Player Matchup

Nu Wa
Nu Wa
KrisP Bacon8135
Nu Wa
Level 145
God Stats
1W - 1L
1,824 SR
Queue Stats
302W - 298L
1,497 Elo+
Solo
Sobek
Sobek
MIDNIGHTzs
Sobek
Level 196
God Stats
21W - 14L
1,272 SR
Queue Stats
386W - 395L
1,387 Elo+
Solo
Ishtar
Ishtar
Nhungerpains
Ishtar
Level 97
God Stats
21W - 16L
1,565 SR
Queue Stats
112W - 92L
1,498 Elo+
Solo
Thor
Thor
Rohs Bros
Thor
Level 65
God Stats
40W - 44L
1,445 SR
Queue Stats
62W - 68L
1,442 Elo+
Solo
Zeus
Zeus
jf_20k
Zeus
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 110L
1,359 Elo+
Solo
Team Averages
Level 110
1,521 SR
1,437 Elo+

VS

Team Averages
Level 118
1,567 SR
1,470 Elo+
Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Aruca_H
Fenrir
Level 126
God Stats
36W - 34L
1,496 SR
Queue Stats
179W - 174L
1,452 Elo+
Solo
Fafnir
Fafnir
Brisisatthepad
Fafnir
Level 104
God Stats
9W - 10L
1,440 SR
Queue Stats
221W - 238L
1,427 Elo+
Solo
Yu Huang
Yu Huang
Tremonte__
Yu Huang
Level 86
God Stats
4W - 1L
1,885 SR
Queue Stats
190W - 193L
1,503 Elo+
Solo
Ah Puch
Ah Puch
peacemakerA94
Ah Puch
Level 146
God Stats
60W - 51L
1,513 SR
Queue Stats
505W - 513L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,030
402
8,225
8,952
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
6
0 / 6 / 0
5,572
371
1,697
7,767
4,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ishtar
12
1 / 4 / 0
7,053
470
4,640
8,673
2,834
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thor
14
2 / 0 / 1
7,453
497
4,060
6,751
2,447
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
jf_20k
Zeus
11
0 / 7 / 4
6,637
442
4,896
7,895
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
2 / 1 / 3
8,909
594
3,789
7,833
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Aruca_H
Fenrir
15
12 / 3 / 1
8,838
589
10,344
14,338
5,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
4 / 0 / 4
7,917
528
3,299
11,433
8,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Yu Huang
Tremonte__
Yu Huang
15
2 / 0 / 6
9,009
601
6,100
6,284
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Puch
12
2 / 0 / 1
7,749
517
3,316
5,010
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
22
22
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
3
3.5
W
Fenrir
Aruca_H
Fenrir
12
3
1
4.17
W
4
0
4
6
L
0
5
0
0
L
Sobek
0
6
0
0
L
Ishtar
1
4
0
0.25
L
Thor
2
0
1
2.5
W
Yu Huang
Tremonte__
Yu Huang
2
0
6
5
L
Zeus
jf_20k
Zeus
0
7
4
0.29
W
Ah Puch
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,518
Damage
26,848
40,038
Taken
44,898
14,677
Mitigated
18,954
7,096
Healing
19,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,789
1,972
0
3,932
7,833
2,677
1,395
732
7,086
0
64,824
W
Fenrir
Aruca_H
Fenrir
10,344
1,808
0
7,534
14,338
5,309
0
4,485
9,694
0
52,967
W
3,299
953
0
5,042
11,433
8,161
652
3,100
8,010
16,548
0
L
8,225
2,793
0
1,802
8,952
2,595
0
5,573
3,307
32,227
0
L
Sobek
1,697
310
0
776
7,767
4,868
0
2,836
4,910
8,165
0
L
Ishtar
4,640
2,244
0
2,828
8,673
2,834
0
822
7,793
0
46,007
L
Thor
4,060
896
0
1,561
6,751
2,447
0
841
5,888
0
45,261
W
Yu Huang
Tremonte__
Yu Huang
6,100
74
0
1,597
6,284
1,738
0
2,990
3,175
64,561
599
L
Zeus
jf_20k
Zeus
4,896
560
0
129
7,895
1,933
0
2,359
5,504
32,673
620
W
Ah Puch
3,316
166
0
1,251
5,010
1,069
1,749
2,569
2,124
49,209
1,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,745
Gold Earned
42,422
293
Minions Killed
393
0
Camps Cleared
0
1,221,106
Distance Traveled
1,398,673
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,909
594
104
7
0
251,603
1
W
Fenrir
8,838
589
72
5
0
320,890
0
W
Fafnir
7,917
528
19
1
0
301,944
2
L
Nu Wa
6,030
402
47
3
0
211,364
0
L
Sobek
5,572
371
17
1
0
179,405
1
L
Ishtar
7,053
470
64
4
0
266,139
0
L
Thor
7,453
497
92
6
0
325,009
0
W
Yu Huang
9,009
601
115
8
0
311,900
0
L
Zeus
6,637
442
73
5
0
239,189
0
W
Ah Puch
7,749
517
83
6
0
212,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role