Player Matchup

Hera
Hera
Drunkenjoker87
Hera
Level 110
God Stats
9W - 2L
1,919 SR
Queue Stats
316W - 352L
1,463 Elo+
Party 2
Cerberus
Cerberus
LambeauLeapPT
Cerberus
Level 62
God Stats
19W - 31L
1,429 SR
Queue Stats
173W - 215L
1,397 Elo+
Party 2
Fenrir
Fenrir
SyrArtorias
Fenrir
Level 121
God Stats
8W - 13L
1,451 SR
Queue Stats
448W - 461L
1,446 Elo+
Solo
Team Averages
Level 98
1,600 SR
1,435 Elo+

VS

Team Averages
Level 56
1,532 SR
1,550 Elo+
Kukulkan
Kukulkan
LEEROYJENKIN540
Kukulkan
Level 41
God Stats
2W - 2L
1,424 SR
Queue Stats
12W - 12L
1,387 Elo+
Party 1
Ne Zha
Ne Zha
ailukers
Ne Zha
Level 63
God Stats
6W - 1L
1,708 SR
Queue Stats
126W - 23L
1,787 Elo+
Solo
Merlin
Merlin
temp-3467596129
Merlin
Level 63
God Stats
4W - 3L
1,464 SR
Queue Stats
270W - 305L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
7,406
673
1,547
3,969
967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
LambeauLeapPT
Cerberus
11
0 / 3 / 1
7,516
683
4,410
12,717
5,212
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
15
4 / 1 / 0
8,871
806
2,484
7,743
3,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
2 / 1 / 2
8,856
805
4,644
5,045
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
ailukers
Ne Zha
16
1 / 0 / 4
10,050
914
8,891
9,590
7,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
2 / 3 / 2
9,067
824
3,773
5,234
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
5
5
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Kukulkan
2
1
2
3
L
Cerberus
LambeauLeapPT
Cerberus
0
3
1
0.17
L
Fenrir
4
1
0
4
W
Ne Zha
ailukers
Ne Zha
1
0
4
3
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,441
Damage
17,308
24,429
Taken
19,869
9,515
Mitigated
11,160
3,896
Healing
5,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,547
383
0
0
3,969
967
0
2,066
1,769
11,154
0
W
Kukulkan
4,644
233
0
0
5,045
1,541
742
1,650
3,147
19,104
0
L
Cerberus
LambeauLeapPT
Cerberus
4,410
371
0
3,455
12,717
5,212
0
4,781
7,607
22,891
0
L
Fenrir
2,484
215
0
441
7,743
3,336
0
1,895
5,554
0
15,104
W
Ne Zha
ailukers
Ne Zha
8,891
2,618
0
4,756
9,590
7,740
1,232
3,392
6,198
0
45,552
W
3,773
145
236
239
5,234
1,879
1,518
1,043
4,191
38,578
281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,793
Gold Earned
27,973
104
Minions Killed
150
0
Camps Cleared
0
417,721
Distance Traveled
562,425
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,406
673
29
3
0
101,469
0
W
Kukulkan
8,856
805
30
3
0
177,945
0
L
Cerberus
7,516
683
53
5
0
151,054
0
L
Fenrir
8,871
806
22
2
0
165,198
1
W
Ne Zha
10,050
914
58
5
0
207,765
0
W
Merlin
9,067
824
62
6
0
176,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role