Player Matchup

Tiamat
Tiamat
CutZ4
Tiamat
Level 128
God Stats
1W - 2L
1,388 SR
Queue Stats
148W - 152L
1,494 Elo+
Solo
Ra
Ra
LiquidSpartan
Ra
Level 156
God Stats
0W - 1L
1,451 SR
Queue Stats
10W - 28L
1,307 Elo+
Party 1
Charybdis
Charybdis
Orbiting_Death
Charybdis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,198 Elo+
Solo
Ganesha
Ganesha
Spartacus9X
Ganesha
Level 183
God Stats
1W - 3L
1,307 SR
Queue Stats
18W - 45L
1,316 Elo+
Party 1
Amaterasu
Amaterasu
yungclick
Amaterasu
Level 128
God Stats
0W - 2L
1,629 SR
Queue Stats
12W - 35L
1,284 Elo+
Party 1
Team Averages
Level 139
1,455 SR
1,320 Elo+

VS

Team Averages
Level 143
1,545 SR
1,492 Elo+
Bellona
Bellona
N1GHTRIDER420
Bellona
Level 154
God Stats
9W - 7L
1,500 SR
Queue Stats
462W - 533L
1,443 Elo+
Solo
Medusa
Medusa
SUPER RUCO
Medusa
Level 159
God Stats
2W - 0L
1,572 SR
Queue Stats
87W - 92L
1,444 Elo+
Solo
Yu Huang
Yu Huang
Spartanking5595
Yu Huang
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 74L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
VibingCJ
Kuzenbo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 155L
1,514 Elo+
Solo
Ra
Ra
lichbane1
Ra
Level 123
God Stats
3W - 1L
1,652 SR
Queue Stats
216W - 202L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CutZ4
Tiamat
17
6 / 3 / 6
9,718
810
13,492
9,835
5,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

20
10 / 4 / 7
10,994
916
13,007
12,572
5,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
Orbiting_Death
Charybdis
8
0 / 3 / 1
6,397
533
1,498
5,036
1,371
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ganesha
Spartacus9X
Ganesha
14
0 / 7 / 9
8,314
693
8,564
12,563
8,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
yungclick
Amaterasu
15
2 / 4 / 8
8,610
718
5,710
23,610
10,665
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
1 / 3 / 15
10,042
837
12,832
16,030
14,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
SUPER RUCO
Medusa
16
6 / 6 / 5
10,237
853
12,923
13,108
4,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Yu Huang
19
7 / 3 / 7
12,217
1,018
14,832
8,270
3,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
VibingCJ
Kuzenbo
16
3 / 3 / 8
10,983
915
7,475
19,206
24,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
4 / 3 / 11
10,473
873
11,738
10,073
4,160
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
67
18
Kills
21
21
Deaths
18
31
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CutZ4
Tiamat
6
3
6
3
L
10
4
7
3.38
W
Bellona
1
3
15
2.83
L
Charybdis
Orbiting_Death
Charybdis
0
3
1
0.17
W
Medusa
SUPER RUCO
Medusa
6
6
5
1.42
L
Ganesha
Spartacus9X
Ganesha
0
7
9
0.64
W
Yu Huang
7
3
7
3.5
W
Kuzenbo
VibingCJ
Kuzenbo
3
3
8
2.33
W
4
3
11
3.17
L
Amaterasu
yungclick
Amaterasu
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,271
Damage
59,800
63,616
Taken
66,687
32,193
Mitigated
51,986
24,409
Healing
27,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CutZ4
Tiamat
13,492
607
616
2,429
9,835
5,922
0
4,802
4,522
26,317
0
L
13,007
242
5,285
5,023
12,572
5,732
0
6,000
6,154
44,419
0
W
Bellona
12,832
1,529
52
3,109
16,030
14,950
527
6,847
9,183
155
19,483
L
Charybdis
Orbiting_Death
Charybdis
1,498
175
200
577
5,036
1,371
0
3,939
963
0
3,702
W
Medusa
SUPER RUCO
Medusa
12,923
4,910
211
414
13,108
4,949
3,444
9,211
3,820
0
26,729
L
Ganesha
Spartacus9X
Ganesha
8,564
287
289
843
12,563
8,503
0
7,424
4,699
13,415
79
W
Yu Huang
14,832
824
0
517
8,270
3,406
1,384
5,283
2,987
37,667
0
W
Kuzenbo
VibingCJ
Kuzenbo
7,475
2,775
4,942
6,579
19,206
24,521
193
6,911
12,295
17,700
0
W
11,738
1,380
7,975
3,567
10,073
4,160
1,247
6,655
3,418
28,987
558
L
Amaterasu
yungclick
Amaterasu
5,710
1,627
53
9,094
23,610
10,665
0
10,381
12,275
0
10,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,033
Gold Earned
53,952
122
Minions Killed
167
0
Camps Cleared
0
850,087
Distance Traveled
1,153,687
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,718
810
35
3
0
230,990
3
L
Ra
10,994
916
65
5
0
219,997
0
W
Bellona
10,042
837
18
2
0
265,553
0
L
Charybdis
6,397
533
8
1
0
64,218
0
W
Medusa
10,237
853
33
3
0
200,520
0
L
Ganesha
8,314
693
2
0
0
138,488
0
W
Yu Huang
12,217
1,018
60
5
0
212,441
0
W
Kuzenbo
10,983
915
16
1
0
222,917
0
W
Ra
10,473
873
40
3
0
252,256
0
L
Amaterasu
8,610
718
12
1
0
196,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role