103
0
417
1,871
509
0
542
1,329
0
20,246
W
963
163
230
1,319
2,354
622
0
1,111
1,039
18,361
0
L
Scylla
1,716
336
0
738
1,919
475
0
963
956
17,343
0
W
Bakasura
deadprezz169
Bakasura
396
187
0
1,657
4,554
1,544
0
361
4,153
0
13,131
L
Gilgamesh
insidiousgrin
Gilgamesh
1,356
371
0
1,076
2,739
1,281
0
0
2,623
0
15,598
L
741
298
0
216
912
172
0
207
705
0
3,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,120
Gold Earned
16,644
148
Minions Killed
122
0
Camps Cleared
0
485,826
Distance Traveled
452,420
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,294
659
15
3
0
96,837
0
L
Hachiman
3,029
606
18
4
0
110,919
0
W
Achilles
3,242
648
23
5
0
85,965
0
W
Sylvanus
3,818
764
32
6
0
84,789
2
W
Medusa
3,940
788
21
4
0
97,654
0
W
Hades
3,893
779
33
7
0
102,677
3
L
Scylla
3,909
782
48
10
0
100,634
0
W
Bakasura
3,227
645
39
8
0
114,741
0
L
Gilgamesh
3,737
747
36
7
0
105,206
0
L
Loki
2,675
535
5
1
0
38,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role