Player Matchup

Horus
Horus
Cleutim
Horus
Level 156
God Stats
0W - 2L
1,319 SR
Queue Stats
130W - 152L
1,463 Elo+
Solo
Jormungandr
Jormungandr
ItzKoze
Jormungandr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,095 Elo+
Solo
Thor
Thor
SasukeBankai
Thor
Level 170
God Stats
0W - 2L
1,284 SR
Queue Stats
411W - 397L
1,449 Elo+
Solo
Cthulhu
Cthulhu
Yivoo6
Cthulhu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,425 Elo+
Solo
Atlas
Atlas
billy-ball
Atlas
Level 156
God Stats
4W - 3L
1,677 SR
Queue Stats
332W - 330L
1,541 Elo+
Solo
Team Averages
Level 130
1,456 SR
1,394 Elo+

VS

Team Averages
Level 130
1,402 SR
1,481 Elo+
Tiamat
Tiamat
 
Tiamat
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Bustaclapsu
Scylla
Level 51
God Stats
1W - 2L
1,188 SR
Queue Stats
89W - 109L
1,457 Elo+
Party 1
Anubis
Anubis
LaughedSangel
Anubis
Level 190
God Stats
7W - 4L
1,619 SR
Queue Stats
569W - 583L
1,439 Elo+
Solo
Danzaburou
Danzaburou
Lebs Dead
Danzaburou
Level 108
God Stats
1W - 0L
1,143 SR
Queue Stats
43W - 24L
1,581 Elo+
Party 1
Guan Yu
Guan Yu
ShadowLynx86
Guan Yu
Level 157
God Stats
4W - 3L
1,562 SR
Queue Stats
448W - 455L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cleutim
Horus
8
0 / 3 / 0
4,778
956
533
5,758
3,997
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jormungandr
ItzKoze
Jormungandr
9
0 / 3 / 0
4,894
979
3,466
4,809
3,520
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

1
0 / 0 / 0
1,228
246
0
0
0
Cthulhu
Yivoo6
Cthulhu
7
0 / 4 / 0
4,634
927
1,852
6,095
3,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
11
1 / 2 / 1
5,873
1,175
4,376
6,566
4,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 0 / 11
6,347
1,269
3,094
1,670
944
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Scylla
10
0 / 0 / 11
5,978
1,196
2,790
2,819
893
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 0 / 8
6,863
1,373
3,598
3,037
1,279
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Danzaburou
Lebs Dead
Danzaburou
12
5 / 1 / 7
7,373
1,475
7,180
4,161
1,558
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Guan Yu
ShadowLynx86
Guan Yu
10
2 / 1 / 10
6,065
1,213
3,550
5,037
3,501
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
59
1
Kills
12
12
Deaths
2
1
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
11
6.5
W
Scylla
0
0
11
5.5
L
Horus
Cleutim
Horus
0
3
0
0
L
Jormungandr
ItzKoze
Jormungandr
0
3
0
0
W
4
0
8
8
W
Danzaburou
Lebs Dead
Danzaburou
5
1
7
8.5
L
0
0
0
0
W
Guan Yu
ShadowLynx86
Guan Yu
2
1
10
7
L
Cthulhu
Yivoo6
Cthulhu
0
4
0
0
L
Atlas
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,227
Damage
20,212
23,228
Taken
16,724
15,836
Mitigated
8,175
2,770
Healing
7,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,094
328
280
324
1,670
944
188
1,157
513
7,013
277
W
Scylla
2,790
181
449
336
2,819
893
1,019
1,961
858
6,289
0
L
Horus
Cleutim
Horus
533
318
848
1,190
5,758
3,997
0
2,466
3,214
0
1,965
L
Jormungandr
ItzKoze
Jormungandr
3,466
10
0
0
4,809
3,520
0
1,705
3,002
7,185
0
W
3,598
189
489
727
3,037
1,279
640
2,263
774
8,685
306
W
Danzaburou
Lebs Dead
Danzaburou
7,180
2,960
242
1,229
4,161
1,558
1,311
1,812
2,349
0
17,453
L
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
ShadowLynx86
Guan Yu
3,550
308
2,003
1,776
5,037
3,501
406
2,501
2,536
0
5,460
L
Cthulhu
Yivoo6
Cthulhu
1,852
80
0
47
6,095
3,442
0
2,868
3,135
4,624
0
L
Atlas
4,376
1,420
0
685
6,566
4,877
0
1,687
4,667
13,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,407
Gold Earned
32,626
40
Minions Killed
64
0
Camps Cleared
0
299,510
Distance Traveled
462,563
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,347
1,269
17
3
0
85,872
0
W
Scylla
5,978
1,196
8
2
0
105,327
0
L
Horus
4,778
956
3
1
0
76,245
0
L
Jormungandr
4,894
979
15
3
0
86,953
0
W
Anubis
6,863
1,373
11
2
0
72,171
0
W
Danzaburou
7,373
1,475
26
5
0
98,918
0
L
Thor
1,228
246
0
0
0
0
0
W
Guan Yu
6,065
1,213
2
0
0
100,275
0
L
Cthulhu
4,634
927
8
2
0
50,362
0
L
Atlas
5,873
1,175
14
3
0
85,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role