Player Matchup

Bakasura
Bakasura
Divinity TaZe
Bakasura
Level 86
God Stats
1W - 1L
1,357 SR
Queue Stats
4W - 14L
1,094 Elo+
Party 1
Raijin
Raijin
UltimoFilly016
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,330 Elo+
Party 1
Odin
Odin
WackySquids
Odin
Level 104
God Stats
1W - 0L
1,770 SR
Queue Stats
5W - 7L
1,312 Elo+
Party 1
Team Averages
Level 73
1,542 SR
1,245 Elo+

VS

Team Averages
Level 64
1,470 SR
1,317 Elo+
Da Ji
Da Ji
LordAizensBich
Da Ji
Level 57
God Stats
16W - 17L
1,430 SR
Queue Stats
75W - 91L
1,285 Elo+
Solo
Xing Tian
Xing Tian
Shad4ruga
Xing Tian
Level 69
God Stats
1W - 5L
1,474 SR
Queue Stats
15W - 27L
1,296 Elo+
Solo
Olorun
Olorun
Sircapsalot5150
Olorun
Level 65
God Stats
34W - 32L
1,504 SR
Queue Stats
35W - 34L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Divinity TaZe
Bakasura
15
3 / 0 / 1
8,559
856
7,603
5,641
2,787
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 4 / 3
7,672
767
4,135
4,940
1,376
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 1 / 4
7,989
799
4,237
6,387
2,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,607
761
2,228
3,416
1,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Shad4ruga
Xing Tian
12
1 / 0 / 1
7,284
728
3,638
8,839
7,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
3 / 3 / 2
8,460
846
5,263
7,658
2,511
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
4
Kills
5
5
Deaths
4
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Divinity TaZe
Bakasura
3
0
1
3.5
L
1
1
2
2
L
Xing Tian
Shad4ruga
Xing Tian
1
0
1
1.5
L
3
3
2
1.33
W
1
4
3
0.63
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,975
Damage
11,129
16,968
Taken
19,913
6,970
Mitigated
11,817
2,975
Healing
2,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Divinity TaZe
Bakasura
7,603
4,901
0
1,912
5,641
2,787
0
2,157
3,484
0
19,081
L
2,228
707
0
548
3,416
1,476
0
296
2,785
0
14,971
L
Xing Tian
Shad4ruga
Xing Tian
3,638
183
0
651
8,839
7,830
0
1,844
6,380
17,799
0
L
5,263
845
254
1,246
7,658
2,511
0
2,022
5,128
29,901
2,050
W
4,135
369
0
0
4,940
1,376
0
3,390
1,550
13,387
0
W
4,237
529
0
1,063
6,387
2,807
0
3,333
3,054
0
30,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,220
Gold Earned
23,351
115
Minions Killed
115
0
Camps Cleared
0
572,611
Distance Traveled
529,122
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,559
856
53
5
0
205,642
0
L
Da Ji
7,607
761
25
3
0
185,138
5
L
Xing Tian
7,284
728
20
2
0
172,452
0
L
Olorun
8,460
846
70
7
0
171,532
0
W
Raijin
7,672
767
11
1
0
164,995
0
W
Odin
7,989
799
51
5
0
201,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role