Player Matchup

Ra
Ra
 
Ra
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
TNT AVieI
Chang'e
Level 120
God Stats
16W - 18L
1,474 SR
Queue Stats
255W - 223L
1,485 Elo+
Solo
Cthulhu
Cthulhu
TheLeatherDaddy
Cthulhu
Level 111
God Stats
15W - 12L
1,597 SR
Queue Stats
101W - 106L
1,514 Elo+
Solo
Medusa
Medusa
oP V1P
Medusa
Level 93
God Stats
188W - 162L
1,609 SR
Queue Stats
410W - 393L
1,533 Elo+
Solo
Team Averages
Level 124
1,536 SR
1,506 Elo+

VS

Team Averages
Level 129
1,532 SR
1,502 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BetoMor
Bellona
Level 124
God Stats
16W - 12L
1,480 SR
Queue Stats
40W - 34L
1,569 Elo+
Solo
Raijin
Raijin
Kinglet
Raijin
Level 128
God Stats
2W - 1L
1,830 SR
Queue Stats
282W - 274L
1,508 Elo+
Solo
Ymir
Ymir
ily-kaiju
Ymir
Level 121
God Stats
1W - 2L
1,250 SR
Queue Stats
60W - 59L
1,488 Elo+
Solo
Fenrir
Fenrir
old_goose17
Fenrir
Level 83
God Stats
0W - 1L
1,599 SR
Queue Stats
43W - 57L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
2 / 0 / 2
4,230
846
2,072
2,621
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
 
Thanatos
6
2 / 0 / 1
3,495
699
468
3,127
936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
TNT AVieI
Chang'e
7
0 / 0 / 0
3,309
662
1,743
3,473
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
1 / 0 / 1
3,901
780
2,169
2,733
1,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
oP V1P
Medusa
6
1 / 0 / 1
3,628
726
1,893
1,473
338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
6
0 / 1 / 0
3,351
670
1,233
2,244
584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
BetoMor
Bellona
7
0 / 0 / 0
3,890
778
1,446
4,089
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Raijin
Kinglet
Raijin
4
0 / 2 / 0
2,951
590
739
1,807
378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
5
0 / 1 / 0
3,463
693
359
3,658
2,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
4
0 / 2 / 0
2,885
577
1,513
3,847
948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
6
Kills
0
0
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
2
3
W
Thanatos
 
Thanatos
2
0
1
2.5
L
Xbalanque
 
Xbalanque
0
1
0
0
L
Bellona
BetoMor
Bellona
0
0
0
0
L
Raijin
Kinglet
Raijin
0
2
0
0
W
Chang'e
TNT AVieI
Chang'e
0
0
0
0
W
1
0
1
1.5
L
Ymir
0
1
0
0
W
Medusa
oP V1P
Medusa
1
0
1
1.5
L
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,345
Damage
5,290
13,427
Taken
15,645
4,181
Mitigated
6,336
7,037
Healing
6,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,072
688
180
1,064
2,621
789
72
409
2,082
25,983
1,622
W
Thanatos
 
Thanatos
468
150
0
1,458
3,127
936
0
150
2,927
0
11,872
L
Xbalanque
 
Xbalanque
1,233
651
0
690
2,244
584
0
711
1,533
0
14,393
L
Bellona
BetoMor
Bellona
1,446
304
0
2,745
4,089
2,310
0
1,743
2,346
0
23,549
L
Raijin
Kinglet
Raijin
739
115
0
350
1,807
378
0
611
1,196
7,514
0
W
Chang'e
TNT AVieI
Chang'e
1,743
85
0
2,452
3,473
779
0
0
3,473
16,650
0
W
2,169
334
30
1,314
2,733
1,339
0
167
2,566
11,433
1,334
L
Ymir
359
248
0
1,212
3,658
2,116
0
1,283
2,375
9,331
0
W
Medusa
oP V1P
Medusa
1,893
608
0
539
1,473
338
0
192
1,281
0
14,543
L
Fenrir
1,513
552
0
1,445
3,847
948
0
1,406
2,441
0
8,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,563
Gold Earned
16,540
143
Minions Killed
132
0
Camps Cleared
0
514,138
Distance Traveled
475,888
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,230
846
49
10
0
106,921
1
W
Thanatos
3,495
699
26
5
0
94,137
0
L
Xbalanque
3,351
670
40
8
0
94,628
0
L
Bellona
3,890
778
53
11
0
106,632
0
L
Raijin
2,951
590
21
4
0
52,245
0
W
Chang'e
3,309
662
24
5
0
96,093
0
W
Cthulhu
3,901
780
12
2
0
109,096
1
L
Ymir
3,463
693
10
2
0
108,766
2
W
Medusa
3,628
726
32
6
0
107,891
0
L
Fenrir
2,885
577
8
2
0
113,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role