Player Matchup

Xing Tian
Xing Tian
DaWay_i_Live
Xing Tian
Level 65
God Stats
1W - 1L
1,707 SR
Queue Stats
124W - 138L
1,511 Elo+
Party 2
Mercury
Mercury
I Settzer I
Mercury
Level 128
God Stats
15W - 8L
1,657 SR
Queue Stats
129W - 121L
1,527 Elo+
Solo
Thoth
Thoth
Jaldabaoth21121
Thoth
Level 69
God Stats
0W - 1L
1,549 SR
Queue Stats
121W - 104L
1,537 Elo+
Party 2
Bacchus
Bacchus
Skull_ghost735
Bacchus
Level 42
God Stats
16W - 10L
1,687 SR
Queue Stats
67W - 75L
1,517 Elo+
Party 2
Cernunnos
Cernunnos
legendfo117
Cernunnos
Level 178
God Stats
1W - 4L
1,279 SR
Queue Stats
487W - 530L
1,481 Elo+
Solo
Team Averages
Level 96
1,576 SR
1,515 Elo+

VS

Team Averages
Level 79
1,553 SR
1,501 Elo+
Osiris
Osiris
 
Osiris
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BradyLuv
Danzaburou
Level 60
God Stats
3W - 0L
1,641 SR
Queue Stats
62W - 79L
1,486 Elo+
Party 3
Ao Kuang
Ao Kuang
Hirbooty
Ao Kuang
Level 106
God Stats
8W - 5L
1,613 SR
Queue Stats
30W - 29L
1,513 Elo+
Party 3
Nu Wa
Nu Wa
Samuzut
Nu Wa
Level 35
God Stats
5W - 3L
1,512 SR
Queue Stats
14W - 9L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DaWay_i_Live
Xing Tian
9
1 / 1 / 0
5,177
647
4,780
7,092
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
I Settzer I
Mercury
5
0 / 1 / 0
3,682
460
860
3,797
998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 0
5,557
695
2,700
2,723
646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 2 / 1
4,311
539
2,745
6,626
4,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
legendfo117
Cernunnos
8
2 / 2 / 0
4,737
592
2,917
4,067
1,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
1 / 1 / 0
5,358
670
3,693
7,722
3,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
 
Cthulhu
8
2 / 0 / 2
5,105
638
4,430
5,599
3,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
BradyLuv
Danzaburou
9
1 / 1 / 3
4,859
607
2,874
4,607
1,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ao Kuang
Hirbooty
Ao Kuang
9
2 / 1 / 3
5,148
644
1,390
6,051
1,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
Samuzut
Nu Wa
10
0 / 1 / 0
5,202
650
2,571
3,001
520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
4
Kills
6
6
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
1
0
1
W
Cthulhu
 
Cthulhu
2
0
2
3
W
Danzaburou
BradyLuv
Danzaburou
1
1
3
2.5
L
Xing Tian
DaWay_i_Live
Xing Tian
1
1
0
1
W
Ao Kuang
Hirbooty
Ao Kuang
2
1
3
3.5
L
Mercury
I Settzer I
Mercury
0
1
0
0
L
1
0
0
1
W
Nu Wa
Samuzut
Nu Wa
0
1
0
0
L
0
2
1
0.25
L
Cernunnos
legendfo117
Cernunnos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,002
Damage
14,958
24,305
Taken
26,980
10,225
Mitigated
10,793
5,745
Healing
10,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,693
1,578
0
2,947
7,722
3,577
0
4,226
2,942
0
32,416
W
Cthulhu
 
Cthulhu
4,430
223
0
1,660
5,599
3,848
0
1,501
4,098
19,319
297
W
Danzaburou
BradyLuv
Danzaburou
2,874
805
0
848
4,607
1,305
104
860
3,747
0
30,465
L
Xing Tian
DaWay_i_Live
Xing Tian
4,780
66
0
1,125
7,092
2,827
0
170
6,842
26,900
0
W
Ao Kuang
Hirbooty
Ao Kuang
1,390
278
0
3,671
6,051
1,543
0
534
5,405
29,699
965
L
Mercury
I Settzer I
Mercury
860
544
0
260
3,797
998
0
1,605
2,063
0
9,360
L
2,700
80
0
1,000
2,723
646
0
898
1,592
40,712
522
W
Nu Wa
Samuzut
Nu Wa
2,571
268
0
940
3,001
520
0
1,977
824
29,203
0
L
2,745
84
0
2,281
6,626
4,672
0
2,786
3,732
8,552
1,838
L
Cernunnos
legendfo117
Cernunnos
2,917
1,273
0
1,079
4,067
1,082
0
2,295
1,692
0
20,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,464
Gold Earned
25,672
236
Minions Killed
287
0
Camps Cleared
0
833,261
Distance Traveled
878,345
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,358
670
59
7
0
160,870
0
W
Cthulhu
5,105
638
20
3
0
183,334
5
W
Danzaburou
4,859
607
74
9
0
169,853
0
L
Xing Tian
5,177
647
55
7
0
174,383
2
W
Ao Kuang
5,148
644
63
8
0
200,329
0
L
Mercury
3,682
460
21
3
0
115,296
1
L
Thoth
5,557
695
100
13
0
201,416
0
W
Nu Wa
5,202
650
71
9
0
163,959
0
L
Bacchus
4,311
539
17
2
0
185,150
0
L
Cernunnos
4,737
592
43
5
0
157,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role