Player Matchup

Awilix
Awilix
CheckTheeTape
Awilix
Level 118
God Stats
25W - 15L
1,673 SR
Queue Stats
299W - 276L
1,529 Elo+
Party 2
Maui
Maui
Dwizzilla
Maui
Level 99
God Stats
2W - 3L
1,320 SR
Queue Stats
45W - 50L
1,483 Elo+
Party 2
Charybdis
Charybdis
MayDay802
Charybdis
Level 124
God Stats
2W - 5L
1,261 SR
Queue Stats
35W - 35L
1,470 Elo+
Solo
Charon
Charon
dialektike
Charon
Level 200
God Stats
9W - 19L
1,341 SR
Queue Stats
450W - 485L
1,509 Elo+
Party 2
Ra
Ra
sacrilege
Ra
Level 172
God Stats
4W - 6L
1,527 SR
Queue Stats
178W - 177L
1,472 Elo+
Solo
Team Averages
Level 143
1,424 SR
1,493 Elo+

VS

Team Averages
Level 73
1,438 SR
1,439 Elo+
Sylvanus
Sylvanus
gamble12643
Sylvanus
Level 57
God Stats
0W - 2L
1,313 SR
Queue Stats
12W - 17L
1,415 Elo+
Party 1
Neith
Neith
imreallybadguys
Neith
Level 49
God Stats
7W - 8L
1,544 SR
Queue Stats
111W - 117L
1,518 Elo+
Solo
Mulan
Mulan
poke_spirit
Mulan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,439 Elo+
Party 1
Arachne
Arachne
seko_del_to
Arachne
Level 35
God Stats
3W - 11L
1,374 SR
Queue Stats
9W - 27L
1,295 Elo+
Solo
Ix Chel
Ix Chel
srninstlga
Ix Chel
Level 158
God Stats
6W - 9L
1,459 SR
Queue Stats
160W - 154L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 1
6,487
649
4,623
5,617
2,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
8
0 / 1 / 3
4,953
495
1,994
5,104
3,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
MayDay802
Charybdis
10
1 / 2 / 1
5,730
573
4,921
7,271
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
dialektike
Charon
11
2 / 1 / 0
6,336
634
5,795
6,716
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 0 / 0
6,558
656
1,443
2,583
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
gamble12643
Sylvanus
9
0 / 1 / 3
5,445
545
3,060
7,048
4,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 2 / 0
5,537
554
5,883
5,451
1,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 1
4,654
465
2,419
7,623
2,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
seko_del_to
Arachne
8
1 / 4 / 1
4,611
461
1,472
6,798
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ix Chel
srninstlga
Ix Chel
10
0 / 1 / 0
5,209
521
1,183
6,065
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
10
Kills
4
4
Deaths
10
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
W
Maui
0
1
3
1.5
W
Charybdis
MayDay802
Charybdis
1
2
1
0.75
W
Charon
dialektike
Charon
2
1
0
2
L
Sylvanus
gamble12643
Sylvanus
0
1
3
1.5
L
3
2
0
1.5
L
0
2
1
0.25
W
1
0
0
1
L
Arachne
seko_del_to
Arachne
1
4
1
0.38
L
Ix Chel
srninstlga
Ix Chel
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,776
Damage
14,017
27,291
Taken
32,985
11,254
Mitigated
11,903
7,601
Healing
10,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,623
1,496
0
793
5,617
2,108
0
131
5,486
0
47,728
W
Maui
1,994
516
0
578
5,104
3,494
0
1,392
3,712
6,586
0
W
Charybdis
MayDay802
Charybdis
4,921
2,567
0
3,417
7,271
2,000
0
1,537
5,734
0
45,864
W
Charon
dialektike
Charon
5,795
586
0
625
6,716
2,895
76
0
6,716
37,439
2,074
L
Sylvanus
gamble12643
Sylvanus
3,060
1,191
558
3,298
7,048
4,558
0
1,166
5,863
11,094
0
L
5,883
1,921
0
1,488
5,451
1,471
0
988
4,463
0
45,627
L
2,419
123
0
1,174
7,623
2,458
0
3,573
3,389
0
18,231
W
1,443
172
495
1,693
2,583
757
1,181
1,041
1,400
46,065
1,750
L
Arachne
seko_del_to
Arachne
1,472
1,472
0
1,564
6,798
1,657
0
1,325
5,295
0
18,111
L
Ix Chel
srninstlga
Ix Chel
1,183
175
103
2,255
6,065
1,759
0
882
5,183
33,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,064
Gold Earned
25,456
355
Minions Killed
257
0
Camps Cleared
0
1,028,332
Distance Traveled
987,727
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,487
649
76
8
0
272,479
2
W
Maui
4,953
495
12
1
0
195,248
0
W
Charybdis
5,730
573
85
9
0
182,938
1
W
Charon
6,336
634
75
8
0
179,697
0
L
Sylvanus
5,445
545
14
1
0
192,686
0
L
Neith
5,537
554
84
8
0
177,958
0
L
Mulan
4,654
465
45
5
0
193,971
0
W
Ra
6,558
656
107
11
0
197,970
0
L
Arachne
4,611
461
35
4
0
216,872
3
L
Ix Chel
5,209
521
79
8
0
206,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role