Player Matchup

Chang'e
Chang'e
Meank-
Chang'e
Level 155
God Stats
2W - 0L
1,817 SR
Queue Stats
51W - 34L
1,575 Elo+
Party 1
Medusa
Medusa
Profound231
Medusa
Level 129
God Stats
12W - 6L
1,653 SR
Queue Stats
194W - 171L
1,594 Elo+
Solo
Anubis
Anubis
RyRygaming2
Anubis
Level 66
God Stats
50W - 22L
1,730 SR
Queue Stats
172W - 163L
1,543 Elo+
Party 1
Osiris
Osiris
errrkel
Osiris
Level 37
God Stats
5W - 0L
1,698 SR
Queue Stats
22W - 27L
1,439 Elo+
Solo
Nu Wa
Nu Wa
santiavend
Nu Wa
Level 113
God Stats
9W - 6L
1,571 SR
Queue Stats
139W - 116L
1,538 Elo+
Solo
Team Averages
Level 100
1,694 SR
1,538 Elo+

VS

Team Averages
Level 97
1,549 SR
1,570 Elo+
Ra
Ra
 
Ra
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DChocolateGamer
Surtr
Level 109
God Stats
40W - 23L
1,689 SR
Queue Stats
58W - 40L
1,616 Elo+
Solo
Izanami
Izanami
Jango979
Izanami
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 68L
1,535 Elo+
Solo
Pele
Pele
LaLloronaVII
Pele
Level 30
God Stats
1W - 1L
1,555 SR
Queue Stats
42W - 26L
1,624 Elo+
Solo
Ares
Ares
Raphclo
Ares
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Meank-
Chang'e
11
3 / 0 / 5
6,625
663
4,598
4,665
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
11
8 / 0 / 0
7,054
705
5,991
6,325
1,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
12
7 / 3 / 6
6,585
659
7,594
7,438
2,990
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
errrkel
Osiris
11
2 / 1 / 3
6,444
644
3,951
7,778
6,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
11
3 / 0 / 10
6,568
657
6,324
4,630
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 5 / 0
4,908
491
3,357
7,039
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 4 / 0
5,985
599
4,546
9,242
3,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Jango979
Izanami
8
0 / 5 / 0
4,907
491
1,670
5,773
1,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 4 / 1
4,944
494
4,507
8,801
2,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ares
Raphclo
Ares
8
1 / 5 / 0
4,955
496
2,978
9,076
5,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
23
Kills
4
4
Deaths
23
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
5
0
0
L
2
4
0
0.5
L
Izanami
Jango979
Izanami
0
5
0
0
L
1
4
1
0.38
W
Chang'e
Meank-
Chang'e
3
0
5
5.5
W
Medusa
8
0
0
8
L
Ares
Raphclo
Ares
1
5
0
0.2
W
Anubis
7
3
6
3.33
W
Osiris
errrkel
Osiris
2
1
3
3.5
W
Nu Wa
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,458
Damage
17,058
30,836
Taken
39,931
13,899
Mitigated
14,445
13,878
Healing
6,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,357
187
120
1,373
7,039
1,792
0
5,359
1,680
32,519
526
L
4,546
1,685
0
1,832
9,242
3,183
0
2,735
6,507
905
34,614
L
Izanami
Jango979
Izanami
1,670
841
0
968
5,773
1,248
0
2,039
3,734
0
35,072
L
4,507
1,500
0
1,236
8,801
2,551
0
3,240
5,561
0
29,988
W
Chang'e
Meank-
Chang'e
4,598
484
827
2,727
4,665
1,383
458
1,882
2,783
36,339
0
W
Medusa
5,991
2,210
0
2,564
6,325
1,983
640
712
5,613
0
43,320
L
Ares
Raphclo
Ares
2,978
0
0
1,364
9,076
5,671
0
5,031
4,045
10,148
0
W
Anubis
7,594
144
0
3,604
7,438
2,990
91
1,457
5,920
40,534
0
W
Osiris
errrkel
Osiris
3,951
842
0
3,332
7,778
6,244
0
261
7,517
0
39,056
W
Nu Wa
6,324
2,351
0
824
4,630
1,299
628
2,089
2,484
32,064
577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,276
Gold Earned
25,699
353
Minions Killed
270
0
Camps Cleared
0
1,011,141
Distance Traveled
989,365
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,908
491
60
6
0
183,608
1
L
Surtr
5,985
599
71
7
0
192,203
4
L
Izanami
4,907
491
74
7
0
189,585
2
L
Pele
4,944
494
48
5
0
222,058
1
W
Chang'e
6,625
663
76
8
0
212,919
0
W
Medusa
7,054
705
76
8
0
207,634
0
L
Ares
4,955
496
17
2
0
201,911
0
W
Anubis
6,585
659
66
7
0
212,549
0
W
Osiris
6,444
644
83
8
0
187,922
0
W
Nu Wa
6,568
657
52
5
0
190,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role