Player Matchup

Nu Wa
Nu Wa
BattleGoddess000
Nu Wa
Level 125
God Stats
4W - 1L
1,889 SR
Queue Stats
5W - 3L
1,701 Elo+
Solo
Fenrir
Fenrir
CamagareX12
Fenrir
Level 148
God Stats
1W - 1L
1,480 SR
Queue Stats
86W - 68L
1,516 Elo+
Solo
Vulcan
Vulcan
ElPanadero2957
Vulcan
Level 75
God Stats
135W - 145L
1,539 SR
Queue Stats
246W - 262L
1,476 Elo+
Solo
Ishtar
Ishtar
K1ngcr0ss
Ishtar
Level 87
God Stats
150W - 32L
1,914 SR
Queue Stats
792W - 172L
1,797 Elo+
Solo
Hades
Hades
williamjy
Hades
Level 86
God Stats
7W - 13L
1,401 SR
Queue Stats
149W - 155L
1,400 Elo+
Solo
Team Averages
Level 104
1,645 SR
1,578 Elo+

VS

Team Averages
Level 108
1,622 SR
1,528 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
MADT6
Arachne
Level 118
God Stats
14W - 5L
1,733 SR
Queue Stats
610W - 196L
1,748 Elo+
Solo
Kukulkan
Kukulkan
NE SureShot Law
Kukulkan
Level 103
God Stats
3W - 2L
1,705 SR
Queue Stats
9W - 11L
1,399 Elo+
Party 1
Izanami
Izanami
SolidFrmOS
Izanami
Level 46
God Stats
8W - 4L
1,584 SR
Queue Stats
8W - 4L
1,535 Elo+
Party 1
Geb
Geb
Yango Warrior
Geb
Level 157
God Stats
1W - 2L
1,589 SR
Queue Stats
22W - 21L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
6,544
1,091
4,790
2,374
850
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
11
0 / 2 / 3
6,262
1,044
3,909
6,239
2,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 1 / 1
7,181
1,197
10,272
3,703
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
K1ngcr0ss
Ishtar
12
1 / 2 / 3
6,765
1,128
4,922
5,778
2,118
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
williamjy
Hades
9
0 / 0 / 0
4,114
686
0
0
0
Team 1 Tickets

347

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
2 / 1 / 3
6,999
1,167
5,812
7,361
4,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
MADT6
Arachne
12
2 / 0 / 1
7,236
1,206
3,846
5,779
2,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
11
1 / 0 / 3
6,286
1,048
1,393
2,439
638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
SolidFrmOS
Izanami
12
0 / 2 / 2
6,565
1,094
1,760
5,342
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 1 / 5
7,146
1,191
3,953
5,518
4,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
4
Kills
5
5
Deaths
4
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
1
3
3.5
L
0
0
4
2
L
Fenrir
0
2
3
0.75
L
3
1
1
3.5
L
Ishtar
K1ngcr0ss
Ishtar
1
2
3
1.25
W
Arachne
MADT6
Arachne
2
0
1
2.5
W
Kukulkan
1
0
3
2.5
W
Izanami
SolidFrmOS
Izanami
0
2
2
0.5
W
0
1
5
2.5
L
Hades
williamjy
Hades
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,893
Damage
16,764
18,094
Taken
26,439
6,611
Mitigated
13,748
1,347
Healing
5,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,812
1,222
0
2,090
7,361
4,643
0
4,498
2,863
0
10,625
L
4,790
1,321
0
220
2,374
850
0
1,297
1,077
17,426
0
L
Fenrir
3,909
1,116
0
563
6,239
2,353
0
2,096
3,930
0
8,511
L
10,272
770
0
0
3,703
1,290
0
1,023
2,528
21,783
0
L
Ishtar
K1ngcr0ss
Ishtar
4,922
2,788
0
564
5,778
2,118
0
817
4,880
0
22,466
W
Arachne
MADT6
Arachne
3,846
2,768
0
1,680
5,779
2,110
0
3,283
2,496
0
14,337
W
Kukulkan
1,393
96
0
23
2,439
638
0
1,249
1,190
10,646
0
W
Izanami
SolidFrmOS
Izanami
1,760
1,200
0
530
5,342
1,470
0
2,677
2,665
0
27,330
W
3,953
483
0
832
5,518
4,887
0
3,355
2,163
15,158
320
L
Hades
williamjy
Hades
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,866
Gold Earned
34,232
120
Minions Killed
145
3
Camps Cleared
8
448,282
Distance Traveled
588,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,999
1,167
17
3
1
133,982
0
L
Nu Wa
6,544
1,091
24
4
2
104,614
0
L
Fenrir
6,262
1,044
5
1
1
117,109
0
L
Vulcan
7,181
1,197
38
6
0
123,746
0
L
Ishtar
6,765
1,128
53
9
0
102,813
0
W
Arachne
7,236
1,206
13
2
6
152,958
0
W
Kukulkan
6,286
1,048
30
5
0
71,136
0
W
Izanami
6,565
1,094
72
12
0
101,890
0
W
Geb
7,146
1,191
13
2
1
128,064
0
L
Hades
4,114
686
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role