Player Matchup

Thoth
Thoth
BenisGoblin
Thoth
Level 59
God Stats
2W - 1L
1,756 SR
Queue Stats
210W - 144L
1,642 Elo+
Party 1
Hou Yi
Hou Yi
DJmanuel
Hou Yi
Level 48
God Stats
5W - 5L
1,653 SR
Queue Stats
180W - 115L
1,660 Elo+
Party 1
Bakasura
Bakasura
HodenKratzer88
Bakasura
Level 27
God Stats
2W - 1L
1,756 SR
Queue Stats
163W - 95L
1,652 Elo+
Party 1
Team Averages
Level 45
1,722 SR
1,651 Elo+

VS

Team Averages
Level 138
1,643 SR
1,681 Elo+
Serqet
Serqet
Reuf69
Serqet
Level 154
God Stats
4W - 4L
1,569 SR
Queue Stats
46W - 20L
1,739 Elo+
Party 2
Nemesis
Nemesis
geMoge
Nemesis
Level 111
God Stats
264W - 212L
1,613 SR
Queue Stats
404W - 365L
1,634 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
qqqqqqWWpppppp
Morgan Le Fay
Level 148
God Stats
7W - 1L
1,746 SR
Queue Stats
17W - 10L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 1
9,790
699
4,269
8,077
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
DJmanuel
Hou Yi
16
1 / 3 / 3
9,626
688
5,377
10,397
4,120
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
17
2 / 1 / 2
10,257
733
4,389
10,398
6,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Reuf69
Serqet
17
1 / 4 / 6
10,861
776
4,759
9,913
7,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
geMoge
Nemesis
19
6 / 0 / 1
12,039
860
8,274
8,896
7,862
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Morgan Le Fay
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Morgan Le Fay
18
0 / 0 / 7
11,122
794
13,674
7,915
3,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
7
7
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Hou Yi
DJmanuel
Hou Yi
1
3
3
0.83
L
Bakasura
2
1
2
3
W
Serqet
Reuf69
Serqet
1
4
6
1
W
Nemesis
geMoge
Nemesis
6
0
1
6.5
W
Morgan Le Fay
qqqqqqWWpppppp
Morgan Le Fay
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,035
Damage
26,707
28,872
Taken
26,724
12,731
Mitigated
19,127
7,332
Healing
10,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,269
178
0
2,221
8,077
2,228
0
3,654
4,089
46,380
0
L
Hou Yi
DJmanuel
Hou Yi
5,377
2,744
0
2,592
10,397
4,120
0
4,273
5,384
0
18,241
L
Bakasura
4,389
2,793
0
2,519
10,398
6,383
0
5,458
4,476
0
16,658
W
Serqet
Reuf69
Serqet
4,759
314
0
1,818
9,913
7,800
1,135
803
9,099
204
33,710
W
Nemesis
geMoge
Nemesis
8,274
2,302
0
5,585
8,896
7,862
1,473
2,138
6,539
0
34,310
W
Morgan Le Fay
qqqqqqWWpppppp
Morgan Le Fay
13,674
359
0
2,980
7,915
3,465
774
1,366
6,409
76,072
834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,673
Gold Earned
34,022
181
Minions Killed
201
0
Camps Cleared
0
677,101
Distance Traveled
824,276
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,790
699
94
7
0
226,591
5
L
Hou Yi
9,626
688
36
3
0
221,348
0
L
Bakasura
10,257
733
51
4
0
229,162
3
W
Serqet
10,861
776
45
3
0
287,212
2
W
Nemesis
12,039
860
38
3
0
271,398
0
W
Morgan Le Fay
11,122
794
118
8
0
265,666
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role