Player Matchup

Hades
Hades
 
Hades
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Dot_It_BLUE
Surtr
Level 109
God Stats
538W - 466L
1,509 SR
Queue Stats
538W - 467L
1,476 Elo+
Solo
Persephone
Persephone
HelloBunzzz
Persephone
Level 190
God Stats
1W - 0L
1,766 SR
Queue Stats
169W - 160L
1,520 Elo+
Party 2
Fafnir
Fafnir
JustCaLLMeShini
Fafnir
Level 122
God Stats
19W - 5L
1,570 SR
Queue Stats
56W - 48L
1,515 Elo+
Party 2
Nut
Nut
Parrkss
Nut
Level 55
God Stats
20W - 17L
1,430 SR
Queue Stats
112W - 112L
1,467 Elo+
Solo
Team Averages
Level 108
1,555 SR
1,496 Elo+

VS

Team Averages
Level 93
1,511 SR
1,488 Elo+
King Arthur
King Arthur
ANGSNAZZY2
King Arthur
Level 143
God Stats
6W - 10L
1,397 SR
Queue Stats
198W - 188L
1,521 Elo+
Solo
Kali
Kali
IMAN0223
Kali
Level 102
God Stats
17W - 7L
1,757 SR
Queue Stats
425W - 355L
1,528 Elo+
Party 1
Hou Yi
Hou Yi
RaunchOctaparu
Hou Yi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,538 Elo+
Solo
Anubis
Anubis
Xansable
Anubis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,343 Elo+
Solo
Cabrakan
Cabrakan
thearchdork
Cabrakan
Level 135
God Stats
2W - 5L
1,399 SR
Queue Stats
307W - 270L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
4 / 2 / 2
6,353
578
3,644
5,741
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 2 / 1
6,626
602
10,048
11,572
6,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Persephone
HelloBunzzz
Persephone
10
2 / 1 / 0
6,083
553
4,112
5,876
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 5
6,067
552
3,207
5,950
5,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nut
14
6 / 0 / 0
7,639
694
7,620
8,320
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ANGSNAZZY2
King Arthur
10
1 / 4 / 0
5,992
545
7,435
14,095
8,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kali
10
3 / 1 / 1
5,764
524
3,706
8,557
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

9
0 / 5 / 0
5,169
470
5,094
8,238
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
Xansable
Anubis
10
1 / 3 / 1
5,823
529
2,911
6,300
2,733
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cabrakan
thearchdork
Cabrakan
9
0 / 2 / 0
5,157
469
2,079
6,299
5,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
15
Kills
5
5
Deaths
15
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
2
2
2.5
L
King Arthur
ANGSNAZZY2
King Arthur
1
4
0
0.25
W
3
2
1
1.75
W
Persephone
HelloBunzzz
Persephone
2
1
0
2
L
Kali
3
1
1
3.5
W
0
0
5
2.5
W
Nut
6
0
0
6
L
0
5
0
0
L
Anubis
Xansable
Anubis
1
3
1
0.5
L
Cabrakan
thearchdork
Cabrakan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,631
Damage
21,225
37,459
Taken
43,489
17,440
Mitigated
21,905
19,765
Healing
15,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
3,644
247
190
2,729
5,741
2,016
219
1,268
4,473
35,300
0
L
King Arthur
ANGSNAZZY2
King Arthur
7,435
593
0
4,700
14,095
8,203
0
1,315
12,050
0
39,444
W
10,048
3,296
0
5,612
11,572
6,400
0
0
11,572
1,777
42,453
W
Persephone
HelloBunzzz
Persephone
4,112
371
0
2,599
5,876
1,360
0
1,593
4,282
41,133
652
L
Kali
3,706
2,099
0
4,237
8,557
3,081
0
2,213
6,304
0
35,271
W
3,207
485
0
2,504
5,950
5,017
0
1,615
4,335
13,952
736
W
Nut
7,620
5,530
0
6,131
8,320
2,647
354
514
7,806
0
65,924
L
5,094
2,143
0
2,468
8,238
2,286
0
828
7,410
0
40,255
L
Anubis
Xansable
Anubis
2,911
90
0
2,475
6,300
2,733
0
3,938
2,362
44,041
0
L
Cabrakan
thearchdork
Cabrakan
2,079
280
0
1,579
6,299
5,602
0
3,384
2,915
7,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,768
Gold Earned
27,905
348
Minions Killed
300
0
Camps Cleared
0
1,029,870
Distance Traveled
998,621
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,353
578
69
6
0
211,073
0
L
King Arthur
5,992
545
79
7
0
209,007
0
W
Surtr
6,626
602
65
6
0
202,313
0
W
Persephone
6,083
553
76
7
0
215,287
1
L
Kali
5,764
524
62
6
0
219,955
0
W
Fafnir
6,067
552
24
2
0
217,659
6
W
Nut
7,639
694
114
10
0
183,538
0
L
Hou Yi
5,169
470
66
6
0
170,913
0
L
Anubis
5,823
529
84
8
0
207,830
3
L
Cabrakan
5,157
469
9
1
0
190,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role