Player Matchup

Maui
Maui
ClownGoSoft x
Maui
Level 251
God Stats
62W - 67L
1,568 SR
Queue Stats
342W - 352L
1,567 Elo+
Solo
Zeus
Zeus
FreezingSerch
Zeus
Level 144
God Stats
7W - 12L
1,461 SR
Queue Stats
379W - 353L
1,553 Elo+
Solo
Olorun
Olorun
Roasterrr
Olorun
Level 147
God Stats
132W - 119L
1,616 SR
Queue Stats
288W - 259L
1,585 Elo+
Solo
Fenrir
Fenrir
Zeeboo
Fenrir
Level 149
God Stats
15W - 15L
1,547 SR
Queue Stats
177W - 142L
1,478 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZenMartian
Cu Chulainn
Level 232
God Stats
65W - 60L
1,544 SR
Queue Stats
948W - 881L
1,496 Elo+
Solo
Team Averages
Level 185
1,547 SR
1,536 Elo+

VS

Team Averages
Level 110
1,520 SR
1,503 Elo+
Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CreaterOfGods
Khepri
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 118L
1,455 Elo+
Solo
Cernunnos
Cernunnos
Kickerzzz
Cernunnos
Level 62
God Stats
8W - 10L
1,466 SR
Queue Stats
111W - 114L
1,493 Elo+
Solo
King Arthur
King Arthur
T4T00
King Arthur
Level 185
God Stats
9W - 14L
1,478 SR
Queue Stats
141W - 156L
1,489 Elo+
Solo
Anubis
Anubis
sucubunny
Anubis
Level 86
God Stats
18W - 7L
1,656 SR
Queue Stats
90W - 65L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
4,479
345
410
1,434
304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 4 / 2
6,652
512
5,317
7,476
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Olorun
Roasterrr
Olorun
15
9 / 3 / 0
9,599
738
14,712
11,870
4,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
Zeeboo
Fenrir
12
2 / 3 / 1
6,921
532
2,988
10,405
3,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Cu Chulainn
ZenMartian
Cu Chulainn
11
1 / 3 / 4
6,976
537
7,163
15,039
10,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 2 / 5
7,349
565
4,020
7,010
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 4
6,474
498
1,985
8,655
4,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
Kickerzzz
Cernunnos
14
1 / 4 / 1
7,225
556
5,944
11,922
4,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
T4T00
King Arthur
14
5 / 1 / 3
8,690
668
11,737
13,317
9,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
sucubunny
Anubis
15
7 / 2 / 5
8,384
645
8,971
9,610
4,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
12
Kills
14
14
Deaths
12
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
2
5
1.75
L
0
1
0
0
W
0
3
4
0.67
L
0
4
2
0.25
W
Cernunnos
Kickerzzz
Cernunnos
1
4
1
0.38
L
Olorun
Roasterrr
Olorun
9
3
0
3
W
King Arthur
T4T00
King Arthur
5
1
3
6.5
L
Fenrir
Zeeboo
Fenrir
2
3
1
0.83
L
Cu Chulainn
ZenMartian
Cu Chulainn
1
3
4
1
W
Anubis
sucubunny
Anubis
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,590
Damage
32,657
46,224
Taken
50,514
21,467
Mitigated
26,852
12,752
Healing
16,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,020
301
0
1,241
7,010
3,963
0
3,297
3,713
42,869
1,409
L
410
273
0
497
1,434
304
0
365
1,069
5,277
1,432
W
1,985
354
1,938
1,525
8,655
4,944
126
5,047
3,608
15,952
501
L
5,317
428
0
1,690
7,476
1,853
0
5,388
2,088
42,507
447
W
Cernunnos
Kickerzzz
Cernunnos
5,944
3,365
0
3,093
11,922
4,407
0
7,933
3,989
0
53,257
L
Olorun
Roasterrr
Olorun
14,712
7,866
180
6,005
11,870
4,853
272
2,540
9,330
78,516
0
W
King Arthur
T4T00
King Arthur
11,737
1,964
0
2,533
13,317
9,016
34
955
12,362
110
61,224
L
Fenrir
Zeeboo
Fenrir
2,988
585
0
1,669
10,405
3,911
0
4,648
5,757
0
49,804
L
Cu Chulainn
ZenMartian
Cu Chulainn
7,163
1,957
0
2,711
15,039
10,546
0
1,782
13,257
0
45,880
W
Anubis
sucubunny
Anubis
8,971
205
0
6,192
9,610
4,522
23
3,081
6,529
71,386
1,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,627
Gold Earned
38,122
397
Minions Killed
411
0
Camps Cleared
0
1,085,501
Distance Traveled
1,360,454
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,349
565
104
8
0
287,030
3
L
Maui
4,479
345
14
1
0
43,260
0
W
Khepri
6,474
498
21
2
0
281,230
7
L
Zeus
6,652
512
88
7
0
250,337
4
W
Cernunnos
7,225
556
82
6
0
247,301
0
L
Olorun
9,599
738
126
10
0
259,709
5
W
King Arthur
8,690
668
98
8
0
256,053
4
L
Fenrir
6,921
532
89
7
0
281,697
0
L
Cu Chulainn
6,976
537
80
6
0
250,498
0
W
Anubis
8,384
645
106
8
0
288,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role