Player Matchup

Nut
Nut
 
Nut
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DoubleUup
Hercules
Level 138
God Stats
2W - 1L
1,326 SR
Queue Stats
96W - 97L
1,488 Elo+
Solo
Chang'e
Chang'e
H2DFirstLady
Chang'e
Level 124
God Stats
20W - 19L
1,494 SR
Queue Stats
264W - 290L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
Inthebodybag
Gilgamesh
Level 142
God Stats
10W - 14L
1,453 SR
Queue Stats
366W - 393L
1,466 Elo+
Party 1
Merlin
Merlin
nmac268
Merlin
Level 101
God Stats
210W - 236L
1,494 SR
Queue Stats
210W - 236L
1,463 Elo+
Solo
Team Averages
Level 120
1,453 SR
1,477 Elo+

VS

Team Averages
Level 116
1,525 SR
1,469 Elo+
Merlin
Merlin
AtinyMonbebeMOA
Merlin
Level 252
God Stats
4W - 15L
1,351 SR
Queue Stats
384W - 401L
1,480 Elo+
Solo
Xing Tian
Xing Tian
Lii0
Xing Tian
Level 88
God Stats
7W - 7L
1,391 SR
Queue Stats
132W - 142L
1,428 Elo+
Solo
Artemis
Artemis
Nederators
Artemis
Level 101
God Stats
3W - 1L
1,759 SR
Queue Stats
43W - 40L
1,508 Elo+
Solo
Nu Wa
Nu Wa
Ten_Sixty_Seven
Nu Wa
Level 72
God Stats
3W - 5L
1,592 SR
Queue Stats
51W - 70L
1,475 Elo+
Solo
Amaterasu
Amaterasu
woodscience
Amaterasu
Level 68
God Stats
10W - 9L
1,529 SR
Queue Stats
229W - 272L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
16
1 / 0 / 9
10,162
1,016
6,181
6,701
1,761
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
DoubleUup
Hercules
16
3 / 0 / 7
10,208
1,021
6,346
12,145
11,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chang'e
H2DFirstLady
Chang'e
16
0 / 0 / 9
10,044
1,004
7,102
7,167
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Inthebodybag
Gilgamesh
16
5 / 2 / 4
10,773
1,077
12,985
16,235
10,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
nmac268
Merlin
16
2 / 1 / 4
10,567
1,057
8,584
3,779
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

308

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
10,236
1,024
11,494
6,848
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
Lii0
Xing Tian
15
2 / 2 / 1
9,955
996
13,917
18,713
19,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Nederators
Artemis
14
0 / 1 / 2
8,695
870
0
807
224
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 4 / 2
9,822
982
11,496
13,899
4,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
woodscience
Amaterasu
14
0 / 2 / 1
8,653
865
1,776
3,956
2,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
11
Kills
3
3
Deaths
11
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
0
9
5.5
L
1
2
2
1
W
Hercules
DoubleUup
Hercules
3
0
7
6.5
W
Chang'e
H2DFirstLady
Chang'e
0
0
9
4.5
W
Gilgamesh
Inthebodybag
Gilgamesh
5
2
4
3.5
L
Xing Tian
Lii0
Xing Tian
2
2
1
1.25
L
Artemis
Nederators
Artemis
0
1
2
1
L
0
4
2
0.25
W
Merlin
nmac268
Merlin
2
1
4
4
L
Amaterasu
woodscience
Amaterasu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,198
Damage
38,683
46,027
Taken
44,223
26,496
Mitigated
29,676
14,825
Healing
1,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
6,181
2,843
0
559
6,701
1,761
0
5,698
961
0
21,620
L
11,494
757
55
138
6,848
2,446
0
2,751
3,660
43,321
598
W
Hercules
DoubleUup
Hercules
6,346
2,317
0
3,364
12,145
11,154
0
9,693
2,172
613
13,124
W
Chang'e
H2DFirstLady
Chang'e
7,102
353
5,186
3,444
7,167
1,756
0
5,945
1,089
24,207
1,534
W
Gilgamesh
Inthebodybag
Gilgamesh
12,985
5,146
386
1,886
16,235
10,791
0
10,908
3,075
0
20,256
L
Xing Tian
Lii0
Xing Tian
13,917
819
0
812
18,713
19,231
0
7,233
10,250
28,337
1,045
L
Artemis
Nederators
Artemis
0
0
0
0
807
224
0
0
776
0
342
L
11,496
2,167
0
0
13,899
4,982
0
2,391
10,842
30,163
0
W
Merlin
nmac268
Merlin
8,584
34
0
0
3,779
1,034
0
3,014
653
43,008
0
L
Amaterasu
woodscience
Amaterasu
1,776
615
0
464
3,956
2,793
0
1,121
2,567
317
3,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,754
Gold Earned
47,361
220
Minions Killed
170
7
Camps Cleared
3
962,782
Distance Traveled
622,297
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,162
1,016
46
5
2
194,640
0
L
Merlin
10,236
1,024
94
9
0
187,374
2
W
Hercules
10,208
1,021
17
2
1
213,642
0
W
Chang'e
10,044
1,004
48
5
0
192,323
0
W
Gilgamesh
10,773
1,077
12
1
3
185,759
0
L
Xing Tian
9,955
996
27
3
0
192,307
0
L
Artemis
8,695
870
1
0
1
7,396
0
L
Nu Wa
9,822
982
45
5
1
180,467
0
W
Merlin
10,567
1,057
97
10
1
176,418
0
L
Amaterasu
8,653
865
3
0
1
54,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role