Player Matchup

Bacchus
Bacchus
Silver III
DankKazuo
Bacchus
Silver III
Level 125
God Stats
1W - 0L
1,390 SR
Queue Stats
10W - 11L
1,445 MMR
Party 1
Thanatos
Thanatos
Bronze IV
KwwHxGhost
Thanatos
Bronze IV
Level 107
God Stats
2W - 4L
1,430 SR
Queue Stats
16W - 14L
1,450 MMR
Party 1
Zhong Kui
Zhong Kui
Silver III
KwwHxToxic
Zhong Kui
Silver III
Level 120
God Stats
3W - 3L
1,659 SR
Queue Stats
19W - 18L
1,441 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 117
1,493 SR
1,445 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 153
1,533 SR
1,473 MMR
Cthulhu
Cthulhu
Gold IV
 
Cthulhu
Gold IV
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
 
Baron Samedi
Silver IV
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
KwissKarma
Sun Wukong
Gold III
Level 156
God Stats
4W - 2L
1,599 SR
Queue Stats
65W - 65L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DankKazuo
Bacchus
17
1 / 1 / 7
9,992
769
6,738
9,119
8,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
KwwHxGhost
Thanatos
17
6 / 3 / 4
10,995
846
7,537
8,143
2,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Zhong Kui
KwwHxToxic
Zhong Kui
18
5 / 2 / 5
11,910
916
19,504
11,894
9,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
HeraKumbhakarnaNoxOdinJormungandr

VS

Bans
KuzenboNu WaScyllaDiscordiaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 4 / 4
9,727
748
10,570
14,928
14,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Baron Samedi
 
Baron Samedi
14
2 / 6 / 2
9,011
693
4,304
12,228
3,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
KwissKarma
Sun Wukong
16
2 / 2 / 2
9,738
749
7,992
14,502
13,616
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
12
Kills
6
6
Deaths
12
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
4
4
1
L
Baron Samedi
 
Baron Samedi
2
6
2
0.5
W
Bacchus
DankKazuo
Bacchus
1
1
7
4.5
L
Sun Wukong
KwissKarma
Sun Wukong
2
2
2
1.5
W
Thanatos
KwwHxGhost
Thanatos
6
3
4
2.67
W
Zhong Kui
KwwHxToxic
Zhong Kui
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,779
Damage
22,866
29,156
Taken
41,658
20,890
Mitigated
32,396
8,358
Healing
5,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,570
170
318
1,221
14,928
14,991
0
10,178
4,750
37,758
0
L
Baron Samedi
 
Baron Samedi
4,304
119
437
1,228
12,228
3,789
54
5,614
6,581
15,652
0
W
Bacchus
DankKazuo
Bacchus
6,738
524
0
1,180
9,119
8,751
153
5,183
3,909
24,896
710
L
Sun Wukong
KwissKarma
Sun Wukong
7,992
1,647
0
2,419
14,502
13,616
0
9,152
5,350
772
31,368
W
Thanatos
KwwHxGhost
Thanatos
7,537
919
0
4,829
8,143
2,960
700
3,850
4,267
0
24,888
W
Zhong Kui
KwwHxToxic
Zhong Kui
19,504
6,220
0
2,349
11,894
9,179
2,083
6,948
4,934
54,632
8,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,897
Gold Earned
28,476
150
Minions Killed
147
0
Camps Cleared
0
735,626
Distance Traveled
657,454
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,727
748
64
5
0
235,527
2
L
Baron Samedi
9,011
693
22
2
0
195,543
2
W
Bacchus
9,992
769
23
2
0
248,515
0
L
Sun Wukong
9,738
749
61
5
0
226,384
1
W
Thanatos
10,995
846
33
3
0
256,856
0
W
Zhong Kui
11,910
916
94
7
0
230,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role