Player Matchup

Jormungandr
Jormungandr
ArkFade
Jormungandr
Level 67
God Stats
3W - 5L
1,502 SR
Queue Stats
5W - 5L
1,522 Elo+
Solo
Fenrir
Fenrir
DadPink
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 56L
1,360 Elo+
Solo
Ah Puch
Ah Puch
RevengeZuko
Ah Puch
Level 105
God Stats
8W - 3L
1,705 SR
Queue Stats
40W - 27L
1,573 Elo+
Solo
Izanami
Izanami
Skadi-Pippen
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,450 Elo+
Solo
Lancelot
Lancelot
toxiicoSZN
Lancelot
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
202W - 201L
1,465 Elo+
Solo
Team Averages
Level 50
1,541 SR
1,474 Elo+

VS

Team Averages
Level 72
1,642 SR
1,423 Elo+
Terra
Terra
 
Terra
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AcVedetta609
Ne Zha
Level 28
God Stats
1W - 1L
1,235 SR
Queue Stats
6W - 22L
1,367 Elo+
Party 1
Neith
Neith
GeraltKenobi
Neith
Level 37
God Stats
8W - 1L
2,005 SR
Queue Stats
108W - 118L
1,421 Elo+
Solo
Nu Wa
Nu Wa
alexyuu
Nu Wa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,462 Elo+
Solo
Kukulkan
Kukulkan
destoryATLAS
Kukulkan
Level 28
God Stats
4W - 1L
1,971 SR
Queue Stats
6W - 23L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ArkFade
Jormungandr
11
2 / 2 / 1
5,890
1,178
3,317
6,525
4,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Fenrir
DadPink
Fenrir
10
1 / 2 / 1
5,441
1,088
2,555
5,634
1,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
RevengeZuko
Ah Puch
10
2 / 1 / 2
5,808
1,162
7,223
2,959
759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Skadi-Pippen
Izanami
9
1 / 2 / 2
5,349
1,070
2,419
3,381
840
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lancelot
toxiicoSZN
Lancelot
12
1 / 0 / 0
5,913
1,183
3,159
3,735
2,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 1 / 1
5,392
1,078
1,469
5,130
3,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ne Zha
10
3 / 2 / 2
5,736
1,147
3,343
5,903
2,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
2 / 0 / 4
6,005
1,201
4,923
4,761
1,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
alexyuu
Nu Wa
10
0 / 1 / 0
5,297
1,059
3,065
3,184
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
destoryATLAS
Kukulkan
10
2 / 3 / 3
5,588
1,118
5,064
4,815
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
7
Kills
7
7
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
1
1
0.5
W
Ne Zha
3
2
2
2
L
Jormungandr
ArkFade
Jormungandr
2
2
1
1.25
L
Fenrir
DadPink
Fenrir
1
2
1
0.75
W
2
0
4
4
L
Ah Puch
RevengeZuko
Ah Puch
2
1
2
3
L
Izanami
Skadi-Pippen
Izanami
1
2
2
1
W
Nu Wa
alexyuu
Nu Wa
0
1
0
0
W
Kukulkan
destoryATLAS
Kukulkan
2
3
3
1.17
L
Lancelot
toxiicoSZN
Lancelot
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,673
Damage
17,864
22,234
Taken
23,793
9,773
Mitigated
9,265
3,783
Healing
7,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
1,469
75
2,607
2,027
5,130
3,063
0
2,222
2,908
6,164
0
W
Ne Zha
3,343
796
0
351
5,903
2,195
0
2,460
3,443
0
11,907
L
Jormungandr
ArkFade
Jormungandr
3,317
453
0
273
6,525
4,639
0
2,435
3,936
10,267
712
L
Fenrir
DadPink
Fenrir
2,555
878
0
1,016
5,634
1,534
0
2,589
2,868
0
7,929
W
4,923
2,243
0
1,629
4,761
1,474
0
1,796
2,965
0
16,208
L
Ah Puch
RevengeZuko
Ah Puch
7,223
36
0
757
2,959
759
0
716
2,114
13,966
220
L
Izanami
Skadi-Pippen
Izanami
2,419
1,333
0
1,237
3,381
840
250
1,426
1,863
0
11,494
W
Nu Wa
alexyuu
Nu Wa
3,065
1,404
0
438
3,184
929
19
387
2,797
13,917
0
W
Kukulkan
destoryATLAS
Kukulkan
5,064
301
0
0
4,815
1,604
0
3,459
1,356
11,349
490
L
Lancelot
toxiicoSZN
Lancelot
3,159
336
0
500
3,735
2,001
0
1,594
2,101
0
24,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,401
Gold Earned
28,018
129
Minions Killed
109
0
Camps Cleared
0
539,403
Distance Traveled
576,441
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,392
1,078
9
2
0
120,865
3
W
Ne Zha
5,736
1,147
13
3
0
125,429
0
L
Jormungandr
5,890
1,178
28
6
0
116,975
0
L
Fenrir
5,441
1,088
16
3
0
132,482
0
W
Neith
6,005
1,201
29
6
0
109,950
2
L
Ah Puch
5,808
1,162
22
4
0
119,836
0
L
Izanami
5,349
1,070
21
4
0
50,653
0
W
Nu Wa
5,297
1,059
35
7
0
98,633
0
W
Kukulkan
5,588
1,118
23
5
0
121,564
0
L
Lancelot
5,913
1,183
42
8
0
119,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role