Player Matchup

Hun Batz
Hun Batz
Masters
 
Hun Batz
Masters
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Masters
PatateDeBerger
Hachiman
Masters
Level 84
God Stats
4W - 3L
1,384 SR
Queue Stats
415W - 326L
2,120 MMR
Party 1
Cerberus
Cerberus
Diamond IV
ravenback34
Cerberus
Diamond IV
Level 157
God Stats
11W - 2L
1,847 SR
Queue Stats
237W - 155L
1,855 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,577 SR
1,825 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,697 SR
2,072 MMR
Anhur
Anhur
Masters
VǺNS
Anhur
Masters
Level 108
God Stats
17W - 7L
1,911 SR
Queue Stats
92W - 41L
2,394 MMR
Party 2
Xing Tian
Xing Tian
Masters
mattuozzi
Xing Tian
Masters
Level 128
God Stats
54W - 34L
1,706 SR
Queue Stats
756W - 489L
2,118 MMR
Party 2
Nox
Nox
Platinum V
viintyx
Nox
Platinum V
Level 129
God Stats
3W - 10L
1,475 SR
Queue Stats
202W - 247L
1,703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
4 / 1 / 7
11,367
947
12,532
14,726
12,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hachiman
17
3 / 2 / 7
10,650
888
15,772
8,508
2,909
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
ravenback34
Cerberus
16
4 / 0 / 6
10,421
868
7,519
13,668
12,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
AchillesSerqetCthulhuNe ZhaOdin

VS

Bans
KuzenboAresKumbhakarnaFafnirBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
VǺNS
Anhur
14
3 / 5 / 0
9,763
814
8,401
13,286
3,802
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
mattuozzi
Xing Tian
15
0 / 4 / 2
8,597
716
7,113
17,682
16,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nox
16
0 / 3 / 2
9,447
787
4,141
11,748
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
11
Kills
3
3
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
1
7
7.5
W
Hachiman
3
2
7
3.25
L
Anhur
VǺNS
Anhur
3
5
0
0.6
L
Xing Tian
mattuozzi
Xing Tian
0
4
2
0.25
W
Cerberus
ravenback34
Cerberus
4
0
6
7
L
Nox
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,823
Damage
19,655
36,902
Taken
42,716
28,279
Mitigated
24,664
10,023
Healing
4,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
12,532
1,378
0
2,452
14,726
12,541
1,905
4,584
9,686
0
60,482
W
Hachiman
15,772
11,078
0
2,489
8,508
2,909
2,054
2,327
5,905
0
49,455
L
Anhur
VǺNS
Anhur
8,401
4,886
0
2,098
13,286
3,802
0
3,108
9,550
0
25,961
L
Xing Tian
mattuozzi
Xing Tian
7,113
403
0
318
17,682
16,083
0
2,312
14,411
16,901
799
W
Cerberus
ravenback34
Cerberus
7,519
371
0
5,082
13,668
12,829
505
3,355
9,983
27,511
0
L
Nox
4,141
366
0
1,760
11,748
4,779
0
1,329
9,977
40,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,438
Gold Earned
27,807
212
Minions Killed
127
0
Camps Cleared
0
741,688
Distance Traveled
639,472
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,367
947
79
7
0
254,384
0
W
Hachiman
10,650
888
69
6
0
241,591
0
L
Anhur
9,763
814
44
4
0
176,821
0
L
Xing Tian
8,597
716
24
2
0
213,621
2
W
Cerberus
10,421
868
64
5
0
245,713
1
L
Nox
9,447
787
59
5
0
249,030
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role