Player Matchup

Bellona
Bellona
 
Bellona
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BicTheFlic
Cthulhu
Level 111
God Stats
1W - 4L
1,083 SR
Queue Stats
505W - 527L
1,413 Elo+
Solo
Medusa
Medusa
PT TRILL615
Medusa
Level 97
God Stats
6W - 4L
1,584 SR
Queue Stats
257W - 238L
1,453 Elo+
Party 1
Charybdis
Charybdis
Prymack
Charybdis
Level 166
God Stats
1W - 0L
1,756 SR
Queue Stats
79W - 59L
1,472 Elo+
Solo
Kuzenbo
Kuzenbo
Tbear17Forrest
Kuzenbo
Level 101
God Stats
9W - 5L
1,573 SR
Queue Stats
675W - 724L
1,475 Elo+
Solo
Team Averages
Level 115
1,499 SR
1,463 Elo+

VS

Team Averages
Level 108
1,392 SR
1,500 Elo+
Cliodhna
Cliodhna
OldLoneWolf65
Cliodhna
Level 149
God Stats
0W - 2L
1,321 SR
Queue Stats
133W - 137L
1,465 Elo+
Solo
Erlang Shen
Erlang Shen
TapeableBrick26
Erlang Shen
Level 105
God Stats
0W - 2L
1,257 SR
Queue Stats
116W - 128L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WardenCousland
Morgan Le Fay
Level 86
God Stats
0W - 2L
1,575 SR
Queue Stats
98W - 113L
1,464 Elo+
Solo
Apollo
Apollo
Whepa
Apollo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,710 Elo+
Solo
Agni
Agni
lastbreath1234
Agni
Level 97
God Stats
0W - 2L
1,307 SR
Queue Stats
169W - 220L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
6 / 5 / 11
11,275
867
12,277
18,406
21,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
BicTheFlic
Cthulhu
15
0 / 2 / 13
9,608
739
10,524
10,993
5,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Medusa
17
3 / 4 / 6
10,260
789
9,915
9,432
4,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charybdis
Prymack
Charybdis
16
4 / 3 / 9
10,175
783
10,286
7,861
3,895
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
9 / 2 / 8
11,554
889
10,082
16,728
19,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
OldLoneWolf65
Cliodhna
16
5 / 7 / 7
9,674
744
15,025
13,414
5,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
TapeableBrick26
Erlang Shen
17
6 / 5 / 1
9,482
729
12,092
18,405
16,266
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Morgan Le Fay
WardenCousland
Morgan Le Fay
18
2 / 4 / 11
10,195
784
14,343
16,524
8,818
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
Whepa
Apollo
15
2 / 6 / 7
8,921
686
6,640
10,660
4,210
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
3,528
271
0
0
0

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
41
22
Kills
15
16
Deaths
22
47
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
5
11
2.3
W
Cthulhu
BicTheFlic
Cthulhu
0
2
13
3.25
L
Cliodhna
OldLoneWolf65
Cliodhna
5
7
7
1.21
W
Medusa
3
4
6
1.5
W
Charybdis
Prymack
Charybdis
4
3
9
2.83
L
Erlang Shen
TapeableBrick26
Erlang Shen
6
5
1
1.3
W
9
2
8
6.5
L
Morgan Le Fay
WardenCousland
Morgan Le Fay
2
4
11
1.88
L
Apollo
Whepa
Apollo
2
6
7
0.92
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,084
Damage
48,100
63,420
Taken
59,003
54,435
Mitigated
34,978
18,282
Healing
17,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,277
2,310
837
3,138
18,406
21,511
404
3,517
14,576
3,259
19,669
W
Cthulhu
BicTheFlic
Cthulhu
10,524
650
2,837
3,473
10,993
5,692
558
3,074
7,670
23,357
511
L
Cliodhna
OldLoneWolf65
Cliodhna
15,025
2,310
624
2,108
13,414
5,684
648
5,638
7,523
0
30,245
W
Medusa
9,915
4,687
682
201
9,432
4,105
3,860
4,048
5,218
0
32,921
W
Charybdis
Prymack
Charybdis
10,286
3,795
1,264
942
7,861
3,895
1,288
1,214
6,578
0
25,895
L
Erlang Shen
TapeableBrick26
Erlang Shen
12,092
4,767
933
4,561
18,405
16,266
0
7,342
10,841
0
21,837
W
10,082
3,280
1,375
3,533
16,728
19,232
1,006
2,457
13,854
18,247
627
L
Morgan Le Fay
WardenCousland
Morgan Le Fay
14,343
2,858
698
6,979
16,524
8,818
0
5,988
10,200
35,783
237
L
Apollo
Whepa
Apollo
6,640
3,584
310
1,248
10,660
4,210
845
2,575
7,851
0
17,177
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,872
Gold Earned
41,800
155
Minions Killed
124
0
Camps Cleared
0
1,167,986
Distance Traveled
809,007
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,275
867
22
2
0
210,637
0
W
Cthulhu
9,608
739
36
3
0
239,811
0
L
Cliodhna
9,674
744
31
2
0
221,306
0
W
Medusa
10,260
789
50
4
0
229,867
0
W
Charybdis
10,175
783
33
3
0
230,343
0
L
Erlang Shen
9,482
729
18
1
0
200,569
0
W
Kuzenbo
11,554
889
14
1
0
257,328
0
L
Morgan Le Fay
10,195
784
45
3
0
202,407
3
L
Apollo
8,921
686
30
2
0
184,725
0
L
Agni
3,528
271
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role