Player Matchup

Vulcan
Vulcan
Chaotic123
Vulcan
Level 123
God Stats
2W - 2L
1,625 SR
Queue Stats
268W - 263L
1,572 Elo+
Party 1
Nemesis
Nemesis
Kusariga
Nemesis
Level 107
God Stats
1W - 1L
1,718 SR
Queue Stats
36W - 53L
1,473 Elo+
Party 1
Cabrakan
Cabrakan
Luxxnn
Cabrakan
Level 120
God Stats
6W - 3L
1,582 SR
Queue Stats
182W - 171L
1,572 Elo+
Party 1
Merlin
Merlin
ToxicAgniMain
Merlin
Level 149
God Stats
7W - 13L
1,411 SR
Queue Stats
173W - 184L
1,554 Elo+
Party 1
Ymir
Ymir
crryanmagician21
Ymir
Level 106
God Stats
4W - 2L
1,458 SR
Queue Stats
242W - 236L
1,568 Elo+
Party 1
Team Averages
Level 121
1,559 SR
1,548 Elo+

VS

Team Averages
Level 123
1,612 SR
1,526 Elo+
Tyr
Tyr
Dynr
Tyr
Level 202
God Stats
2W - 2L
1,398 SR
Queue Stats
132W - 116L
1,526 Elo+
Party 2
Anubis
Anubis
L0ngThirdLeg
Anubis
Level 39
God Stats
13W - 4L
1,811 SR
Queue Stats
24W - 21L
1,551 Elo+
Solo
Jormungandr
Jormungandr
Lilmoranos
Jormungandr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 87L
1,517 Elo+
Party 2
Hou Yi
Hou Yi
PrincessHandj0b
Hou Yi
Level 116
God Stats
5W - 2L
1,707 SR
Queue Stats
477W - 442L
1,512 Elo+
Solo
Hades
Hades
Ranked_GodYT
Hades
Level 155
God Stats
9W - 5L
1,644 SR
Queue Stats
394W - 363L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Chaotic123
Vulcan
14
1 / 4 / 0
7,517
470
6,141
8,893
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
Kusariga
Nemesis
12
2 / 4 / 4
6,993
437
4,811
13,986
4,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
Luxxnn
Cabrakan
11
2 / 5 / 5
7,650
478
8,821
15,864
18,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
2 / 4 / 1
8,228
514
8,690
9,153
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 3
6,919
432
2,335
11,714
8,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Dynr
Tyr
15
6 / 1 / 1
9,109
569
7,994
13,130
9,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
19
7 / 0 / 2
11,705
732
8,487
3,894
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
Lilmoranos
Jormungandr
12
2 / 3 / 3
7,247
453
9,403
13,142
8,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 2 / 3
9,180
574
6,675
11,031
3,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 6
9,838
615
9,904
11,487
5,577
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
7
Kills
20
20
Deaths
8
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Chaotic123
Vulcan
1
4
0
0.25
W
Tyr
Dynr
Tyr
6
1
1
6.5
L
Nemesis
Kusariga
Nemesis
2
4
4
1
W
Anubis
7
0
2
8
W
Jormungandr
Lilmoranos
Jormungandr
2
3
3
1.17
L
Cabrakan
Luxxnn
Cabrakan
2
5
5
0.9
W
3
2
3
2.25
W
2
2
6
2.5
L
2
4
1
0.63
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,798
Damage
42,463
59,610
Taken
52,684
37,705
Mitigated
29,252
11,357
Healing
18,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Chaotic123
Vulcan
6,141
940
0
2,347
8,893
2,965
0
2,015
6,878
63,719
1,880
W
Tyr
Dynr
Tyr
7,994
668
0
5,847
13,130
9,017
0
5,231
7,899
0
63,826
L
Nemesis
Kusariga
Nemesis
4,811
1,495
0
2,610
13,986
4,789
0
6,816
7,170
0
41,683
W
Anubis
8,487
305
0
1,336
3,894
1,955
254
1,227
2,667
93,360
2,477
W
Jormungandr
Lilmoranos
Jormungandr
9,403
2,177
0
3,506
13,142
8,745
0
7,870
5,272
40,628
0
L
Cabrakan
Luxxnn
Cabrakan
8,821
1,456
0
2,853
15,864
18,021
0
7,322
8,542
23,068
0
W
6,675
2,814
0
2,366
11,031
3,958
85
5,874
5,157
0
66,649
W
9,904
429
547
5,052
11,487
5,577
0
6,253
5,234
80,294
3,226
L
8,690
470
0
868
9,153
2,972
0
4,908
4,245
69,357
0
L
2,335
122
0
2,679
11,714
8,958
0
6,376
5,338
36,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,307
Gold Earned
47,079
395
Minions Killed
610
0
Camps Cleared
0
1,495,568
Distance Traveled
1,580,200
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,517
470
117
7
0
319,510
0
W
Tyr
9,109
569
102
6
0
367,405
0
L
Nemesis
6,993
437
69
4
0
352,550
0
W
Anubis
11,705
732
187
12
0
284,732
4
W
Jormungandr
7,247
453
54
3
0
314,146
0
L
Cabrakan
7,650
478
10
1
0
295,144
2
W
Hou Yi
9,180
574
117
7
0
309,622
1
W
Hades
9,838
615
150
9
0
304,295
7
L
Merlin
8,228
514
133
8
0
264,483
0
L
Ymir
6,919
432
66
4
0
263,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role