Player Matchup

Camazotz
Camazotz
FdeFontes
Camazotz
Level 118
God Stats
3W - 0L
1,866 SR
Queue Stats
98W - 81L
1,535 Elo+
Party 2
Tiamat
Tiamat
Sodarcade
Tiamat
Level 125
God Stats
1W - 2L
1,261 SR
Queue Stats
42W - 50L
1,464 Elo+
Party 2
Skadi
Skadi
fernand01223
Skadi
Level 24
God Stats
3W - 4L
1,363 SR
Queue Stats
26W - 29L
1,458 Elo+
Party 2
Horus
Horus
junebugyonko
Horus
Level 33
God Stats
1W - 2L
1,703 SR
Queue Stats
11W - 21L
1,163 Elo+
Solo
Cerberus
Cerberus
rapni
Cerberus
Level 125
God Stats
3W - 3L
1,519 SR
Queue Stats
98W - 90L
1,515 Elo+
Party 2
Team Averages
Level 85
1,542 SR
1,427 Elo+

VS

Team Averages
Level 65
1,417 SR
1,495 Elo+
Tyr
Tyr
 
Tyr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MARIXDEMON__
Kuzenbo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,651 Elo+
Party 1
Yemoja
Yemoja
Suganspiicee
Yemoja
Level 87
God Stats
5W - 7L
1,531 SR
Queue Stats
32W - 45L
1,405 Elo+
Party 1
Ravana
Ravana
kxlled-you
Ravana
Level 89
God Stats
0W - 5L
1,051 SR
Queue Stats
341W - 359L
1,450 Elo+
Party 3
Chaac
Chaac
sabitoV2
Chaac
Level 96
God Stats
5W - 6L
1,502 SR
Queue Stats
361W - 413L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
FdeFontes
Camazotz
13
2 / 1 / 7
7,680
549
6,106
11,616
4,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
Sodarcade
Tiamat
15
8 / 1 / 0
9,026
645
9,160
7,627
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 4 / 3
7,971
569
8,995
9,470
2,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 5 / 1
7,457
533
6,489
14,702
8,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
rapni
Cerberus
11
1 / 3 / 7
6,810
486
6,983
9,072
4,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
1 / 7 / 1
5,651
404
2,681
11,769
4,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
MARIXDEMON__
Kuzenbo
13
5 / 3 / 2
7,465
533
9,309
12,448
7,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
9
0 / 5 / 3
6,284
449
3,611
13,517
7,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ravana
kxlled-you
Ravana
11
2 / 0 / 2
6,802
486
5,855
4,180
1,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
sabitoV2
Chaac
14
6 / 3 / 0
8,647
618
12,400
17,526
12,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
18
Kills
14
14
Deaths
18
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
7
1
0.21
W
Camazotz
FdeFontes
Camazotz
2
1
7
5.5
L
Kuzenbo
MARIXDEMON__
Kuzenbo
5
3
2
2
W
Tiamat
Sodarcade
Tiamat
8
1
0
8
L
Yemoja
0
5
3
0.3
W
5
4
3
1.63
W
2
5
1
0.5
L
Ravana
kxlled-you
Ravana
2
0
2
3
W
Cerberus
rapni
Cerberus
1
3
7
1.5
L
Chaac
sabitoV2
Chaac
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,733
Damage
33,856
52,487
Taken
59,440
24,498
Mitigated
33,607
16,761
Healing
12,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,681
684
0
945
11,769
4,253
0
5,617
6,152
0
24,330
W
Camazotz
FdeFontes
Camazotz
6,106
2,715
0
5,448
11,616
4,509
0
600
11,016
0
51,913
L
Kuzenbo
MARIXDEMON__
Kuzenbo
9,309
2,127
0
2,546
12,448
7,137
0
3,320
9,128
45,728
1,499
W
Tiamat
Sodarcade
Tiamat
9,160
1,142
0
2,938
7,627
4,123
572
1,425
6,202
59,700
357
L
Yemoja
3,611
736
1,788
1,136
13,517
7,969
0
4,394
9,123
17,379
0
W
8,995
2,939
0
714
9,470
2,786
1,051
5,471
3,999
0
52,769
W
6,489
3,075
0
5,959
14,702
8,586
0
0
14,702
0
37,161
L
Ravana
kxlled-you
Ravana
5,855
1,363
0
859
4,180
1,694
0
1,443
2,737
0
37,036
W
Cerberus
rapni
Cerberus
6,983
773
0
1,702
9,072
4,494
251
4,972
4,100
27,018
2,114
L
Chaac
sabitoV2
Chaac
12,400
2,907
0
5,297
17,526
12,554
0
1,060
15,743
0
58,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,944
Gold Earned
34,849
370
Minions Killed
296
0
Camps Cleared
0
1,369,651
Distance Traveled
1,272,105
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,651
404
39
3
0
296,351
0
W
Camazotz
7,680
549
78
6
0
306,066
1
L
Kuzenbo
7,465
533
69
5
0
265,386
0
W
Tiamat
9,026
645
104
7
0
280,473
4
L
Yemoja
6,284
449
22
2
0
200,961
1
W
Skadi
7,971
569
81
6
0
266,978
2
W
Horus
7,457
533
54
4
0
266,958
0
L
Ravana
6,802
486
64
5
0
262,727
0
W
Cerberus
6,810
486
53
4
0
249,176
1
L
Chaac
8,647
618
102
7
0
246,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role