Player Matchup

Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold IV
Gasol16
Cliodhna
Gold IV
Level 128
God Stats
64W - 50L
1,597 SR
Queue Stats
122W - 122L
1,427 MMR
Solo
Yemoja
Yemoja
Gold V
Laracadea
Yemoja
Gold V
Level 125
God Stats
2W - 7L
1,348 SR
Queue Stats
128W - 141L
1,367 MMR
Solo
Jormungandr
Jormungandr
Gold V
P4TRON75
Jormungandr
Gold V
Level 167
God Stats
1W - 1L
1,631 SR
Queue Stats
107W - 115L
1,348 MMR
Solo
Poseidon
Poseidon
Gold II
WetBurgers
Poseidon
Gold II
Level 127
God Stats
18W - 14L
1,610 SR
Queue Stats
398W - 398L
1,443 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,537 SR
1,417 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,499 SR
1,390 MMR
Hun Batz
Hun Batz
Gold III
FoxGradient
Hun Batz
Gold III
Level 172
God Stats
2W - 0L
1,387 SR
Queue Stats
70W - 71L
1,503 MMR
Party 1
Sol
Sol
Gold IV
Fracryzio
Sol
Gold IV
Level 159
God Stats
1W - 2L
1,441 SR
Queue Stats
182W - 186L
1,348 MMR
Solo
Tyr
Tyr
Gold V
JoJosef159
Tyr
Gold V
Level 147
God Stats
18W - 21L
1,521 SR
Queue Stats
180W - 167L
1,386 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Oh Dabi
Gilgamesh
Gold V
Level 112
God Stats
29W - 27L
1,540 SR
Queue Stats
168W - 167L
1,395 MMR
Solo
Discordia
Discordia
Silver I
cvsmic
Discordia
Silver I
Level 119
God Stats
7W - 6L
1,605 SR
Queue Stats
53W - 62L
1,316 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 4 / 2
5,606
561
3,389
7,845
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Gasol16
Cliodhna
11
4 / 2 / 0
6,133
613
5,078
7,793
2,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yemoja
Laracadea
Yemoja
6
0 / 5 / 0
4,430
443
1,691
9,064
3,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Jormungandr
P4TRON75
Jormungandr
11
0 / 3 / 0
5,870
587
4,461
9,585
7,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Poseidon
WetBurgers
Poseidon
10
0 / 1 / 1
5,735
574
1,847
3,325
740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThanatosKumbhakarnaArachneCabrakan

VS

Bans
BakasuraCthulhuMedusaMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FoxGradient
Hun Batz
13
10 / 0 / 1
7,192
719
4,987
6,909
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 2 / 2
6,895
690
6,815
5,513
1,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 0 / 7
5,593
559
3,181
6,110
3,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Oh Dabi
Gilgamesh
11
1 / 1 / 2
6,172
617
7,155
9,146
6,579
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Discordia
cvsmic
Discordia
11
0 / 1 / 3
6,086
609
3,120
2,540
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
15
15
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
4
2
0.25
W
Hun Batz
FoxGradient
Hun Batz
10
0
1
10.5
W
3
2
2
2
L
Cliodhna
Gasol16
Cliodhna
4
2
0
2
W
1
0
7
4.5
L
Yemoja
Laracadea
Yemoja
0
5
0
0
W
Gilgamesh
Oh Dabi
Gilgamesh
1
1
2
2
L
Jormungandr
P4TRON75
Jormungandr
0
3
0
0
L
Poseidon
WetBurgers
Poseidon
0
1
1
0.5
W
Discordia
cvsmic
Discordia
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,466
Damage
25,258
37,612
Taken
30,218
17,213
Mitigated
14,749
8,054
Healing
9,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,389
1,533
0
2,437
7,845
2,579
1
4,132
3,713
0
39,259
W
Hun Batz
FoxGradient
Hun Batz
4,987
1,122
0
2,293
6,909
2,677
0
1,135
5,690
0
46,612
W
6,815
2,732
0
2,343
5,513
1,551
743
356
5,157
50,397
3,704
L
Cliodhna
Gasol16
Cliodhna
5,078
495
0
1,455
7,793
2,760
0
2,108
5,685
0
41,775
W
3,181
786
0
3,044
6,110
3,307
0
1,189
4,841
0
24,230
L
Yemoja
Laracadea
Yemoja
1,691
684
238
1,114
9,064
3,878
0
2,860
6,204
7,962
0
W
Gilgamesh
Oh Dabi
Gilgamesh
7,155
2,996
0
1,501
9,146
6,579
0
3,818
5,290
962
35,780
L
Jormungandr
P4TRON75
Jormungandr
4,461
1,498
0
1,720
9,585
7,256
0
261
9,324
32,999
7,274
L
Poseidon
WetBurgers
Poseidon
1,847
171
0
1,090
3,325
740
0
924
2,401
36,131
0
W
Discordia
cvsmic
Discordia
3,120
240
0
626
2,540
635
324
775
1,679
36,308
490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,774
Gold Earned
31,938
319
Minions Killed
340
0
Camps Cleared
0
1,033,820
Distance Traveled
1,135,128
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,606
561
66
7
0
205,079
0
W
Hun Batz
7,192
719
75
8
0
270,496
0
W
Sol
6,895
690
105
11
0
198,641
0
L
Cliodhna
6,133
613
68
7
0
252,844
2
W
Tyr
5,593
559
33
3
0
218,291
0
L
Yemoja
4,430
443
18
2
0
204,959
3
W
Gilgamesh
6,172
617
60
6
0
228,615
2
L
Jormungandr
5,870
587
74
7
0
182,733
0
L
Poseidon
5,735
574
93
9
0
188,205
0
W
Discordia
6,086
609
67
7
0
219,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role