Player Matchup

Bastet
Bastet
GeeboChrist
Bastet
Level 108
God Stats
29W - 21L
1,584 SR
Queue Stats
132W - 136L
1,513 Elo+
Solo
Maui
Maui
IllegalHonduran
Maui
Level 111
God Stats
46W - 29L
1,508 SR
Queue Stats
177W - 147L
1,514 Elo+
Party 1
Sylvanus
Sylvanus
P1xT0
Sylvanus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 57L
1,422 Elo+
Solo
Yu Huang
Yu Huang
choochiii
Yu Huang
Level 88
God Stats
7W - 4L
1,470 SR
Queue Stats
63W - 59L
1,475 Elo+
Party 1
Ullr
Ullr
xXMOOSEWARRIORXx
Ullr
Level 123
God Stats
22W - 22L
1,481 SR
Queue Stats
155W - 128L
1,476 Elo+
Solo
Team Averages
Level 95
1,509 SR
1,480 Elo+

VS

Team Averages
Level 117
1,454 SR
1,487 Elo+
King Arthur
King Arthur
Aigokeiros
King Arthur
Level 147
God Stats
14W - 17L
1,501 SR
Queue Stats
153W - 159L
1,489 Elo+
Solo
Da Ji
Da Ji
Tiburoncin619
Da Ji
Level 127
God Stats
0W - 3L
1,158 SR
Queue Stats
84W - 84L
1,492 Elo+
Solo
Danzaburou
Danzaburou
Tyler4304
Danzaburou
Level 48
God Stats
98W - 70L
1,638 SR
Queue Stats
144W - 119L
1,501 Elo+
Solo
Fafnir
Fafnir
baphomets-bae
Fafnir
Level 156
God Stats
1W - 3L
1,504 SR
Queue Stats
198W - 195L
1,434 Elo+
Solo
Ra
Ra
vue_123
Ra
Level 108
God Stats
32W - 38L
1,470 SR
Queue Stats
704W - 683L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
8 / 4 / 5
7,396
569
7,850
11,771
4,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
2 / 1 / 4
7,728
594
5,298
9,029
7,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
P1xT0
Sylvanus
11
0 / 1 / 6
6,656
512
4,922
9,802
6,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Yu Huang
choochiii
Yu Huang
14
7 / 4 / 4
8,143
626
10,951
7,249
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 4 / 2
6,753
519
7,096
11,545
3,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aigokeiros
King Arthur
12
1 / 4 / 3
6,896
530
6,157
10,668
8,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
8 / 6 / 1
7,462
574
8,320
13,158
5,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Tyler4304
Danzaburou
12
2 / 5 / 0
6,454
496
8,816
11,874
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 4 / 7
6,666
513
4,963
12,773
12,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 2 / 2
7,709
593
5,002
9,035
2,155
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
21
Kills
14
14
Deaths
21
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aigokeiros
King Arthur
1
4
3
0.63
W
Bastet
8
4
5
2.63
W
2
1
4
4
W
Sylvanus
P1xT0
Sylvanus
0
1
6
3
L
8
6
1
1.42
L
Danzaburou
Tyler4304
Danzaburou
2
5
0
0.4
L
0
4
7
0.88
W
Yu Huang
choochiii
Yu Huang
7
4
4
2.25
L
3
2
2
2
W
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,117
Damage
33,258
49,396
Taken
57,508
23,935
Mitigated
31,442
14,574
Healing
17,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aigokeiros
King Arthur
6,157
860
0
2,379
10,668
8,727
0
4,112
6,556
0
41,179
W
Bastet
7,850
2,116
0
2,560
11,771
4,288
0
2,296
9,475
0
34,113
W
5,298
1,180
0
2,190
9,029
7,610
0
1,383
7,646
41,780
10,332
W
Sylvanus
P1xT0
Sylvanus
4,922
2,526
2,816
4,701
9,802
6,285
218
1,132
8,670
17,818
1,015
L
8,320
1,088
0
2,070
13,158
5,071
0
4,103
9,055
0
47,182
L
Danzaburou
Tyler4304
Danzaburou
8,816
4,779
0
5,912
11,874
2,998
0
3,243
8,631
0
51,481
L
4,963
2,041
0
2,371
12,773
12,491
0
5,044
7,729
18,901
0
W
Yu Huang
choochiii
Yu Huang
10,951
915
0
375
7,249
2,307
0
1,608
5,641
48,376
0
L
5,002
195
456
4,498
9,035
2,155
108
4,381
4,654
50,417
327
W
7,096
3,167
0
1,932
11,545
3,445
630
3,518
8,027
0
49,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,676
Gold Earned
35,187
340
Minions Killed
348
0
Camps Cleared
0
1,246,214
Distance Traveled
1,251,229
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,896
530
79
6
0
238,434
3
W
Bastet
7,396
569
45
3
0
282,211
2
W
Maui
7,728
594
97
7
0
243,125
4
W
Sylvanus
6,656
512
33
3
0
227,624
0
L
Da Ji
7,462
574
66
5
0
283,929
0
L
Danzaburou
6,454
496
81
6
0
235,863
0
L
Fafnir
6,666
513
28
2
0
244,799
4
W
Yu Huang
8,143
626
73
6
0
261,382
1
L
Ra
7,709
593
94
7
0
248,204
0
W
Ullr
6,753
519
92
7
0
231,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role